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This game isn't serious. But it's not Burnout Paradise.
I put something like 40-80 hours in Burnout Paradise a decade or more ago, it was good, but things have changed. Mostly for the better. I only miss the destruction, frankly.
FH5 It isn't "realistic" but it is far more grounded than Paradise.
FH5 is good fun, but it isn't going to have crazy crashes, or any of that. The cars are licensed. Even when Paradise was new, everyone knew that having destruction on that level was rare. It is almost unprecedented to have that in a modern game.
The physics in this are mundane, because they are licensed cars. To match Burnout, you need to get wreckfest, or something to that degree. But wreckfest is far more realistic in handling and what not than this is. So be warned.
There are about 80 premade courses, and probably roughly half of them are circuits, and the other half are point to point. You can make your own races, making your own courses, adding obstacles, ramps and selecting which cars are allowed.
There are not shortcuts for races. Races have courses (and checkpoints). But there are several modes that are not races. You have stunt jumps where you jump a ramp for X meters (sometimes a full mile with the right build), you have trailblazers where you need to find a path to the end, as fast as possible(and you can make these yourself, too), you have speed zones, speed traps and some other randomness to do in the open world if you like.
It's debatable on what a vibrant world is. There aren't pediestrians to hit or anything like that. But the world is colorful and has various biomes to visit. Mountains, beaches, cities and forested areas.
There isn't much car destruction, but you can break some environmental stuff.
I suggest you watch some videos. Most of this is very clear in just a few minutes of gameplay.
Oh, and there is drift zones, if you like that. Some of them are pretty sick long now. You can downhill drift a big butt mountain, if that is your thing.
This game will definitely be your alley, you can makes 600 meters jumps with an hypercar and drive away, you can take a lamborghini off-road ect...
The open world is way more open than in any other car game I played, you can go cross country anytime anywhere but you do have to avoid trees, buildings and stuff like.
Sadly for you races are races with a specific track you have to follow, would not be much of a racing game otherwise to be honest.
Theres a lot of stuff to do beyond racing
Does not get more vibrant than that really, from sand dunes to jungles, from town to mountains ect..
Cars and environment destruction is limited but present.
This is probably the one point that will be the deciding factor, Horizon is a Simcade meaning drifting in corners will slow you donw, you also need to break and accelerate logicly to win races: no put your foot down on the accelerator and drift away your races.
This game does not takes itself seriously but cars look realistic.
Again, it is a simcade so there is some realistic control going on, as I said before.
Theres a ton of tracks, many of those are going from poit A to point B.
All in all I would recommend you try the game on Gamepass if you can or purchase teh cheaper but still great Forza Horizon 4, from what you're saying it might very well be just what you wanted from on openm world car game or be way too complez on the driving department for your tastes. It clearly leans way more on the simulation than Burnoust Paradise but it is not an Asseto Corsa or something like that either.
I've made a lot of those. And there is even a TAG for races to say "No Checkpoints". So that is a concept, and a thing people do.
This is a sandbox game. More than anything. Though it's kinda bloated with a ton of features and modes of play. You don't have to do any of that. After about 4-5 races the game lets you do what you want.
So after you get past the tutorial, you can sculpt the game to your liking. Which is were most of the value is for people who play past the "scripted" content.
Don't really agree with that unless your happy with collecting only a limited number of cars.
Seasonal events (on rotation weekly) are very rewarding, I would not recommend the game if you're not interested in doing them and about 60% of them are racing.
I have, have you?
I am pretty sure we have over 400 cars you can get without the playlist. How is that trivial?
I never did seasonal events in Fh4. You don't have to do them in 5.
In fact, the game is more enjoyable if you ignore that stuff.
Like I said, it is a sandbox. And people that enjoy it the most know that. People that subscribe the the playlist cry a lot. That is up to you.
Very few cars are limited to the playlist, and generally speaking, they can safely be ignored. Especially if you came from something like Burnout that doesn't even have real cars.
From your other threads I can see you are the type that isn't into sandbox gaming. So maybe you won't enjoy FH5 as much as others. But that doesn't mean that the sandbox isn't a real thing, that is super fantastic, and the most pure fun you can get.
You can disagree, you have good points. And my counter is to not obsess over the playlist, because that is foolish. Everyone can choose for themselves. But I am trying to help them have fun, and there is tons of fun to be had. But you do need to know what you like, have a bit of a spine and not do what the corporation asks of you each week.
it's not just FH5, its most games. If you ignore their weekly/daily challenges, the game is more fun. But you need to have your own goals and objectives. Which is easy to come by, if you like cars. If you only want achievements and stuff, doing things on a predetermined list. Well, I can't help you much. I did it a bit to get my mustang, but if you look at my seasonal records for the prior months I avoided the Festival Playlist.
OP, ignore the playlist, initially at least. If you do buy the game. You will have more fun. Period. Play for fun, not for accolades, cars you won't have time to drive, or to keep up with trends.
To each their own.
Forza Horizon is more comparable to TDU2 than Burnout Paradise.
I regret buying this at full price, but enjoy playing it.
I got a wheelspin for a 1million credit car on like my first roll. I gifted it away and all the money I earned from the tutorial.
Well, I got million dollar cars, and countless wheelspins, just racing cars in freeroam. I gifted any cars away that I didn't earn directly from Head to Head earnings. I still got cars far too fast (compared to old games form the 90s).
So I do know what I am talking about. The game is as easy and as fun as you want it to be. Or it can be challenging. But you won't have any issues getting hundreds of cars playing how you want to play, ignoring the playlist.
Not trivial, you still miss out on exclusive seasonal cars unless you're happy to overpay for them in auction, if you're lucky enough to find them there in the first place.
This is your subjective opinion, nothing else.
False, all cars marked "exclusive" are exclusive to seasonal events.
Let's make one thing very clear: you don't know jack about me, my facortite games are usually sandbox games. That said we can agree to disagree all day.
I don't think they have revealed the map size yet...
I have frequented the TD forums occasionally over the last year or so, and I know you post there a lot. Surprised to see you here.
We still have several months on TD, so we just have to wait.
That said I'm also on a wait and see mode because, let's face it, TDU2 had a pretty crappy driving model and they clearly don't have the ressources of Microsodt to develop one.