Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also don't forget but dbd ultimately failed hard to become a competitive game when they blundered ther first and only tournament so badly they let russian hackers win it.
They just kept the rank system cuz they originally intended on much more competition until they blundered that tournament so idiotically.
That's why IDV still has tournaments, cuz they have competence with it.
ALL of these types of games are going to have toxic sweaty people whether theres matchmaking or not. The difference is that the game having more incentive for people to stay, will make it last longer. Therefore more content updates as well.
But true, I do suppose everyone has ther areas and it would'nt hurt here in some degree.
He says casual games do not last...This is entirely false...as such games like deep rock galactic exist and f13 would still be well alive if not for the lawsuit (( that being without a rank system )).
He says the game does not have enough players, Uhhh how does he know this when no one can currently other than the devs themselves? So he's blatantly lying as the games not even actually out yet and no one can know the numbers...
Okay, watched more and he's just praising dbd for this and praising dbd for that so now I know what he is and wants entirely...just dbd killer klowns editon.
Also yeah, one thing to point out, even dbd players hate the rank system and mmr in dbd...
But the Youtuber has a point. The only asymmetrical PVP Horror games that have ever lasted were ones with a competitive ladder. He's not wrong in the slightest. ALL of the ones with MMR, competitive level up systems and/or endgame content have survived.
(((Yes. F13 was an outlier. But only that one. We'll never know if it could've lasted, because it never had a chance.)))
Personally, I can say with complete confidence that IDV has a proper competitive scene.... And it's far more popular than DBD(In terms of world wide numbers. IDV is one of the most popular mobile titles in china), And is exponentially more profitable.
As far as I can tell, DBD has MMR; it just sucks. IDV's isn't **great** with MMR either. But I think thats an NAEU problem(Because we aren't even like 1% the size of CN or JP's playerbase).
----
Again, at this point I just want to see ANY stealth based Asym-horror PVP game survive long term. I'm really sad that so many of them have fallen off. Because I LOVE this genre the most when these games are more 'hide and seek' escape rooms... As opposed to being out in the open all the time decoding/fixing 5 machines and then running when seen.
Texas Chainsaw Massacre was ALMOST the perfect game for me. It was everything I wanted to see. But the management behind it completely fumbled the ball. I don't want to keep seeing these games fail :I
----
Killer Klowns is certainly not TCM. At this time; I don't think it's gameplay is as engaging or suspenseful. But it has a lot of potential? It depends on how much the people behind it want it to succeed long term.
There are a lot of consumers for this genre who don't have faith in these games lasting anymore. There is a lot of trust that needs to be earned back for this type of game IMO.
It stays alive due to it's mass roster, easy to understand gameplay, and the fact it doesn't rely on just one license. I don't think ranked is it.
Just my two bits.
I also question if DBD's gameplay is even suitable for true Esports competitive play. And maybe thats why people hate the idea of it. I can only really speak on it's sister game, IDV, and that one is EXTREMELY competitive with an entire esports scene.
People have a point that in DBD, Nurse is BEYOND broken and there would have to be special rules in play... It's hard to really answer how much it does or does not help when DBD's systems and balances are not great.
https://www.youtube.com/watch?v=yM5jquTRHHg
IDK. Seems like DBD's first try at Esports was atrociously handled; and the genre is really underexplored for esports.
I do think it's a matter of competition either fumbling itself or not getting it. Truth be told, the best competition this game was ever going to have was Summer Camp which was the OG F13.
Last Year became way too complicated and launched itself on a platform where most didn't care about.
Friday was a fantastic fun game with a lot of interest that had unfortunate circumstance kick it away.
Texas became too complicated BECAUSE it couldn't decide if it wanted to be competitive focused or casual focused. And it's also a niche ip to base a long term game on.
Summer Camp was going to be a game with this style of gameplay and F13 gameplay with og killers and maps. The best route would've been to just get a single Jason killer as a licensed dlc and build the game from there with that gameplay.
I'm very grateful we have the Killer Klowns game, I love this movie and I love this dev team. However, I really hope they consider an original route next while advertising themselves as the creator of this and F13. Launch with a licensed killer from either F13 or Klowns and have three originals. I truly think then we'd have real competition for DbD.