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Acura's model might not be that detailed to begin with hence its brake lights being too bright (the game also lowers car model quality with distance so it might be a reason as well)
one note: the devs fudged side reflectors on nearly every car and gave them illum textures, aka for some reason once the lights turn on, side reflectors "turn on" too, as if they have light bulbs in them which is not how reflectors work.
Also do you have any other AA enabled in-game?
yea i tried them all with and without fsr, and nothing changed. i guess i am looking too much into it
Game looks great on my end, not only it was awarded for iots graphics by users on Steam but everyone is pretty much saying this game is a looker.
I can throw a ton of crap at this game but with a decent rig it looks amazing.
but i guess it's a subjective matter.
i'm actually annoyed by graphics
FH4 for me looked amazing while playing, yet i never could capture a shot that i liked.
FH5 doesn't excite me in looks department like FH4 does... but it gives me better opportunities at capturing a shot that i like.
What i find funny is that HW expansion looks amazing with FH5 lighting, unlike main map that looks good in 2 seasons, and just meh the rest.
Still the game does look amazing and if you ever lived in a tropical / sub-tropical country you would realize that the lighting and seasons are actually on point, which is quite an achievement in my book.
That said, save for the cars themselves and the Lego expansion that looked great for what it is I never was excited by FH4 decorum, FH5 on the other hand is way more varied and represents a place I woudl go to way more than boring UK if I had the choice between the two.
https://youtu.be/r1xK6PRk1DU