Forza Horizon 5

Forza Horizon 5

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STOP Optimizing for my PC
Damn you! I get the game optimized to my PC and then I dont play for awhile and the game f**** all my settings and makes me get 30 fps.
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Beiträge 4658 von 58
Ursprünglich geschrieben von GMC79:
It seems to do it after an game update or driver update only, take 10-30 secs so no big deal. Used to change my settings ages ago but no longer does, I still check tho.
Thanks for checking, please let us know it it resets or alters any of your settings, or if you see any kind of performance change, good or bad, after the the next optimization. I'm going to do the same myself

I think I will try recording a test of the game and benchmark using MSI Afterburner and HWInfo before the the next driver update and then run the same tests after and see what the difference is. (If one doesn't come out soon, i'll just roll back, test then update.
Just updated my drivers and I got optimised... ♥♥♥♥ keeps crashing now and im getting horrible tearing. Il be back later when I can be bothered to entertain 5 more crashes untill I have found a stable happy.... New pc btw, ♥♥♥♥♥ game.
Ursprünglich geschrieben von Psyduck:
Just updated my drivers and I got optimised... ♥♥♥♥ keeps crashing now and im getting horrible tearing. Il be back later when I can be bothered to entertain 5 more crashes untill I have found a stable happy.... New pc btw, ♥♥♥♥♥ game.

Hi, could you post the basic specs for you system? After you noticed the screen tearing, did you check you're settings to see if something changed? If so, what settings were different? (If not could you check? Some have reported some settings have changed)

Would be happy to help try a few things, or think of a few different things to try whenever you have the time.
ph!l 18. Sep. 2023 um 11:25 
Mine also did a reset of graphic settings in the last update, probably 3rd or 4th time since launch.

Although it's generally quite happy to keep my settings 99% of the time, every now and then it seems to default to benchmarked settings whether pulled from the games benchmark or Ge-force experience I'm not sure. Rendering type, monitor frequency, vsync are those that stand out from memory. Doesn't make it unplayable just terrible performance.

If the game runs like ass after a game/graphic driver update, in-game video settings is a good first place to check.
MacDaddy 20. Sep. 2023 um 13:11 
Ursprünglich geschrieben von messanoir:
Ursprünglich geschrieben von Psyduck:
Just updated my drivers and I got optimised... ♥♥♥♥ keeps crashing now and im getting horrible tearing. Il be back later when I can be bothered to entertain 5 more crashes untill I have found a stable happy.... New pc btw, ♥♥♥♥♥ game.

Hi, could you post the basic specs for you system? After you noticed the screen tearing, did you check you're settings to see if something changed? If so, what settings were different? (If not could you check? Some have reported some settings have changed)

Would be happy to help try a few things, or think of a few different things to try whenever you have the time.
Hi sorry I cannot remember everything that has been changed but the vsync was switched off and that was causing the tearing. Resolution was the same but I think some AA and other stuff had changed, also im too lazy to share specs but 4k with a GTX 4070ti AMD Ryzen 5 7600X and 32 gb of ram.
Venox 20. Sep. 2023 um 19:53 
Ursprünglich geschrieben von Dark Redslayer:
Damn you! I get the game optimized to my PC and then I dont play for awhile and the game f**** all my settings and makes me get 30 fps.
Imagine asking the devs to stop optimizing or let alone working on their game because you have to set your settings again. So out of touch.
Venox 20. Sep. 2023 um 21:03 
Ursprünglich geschrieben von Psyduck:
Just updated my drivers and I got optimised... ♥♥♥♥ keeps crashing now and im getting horrible tearing. Il be back later when I can be bothered to entertain 5 more crashes untill I have found a stable happy.... New pc btw, ♥♥♥♥♥ game.
Just because you update drivers doesn't magically introduce tearing. That's just because of your settings.
Dryspace 20. Sep. 2023 um 23:54 
Ursprünglich geschrieben von Venox:
Imagine asking the devs to stop optimizing or let alone working on their game because you have to set your settings again. So out of touch.

Imagine thinking that a developer is supposed to keep working on a game after it is released, instead of finishing work before it's released and selling a finished game.
PanPan 21. Sep. 2023 um 2:27 
Settings don't change automatically, it's because of updates.
The building/loading shaders (Optimizing for your PC) is normal.

But a quick look at settings and it's back to normal in 30s :
- Check Resolution and Vsync
- Disable MSAA, enable TAA
- Check graphic preset (High/Ultra/Extreme)
Venox 21. Sep. 2023 um 13:15 
Ursprünglich geschrieben von Dryspace:
Ursprünglich geschrieben von Venox:
Imagine asking the devs to stop optimizing or let alone working on their game because you have to set your settings again. So out of touch.

Imagine thinking that a developer is supposed to keep working on a game after it is released, instead of finishing work before it's released and selling a finished game.
Oh yeah because bugs and whatnot are always sorted out before you dish it out to a potential tens of millions different systems. But let's just not work on games here because they should've been flawless before being released.
What logic is that if I may ask? Someones logic who doesn't understand tech when it comes to video games I guess.
The game was finished and there's no shame in patching bugs as you can not release a game which is fully free of any bugs or even potential improvements you can work later on as you keep supporting the game. No wonder gamers have such a bad reputation among devs when people like you exist.
Dryspace 21. Sep. 2023 um 15:24 
Ursprünglich geschrieben von Venox:
Oh yeah because bugs and whatnot are always sorted out before you dish it out to a potential tens of millions different systems.

Yep. That's exactly what happened for decades, until about ten years ago. There is a difference between a game having bugs, and a game having serious, obvious bugs that the developer knew full well about before release. Games did not used to release in that condition.

Ursprünglich geschrieben von Venox:
The game was finished and there's no shame in patching bugs as you can not release a game which is fully free of any bugs or even potential improvements you can work later on as you keep supporting the game.

We're not just talking about bugs. We're talking about games that are not even fully developed and feature-complete.

Games are not supposed to be "supported". This is another brand-new poisonous idea that businesses have convinced their customers to adopt. Games are supposed to be finished and released. If rare bugs are found later, patches can be made available (voluntary, not forced). Games are not supposed to be continually muddled with and fuddled with after release, continually added to and fadded to and changed into very different experiences so that it's literally impossible to replay a game that you loved because it literally no longer exists. It's been Lucased into a different game.

The reason you are able to play classic video games is because they weren't "Live Services".

Ursprünglich geschrieben von Venox:
No wonder gamers have such a bad reputation among devs when people like you exist.

The obliviousness of this statement blows my mind.
Venox 21. Sep. 2023 um 16:31 
Ursprünglich geschrieben von Dryspace:
Yep. That's exactly what happened for decades, until about ten years ago. There is a difference between a game having bugs, and a game having serious, obvious bugs that the developer knew full well about before release. Games did not used to release in that condition.
So? There's a difference between complaining about a company keeping to update their games and expanding on them, fixing bugs and optimizing by for example introducing new settings. This is about a guy complaining to optimizing their game because he has to configure his settings again. You're making this way bigger as it is. Not to mention games are reaching scales which just make bugs and whatnot inevitable when we even consider the possibilities of different components in each machine. I'm not here to defend companies who knowingly ♥♥♥♥ over their customers by releasing garbage. Those have to be held accountable for their actions, there's no arguing about it. FH5 launch was terrible. I'm not gonna defend them for it but we are talking about this very moment where they just keep working on the game, essentially improving the experience for everyone.

Ursprünglich geschrieben von Dryspace:
We're not just talking about bugs. We're talking about games that are not even fully developed and feature-complete.

Games are not supposed to be "supported". This is another brand-new poisonous idea that businesses have convinced their customers to adopt. Games are supposed to be finished and released. If rare bugs are found later, patches can be made available (voluntary, not forced). Games are not supposed to be continually muddled with and fuddled with after release, continually added to and fadded to and changed into very different experiences so that it's literally impossible to replay a game that you loved because it literally no longer exists. It's been Lucased into a different game.

The reason you are able to play classic video games is because they weren't "Live Services".
I honestly don't care what you are talking about since I didn't originally respond to you. Like, how self centered are you to jump into a comment that was directed to someone else and make it about what "we" are talking about? He was clearly upset the game keeps changing his settings whenever there is an update which is in fact insanely out of touch.
However, games are totally supposed to be supported nowadays. That's just the reality we live in. Just because games way back in the day were not doesn't mean things can change. Like what are we even talking about here?
Yes, games are supposed to be finished when they release. Some games are, some are not. Those who are though, still get patched and possibly get expanded on. Are you now also complaining about free updates that expand the game which was not originally planned for release? Just stop.
If bugs are found, they deserve to be patched and what do you even mean by voluntary? To have them downloaded by choice? How ridiculous to even suggest something like that. If bugs are found, no matter how rare or not, they will get patched. If you really wanna complain that they "force" that update onto you by fixing errors you reached a new point of how pathetic this really is.
I don't think you or I get to decide whether games are supposed to be worked on after release. Developers do. Whether you think they shouldn't is irrelevant.
Did FH5 get muddled and fuddled with so it became a different experience? A totally different game by chance? Absolutely not. People like you just search for something to be pissed about and complain about. Pathetic.

Keep in mind you just took a dump on everything you can think of but not the actual topic which "we" were talking about.

Ursprünglich geschrieben von Dryspace:
The obliviousness of this statement blows my mind.
Sorry, but what am I missing here? There's a guy complaining about a game getting patched because his settings change. This statement is just absolutely true.
No game patch has nor will ever change graphics settings unless it's specified or a bug (which in that case everyone and I do mean EVERYONE, not just 2 or 3 people out of 100) will experience it as well.

The only thing that COULD or WOULD happen would be they (the devs) would introduce a patch that would revert all settings to default.

The only other VERY small chance that the settings would change of their own accord would be if you had some kind of auto optimization enabled. This could be using the in game "Auto" setting for the graphics preset or it could be being changed through nVidia's "Geforce Experience" settings or AMD's Adrenaline software.

I've been running this game since launch on a 5950x and a 2080 Ti, both of which are overclocked and then some. I've never had any of these problems pop up, ever.
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Geschrieben am: 3. Sep. 2023 um 19:51
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