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Also, think about adding custom adventure, yeah?
-Having to test the track with the number of laps set by blueprint once finished. (only happens in custom routes. Unlike FH4 where you tested the track once, and only once).
-Unable to make a new blueprint on an already finished route without having to test the track with the set number of laps. Even changing the music makes you retest the track. In FH4, finished custom routes were treated like normal tracks and you could create new blueprints (with new number of laps, car selections, time of day, etc) how many times you liked, without having to test it again.
-Inconsistent A.I drivers in custom routes. They simply can't follow a racing line. They just do whatever possible to stay in the middle of the road, making them incredibly easy to defeat even in Unbeatable.
-Still unable to adjust width of checkpoints. They are set to max with by default.
Title : "Community Update on fixes and improvements"
Fact : Nothing, "we are working on it."
Fix your game i paid 100€ & call me back. ty.
U ♥♥♥♥♥♥ up most of my series.
It's annoying enough that I contemplate whether I want to play the game or not because I know I'd need to restart my computer once I finish playing the game.
"Horizon Open - Environment - Daytime races that follow street races may remain dark with no headlights on (Date Updated:01.07.22)"
This REALLY NEEDS TO BE FIXED