Killer Klowns From Outer Space: The Game

Killer Klowns From Outer Space: The Game

View Stats:
More Constructive Criticism: Rank mode needed
To start with; I'm not even a competitive type player. I'm pretty casual. But I can't deny that the reason why DBD and IDV(In Asia, anyway) are so enduringly popular- is because of the rank systems and progressions.

I watched a video a little bit ago ( https://www.youtube.com/watch?v=SxPzcuGUsuM ) and I honestly have to agree with his talking points. Most of the horror Asym-Horror games have failed to last because they had no competitive ladder- and by consequence... No skill based matchmaking. So the communities for those games don't last.

But DBD and IDV? Competitive ladders, constant updates, constant new hunters/mechanics. IDV in particular has an actual COMPETITIVE scene and sponsored competitors https://youtu.be/QYlq5ZYj2C8?t=13120 . Because of that, IDV(which was partially developed by DBD's dev's) is a lot more financially successful in Asia. (Just brutally under-advertised in the west. And by 'under advertised' I mean they've done no english ads since 2018).

It would be nice if Killer Klowns was eventually reworked into a more competitive game. Even if that wasn't initially the plan.

---

I guess I just want a game like this to last longer than a year or two. I REALLY like the stealth formula better than DBD and IDV's Generator fixing/Cipher decoding formula. But none of the stealth based games last as long because none of the games have any competitive aspects.
Last edited by Shallotte (Merleawe); May 30, 2024 @ 6:18pm
< >
Showing 1-13 of 13 comments
Smeagoleyes May 30, 2024 @ 4:13pm 
No but hell no!, the game is designed to be fun and arcadey, not a sweat fest!

Also don't forget but dbd ultimately failed hard to become a competitive game when they blundered ther first and only tournament so badly they let russian hackers win it.

They just kept the rank system cuz they originally intended on much more competition until they blundered that tournament so idiotically.

That's why IDV still has tournaments, cuz they have competence with it.
Last edited by Smeagoleyes; May 30, 2024 @ 4:17pm
Originally posted by Arys210:
No but hell no!, the game is designed to be fun and arcadey, not a sweat fest!
It can still be that and have a competitive scene. You just don't rank up. Thats what people in IDV do, anyway.

ALL of these types of games are going to have toxic sweaty people whether theres matchmaking or not. The difference is that the game having more incentive for people to stay, will make it last longer. Therefore more content updates as well.
Last edited by Shallotte (Merleawe); May 30, 2024 @ 4:18pm
Smeagoleyes May 30, 2024 @ 4:19pm 
Originally posted by Shallotte (Merleawe):
Originally posted by Arys210:
No but hell no!, the game is designed to be fun and arcadey, not a sweat fest!
It can still be that and have a competitive scene. You just don't rank up. Thats what people in IDV do, anyway.

ALL of these types of games are going to have toxic sweaty people whether theres matchmaking or not. The difference is that the game having more incentive for people to stay, will make it last longer. Therefore more content updates as well.
Yeah...and Hunters in IDV do not play ranked IDV...trust me, I seen the queue times for ranked in idv...

But true, I do suppose everyone has ther areas and it would'nt hurt here in some degree.
Last edited by Smeagoleyes; May 30, 2024 @ 4:20pm
Originally posted by Arys210:
Originally posted by Shallotte (Merleawe):
It can still be that and have a competitive scene. You just don't rank up. Thats what people in IDV do, anyway.

ALL of these types of games are going to have toxic sweaty people whether theres matchmaking or not. The difference is that the game having more incentive for people to stay, will make it last longer. Therefore more content updates as well.
Yeah...and Hunters in IDV do not play ranked IDV...trust me, I seen the queue times for ranked in idv...
Tons of people do. I play that game literally every day. But NAEU's active playerbase is very low and rank for hunters is more punishing. So less hunter players and longer wait times. In Mammoth and Griffin tier; I only have to wait 1-5 minutes for a match. On DBD I heard it can be way longer.
Last edited by Shallotte (Merleawe); May 30, 2024 @ 4:22pm
Smeagoleyes May 30, 2024 @ 4:23pm 
Originally posted by Shallotte (Merleawe):
Originally posted by Arys210:
Yeah...and Hunters in IDV do not play ranked IDV...trust me, I seen the queue times for ranked in idv...
Tons of people do. I play that game literally every day. But NAEU's active playerbase is very low and rank for hunters is more punishing. So less hunter players and longer wait times. In Mammoth and Griffin tier; I only have to wait 1-5 minutes for a match. On DBD I heard it can be EXPONENTIALLY longer to match for a game.
Yeah, it can be stupid long wait times on dbd and then as soon as you get a match someone ditches so you wait longer.
Originally posted by Arys210:
Originally posted by Shallotte (Merleawe):
Tons of people do. I play that game literally every day. But NAEU's active playerbase is very low and rank for hunters is more punishing. So less hunter players and longer wait times. In Mammoth and Griffin tier; I only have to wait 1-5 minutes for a match. On DBD I heard it can be EXPONENTIALLY longer to match for a game.
Yeah, it can be stupid long wait times on dbd and then as soon as you get a match someone ditches so you wait longer.
I don't play DBD, but i've watched a lot of content for it- and i've seen some people say hours. Which is insanity. I've NEVER waited longer than 13 minutes for an IDV game. And even then; thats normally a glitch in the queue which can be fixed by exiting and rejoining.
Last edited by Shallotte (Merleawe); May 30, 2024 @ 4:29pm
Kryptic May 30, 2024 @ 4:29pm 
Stupid dumb opinion. People HATED the notion of dbd having mmr and still do
Smeagoleyes May 30, 2024 @ 4:31pm 
I also need to bring up some issues with that youtuber I instantly noticed...

He says casual games do not last...This is entirely false...as such games like deep rock galactic exist and f13 would still be well alive if not for the lawsuit (( that being without a rank system )).

He says the game does not have enough players, Uhhh how does he know this when no one can currently other than the devs themselves? So he's blatantly lying as the games not even actually out yet and no one can know the numbers...

Okay, watched more and he's just praising dbd for this and praising dbd for that so now I know what he is and wants entirely...just dbd killer klowns editon.

Also yeah, one thing to point out, even dbd players hate the rank system and mmr in dbd...
Last edited by Smeagoleyes; May 30, 2024 @ 4:33pm
Originally posted by The Wonganater:
Stupid dumb opinion. People HATED the notion of dbd having mmr and still do
Alright.

But the Youtuber has a point. The only asymmetrical PVP Horror games that have ever lasted were ones with a competitive ladder. He's not wrong in the slightest. ALL of the ones with MMR, competitive level up systems and/or endgame content have survived.

(((Yes. F13 was an outlier. But only that one. We'll never know if it could've lasted, because it never had a chance.)))

Personally, I can say with complete confidence that IDV has a proper competitive scene.... And it's far more popular than DBD(In terms of world wide numbers. IDV is one of the most popular mobile titles in china), And is exponentially more profitable.

As far as I can tell, DBD has MMR; it just sucks. IDV's isn't **great** with MMR either. But I think thats an NAEU problem(Because we aren't even like 1% the size of CN or JP's playerbase).
----

Again, at this point I just want to see ANY stealth based Asym-horror PVP game survive long term. I'm really sad that so many of them have fallen off. Because I LOVE this genre the most when these games are more 'hide and seek' escape rooms... As opposed to being out in the open all the time decoding/fixing 5 machines and then running when seen.

Texas Chainsaw Massacre was ALMOST the perfect game for me. It was everything I wanted to see. But the management behind it completely fumbled the ball. I don't want to keep seeing these games fail :I

----

Killer Klowns is certainly not TCM. At this time; I don't think it's gameplay is as engaging or suspenseful. But it has a lot of potential? It depends on how much the people behind it want it to succeed long term.

There are a lot of consumers for this genre who don't have faith in these games lasting anymore. There is a lot of trust that needs to be earned back for this type of game IMO.
Last edited by Shallotte (Merleawe); May 30, 2024 @ 5:00pm
BRONIN May 30, 2024 @ 4:59pm 
DbD barely has a ranked system and it having a competitive scene didn't do well for it.

It stays alive due to it's mass roster, easy to understand gameplay, and the fact it doesn't rely on just one license. I don't think ranked is it.
Mr. Von Grimmsy May 30, 2024 @ 5:08pm 
This game isn't even technically released yet, and the amount of sweat I've already encountered is unreal - maybe a Ranked lobby could keep the sweatshop kids in one place, and allow the filthy casuals (myself included) to enjoy the game without getting sweat on us.

Just my two bits. :stimulation:
Originally posted by Wandering Bronin:
DbD barely has a ranked system and it having a competitive scene didn't do well for it.

It stays alive due to it's mass roster, easy to understand gameplay, and the fact it doesn't rely on just one license. I don't think ranked is it.
You probably have a point. But DBD's enduring success may also be because it's the origin asym horror game that started the genre and one of the only games that is competently made and consistently supported. IDV is far less known in english territories; so DBD is normally the only option in the first place.

I also question if DBD's gameplay is even suitable for true Esports competitive play. And maybe thats why people hate the idea of it. I can only really speak on it's sister game, IDV, and that one is EXTREMELY competitive with an entire esports scene.

People have a point that in DBD, Nurse is BEYOND broken and there would have to be special rules in play... It's hard to really answer how much it does or does not help when DBD's systems and balances are not great.

https://www.youtube.com/watch?v=yM5jquTRHHg


IDK. Seems like DBD's first try at Esports was atrociously handled; and the genre is really underexplored for esports. :winter2019saddog:
Last edited by Shallotte (Merleawe); May 30, 2024 @ 5:55pm
BRONIN May 30, 2024 @ 6:10pm 
Originally posted by Shallotte (Merleawe):
Originally posted by Wandering Bronin:
DbD barely has a ranked system and it having a competitive scene didn't do well for it.

It stays alive due to it's mass roster, easy to understand gameplay, and the fact it doesn't rely on just one license. I don't think ranked is it.
You probably have a point. But DBD's enduring success may also be because it's the origin asym horror game that started the genre and one of the only games that is competently made and consistently supported. IDV is far less known in english territories; so DBD is normally the only option in the first place.

I also question if DBD's gameplay is even suitable for true Esports competitive play. And maybe thats why people hate the idea of it. I can only really speak on it's sister game, IDV, and that one is EXTREMELY competitive with an entire esports scene.

People have a point that in DBD, Nurse is BEYOND broken and there would have to be special rules in play... It's hard to really answer how much it does or does not help when DBD's systems and balances are not great.

https://www.youtube.com/watch?v=yM5jquTRHHg


IDK. Seems like DBD's first try at Esports was atrociously handled; and the genre is really underexplored for esports. :winter2019saddog:
Oh, absolutely. Longevity really helped this game out.

I do think it's a matter of competition either fumbling itself or not getting it. Truth be told, the best competition this game was ever going to have was Summer Camp which was the OG F13.

Last Year became way too complicated and launched itself on a platform where most didn't care about.

Friday was a fantastic fun game with a lot of interest that had unfortunate circumstance kick it away.

Texas became too complicated BECAUSE it couldn't decide if it wanted to be competitive focused or casual focused. And it's also a niche ip to base a long term game on.

Summer Camp was going to be a game with this style of gameplay and F13 gameplay with og killers and maps. The best route would've been to just get a single Jason killer as a licensed dlc and build the game from there with that gameplay.

I'm very grateful we have the Killer Klowns game, I love this movie and I love this dev team. However, I really hope they consider an original route next while advertising themselves as the creator of this and F13. Launch with a licensed killer from either F13 or Klowns and have three originals. I truly think then we'd have real competition for DbD.
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: May 30, 2024 @ 4:12pm
Posts: 13