Forza Horizon 5

Forza Horizon 5

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Anyone actually have proof of a memory leak?
Or we all parroting there's a memory leak without any proof of one, personally ran for 6+ hours data collecting and nothing grew unexpected. Just wondering what are we talking about here, ram, vram, memory not being unallocated, zombie processes, what?

This also isn't a your slowdowns aren't real, just is it actually a memory leak.
People have noted that Nvidia overlay's caused issues, specially in relations to slowdowns after x amount of time. Disable/uninstall that if you really just want to try fixing it. Otherwise if you are experiencing issue would like to see some data on resource usage.

Addendum, some memory increase is perfectly fine and normal, as you explore areas things will be added to memory. Depending on the program, the program may choose to unallocate some of it or not due to system restraints or performance reasons. Now a memory leak occurs when the game spawns stuff and forgets about it, this compounded over time leads to ever increasing memory usage until the program or system collapses. Can be slow, can be fast, can also cause 0 performance issues before everything collapses.
Ultima modifica da sintri; 1 dic 2021, ore 22:52
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Messaggio originale di Acquire:
https://support.forzamotorsport.net/hc/en-us/articles/4409616884883-FH5-Known-Issues

It has been acknowledged by the devs themselves.

Under WIndows 10/11 section: "(both AMD and NVidia) system memory usage is very high causing performance degradation"

Under Steam steam: "Players may be experiencing performance degradation after extended time playing due to memory issues"

This information is also in the pinned thread: "Support and Known Issues as of Nov. 29th"

There's your proof.
That's about as much proof as all those items that were listed under fixed but have since seemingly disappeared cause they weren't. Not that that is proof to begin with, that is just a statement without any data to back it up. Neither of which even refers to a memory leak. Very high memory usage isn't the same as leak, memory issues can constitute one but doesn't mean it is.
Messaggio originale di sintri:
Messaggio originale di Acquire:
https://support.forzamotorsport.net/hc/en-us/articles/4409616884883-FH5-Known-Issues

It has been acknowledged by the devs themselves.

Under WIndows 10/11 section: "(both AMD and NVidia) system memory usage is very high causing performance degradation"

Under Steam steam: "Players may be experiencing performance degradation after extended time playing due to memory issues"

This information is also in the pinned thread: "Support and Known Issues as of Nov. 29th"

There's your proof.
That's about as much proof as all those items that were listed under fixed but have since seemingly disappeared cause they weren't. Not that that is proof to begin with, that is just a statement without any data to back it up. Neither of which even refers to a memory leak. Very high memory usage isn't the same as leak, memory issues can constitute one but doesn't mean it is.
You're just invoking arguments for the Sake of arguing now.

Boo hoo it's not a "leak" so what. It's a memory issue that the devs pin pointed and aknowledged.

"ItS nOt pRoOf" is that the World since covid now? Are you gonna come up with some Story how the Performance issue is artifically created by Joe biden or something?
My laptop, with a core I9, 48gb memory and a 1070 runs the game jsut fine, for 5 hours, then a restart is required to make it run above 30FPS, tho I think that is due in part to my system being a laptop. My desktop with an R9 5900x and 3070 TI loses frames after an hour of gameplay with next to no usage from resources, which is odd. What baffles me however is that my kid, on her build, has no issues at all with the game. She can play for hours, even leaving the game running for days, and still play at 100+ FPS on her 6800 XT build. Each system is different in terms of what issues are experienced.
Messaggio originale di sintri:
Messaggio originale di Zero McDol:
File explorer - this PC - turn on the game - monitor you storage. If it's dropping by massive numbers, then there's a leak.
Or:
Open virus protection - run system analyzer. If it says that your FH5 exe is leaking, then your FH5 exe is, leaking.
File explorer and storage, are you talking about disk storage? Cause that's sort of a seperate thing, which also shouldn't really be increasing with the game unless it's caching stuff or you're trying to see your dynamic paging file in action.
Don't use av though didn't know there were some with memory leak detection.
Ah, makes sense. I'm just going by my own example of GTA V at the time. Check the storage and was losing tons of GB of storage. Checked it out via my av and yep, memory leak.

Yea, some avs' do. I use webroot myself which checks a wide range of stuff.
I could show you a video. I was doing the goliath I believe and I remember at the start there were no problems but like 30% into the race, the performance started to go crazy. Drops from 80 to 40,30. It's not a temp issues. I think the game was spawning stuff and forgot to remove them. I have more races where this happens and it's always after 1-2 hrs of gameplay.
Hey I have no experience researching this kind of thing, but just tossing in the experience I had. Had the game open for about 5+ hours (playing, taking a bathroom break, snacks, etc). Everything was going fine until I started messing with the decal editor. After placing about 10 decals my entire system performance started to chug hard. 100% CPU usage. I've got a Ryzen 3700X and ever since I built this PC i've never seen seen my processor work that hard for anything. Closing the game didnt fix anything, had to completely restart.

Whole PC was running so hard that for a minute it forgot how to manage my fan lights, they flicked to the default white for about 3 minutes. Oddly enough while my CPU was being taxed to its absolute limits and slowing down very hard, my 32GB of RAM were just fine.
Messaggio originale di N0xEterniS:
I could show you a video. I was doing the goliath I believe and I remember at the start there were no problems but like 30% into the race, the performance started to go crazy. Drops from 80 to 40,30. It's not a temp issues. I think the game was spawning stuff and forgot to remove them. I have more races where this happens and it's always after 1-2 hrs of gameplay.
It's not even an issue with too much stuff going on causing a big burden on your system, your GPU usage just Drops down, mine fluctuated between only 25-50% - of course you'll get crap FPS like that.
For what it's worth some of it sounds like the Nvidia overlay issues some people were experiencing, either disable the overlay or uninstall Geforce experience. Personally never use it but it should only provide some game specific optimizations, the past event record buffers, and ansel so if you're not using those shouldn't affect much.

Other part's possibly what Castillo was seeing with increase in some sort of system level processing, though don't think we generally have visibility at that level to know what it's actually trying to do.
Messaggio originale di sintri:
Messaggio originale di Castillo:
In the resource monitor the massive amount of "threads" are being used by the System process.
System's bit ambiguous, is os related but could be caused by the game or any number of things. Was hoping for something else but wouldn't discount it as a byproduct of the game itself. My best guess on that would be some page file bs, make sure you've got it set to a static amount and it's large enough, typically 1.5-4x is traditional guidance though 32gb or more is probably overkill.

Messaggio originale di FiveRevolutions:
I once got a message that the game is using 20GB+ of RAM and is low on RAM.
Think I've seen people seen vram give an exact counter in-game, though 20gb+ for either vram or ram is pretty ridic large.

Neither the pagefile change nor uninstalling Geforce Experience solved the problem for me.
Messaggio originale di Castillo:
Neither the pagefile change nor uninstalling Geforce Experience solved the problem for me.
That's a bit unfortunate.

Theoretically you should be able to use the windows debugger to see what's going on but doesn't seem like windows is allowing access to system.

https://docs.microsoft.com/en-us/sysinternals/downloads/process-explorer
Process Explorer is also a partially third party partially microsoft utility that can also provide some insight, click system -> property -> threads tabs. There presumably is going to be a large amount of them all coming from one common source. Hopefully that can least point you to what's starting all these threads.
Problem is, some people know what a memory leak is and others just talk nonsense.

Also, if it was a memory leak, generated by the game engine everybody would suffer from it. But again, people talk so much nonsense these days.

What some people call "memory leak" others call it "terrible management of your operating system and having zero clue about computer knowledge".
Ultima modifica da n3mes1s; 2 dic 2021, ore 11:46
Messaggio originale di sintri:
Messaggio originale di Castillo:
Neither the pagefile change nor uninstalling Geforce Experience solved the problem for me.
That's a bit unfortunate.

Theoretically you should be able to use the windows debugger to see what's going on but doesn't seem like windows is allowing access to system.

https://docs.microsoft.com/en-us/sysinternals/downloads/process-explorer
Process Explorer is also a partially third party partially microsoft utility that can also provide some insight, click system -> property -> threads tabs. There presumably is going to be a large amount of them all coming from one common source. Hopefully that can least point you to what's starting all these threads.

I did that, and it seems like all the threads are coming from "steamxbox.sys", if I'm understanding this correctly: https://i.imgur.com/yHKzfp9.png
Messaggio originale di Castillo:
I did that, and it seems like all the threads are coming from "steamxbox.sys", if I'm understanding this correctly: https://i.imgur.com/yHKzfp9.png
Quick search for that led to
https://www.reddit.com/r/Steam/comments/bgtahm/fix_steam_2030_high_cpu_usage/
I suppose alternatively probably try disabling steam controller handling, could've sworn xbox controllers had native xinput on windows now so should theoretically work without steam wrapping around it.

Messaggio originale di n3mes1s:
Problem is, some people know what a memory leak is and others just talk nonsense.

Also, if it was a memory leak, generated by the game engine everybody would suffer from it. But again, people talk so much nonsense these days.

What some people call "memory leak" others call it "terrible management of your operating system and having zero clue about computer knowledge".
Aye probably is what most of it is, think early discussions about game's ram usages lead to the consensus that it doesn't really go over 8gb.
At the very least this has unearthed other things.
Ultima modifica da sintri; 2 dic 2021, ore 12:08
Messaggio originale di sintri:
Messaggio originale di Castillo:
I did that, and it seems like all the threads are coming from "steamxbox.sys", if I'm understanding this correctly: https://i.imgur.com/yHKzfp9.png
Quick search for that led to
https://www.reddit.com/r/Steam/comments/bgtahm/fix_steam_2030_high_cpu_usage/
I suppose alternatively probably try disabling steam controller handling, could've sworn xbox controllers had native xinput on windows now so should theoretically work without steam wrapping around it.

I have been playing it for around 10 minutes and the thread count has remained pretty much the same (just above 4300, which is normal).

I can't believe this was the cause, I would have never guessed something like the controller could cause such problems.

Thanks a lot for all your help!
i have a 3070 and a 3700x, i can play for like 2hrs and then my frames just suddenly start getting lower and choppy, there is some kinda leak happening over time.
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Data di pubblicazione: 1 dic 2021, ore 18:40
Messaggi: 31