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It was fun while it lasted tho, simcade reeeeee!
Yes, and I love that. Also how long this pointless of a thread has gone XD
SIMULATION ARCADE => SIM CADE
Open a dictionnary, it doesn't say:
Simulation: It's like Dirt Rally 2.0, PCar, or BeamNG.
I played most of the games you mentioned, check my profile. I am more of an Assetto Corsa guy. The main difference is the more realistic physic, which in turn makes a more realistic simulation.
white and black are not the same and so we call the color between "grey" that is what simcade is and that is what forza h 5 is
the whole point between simulation and arcade is the physics and the damage model
forza H5 does not have any reasonable level of physics with the cars ... rotation is dampened heavily and penalties for crashing (in terms of damage to the car) are superficial
if you still think FH5 is a simulator racer even after having claimed to play Dirt rally 2 or BeamNG makes you either very ignorant or dishonest
simulator racers have better driving physics and simulate many aspects of driving
and FH5 does not really have these
FH5 lacks a damage model to any reasonable level (its not even on the same page as Dirt rally 2 which uses licensed cars)
FH5 lacks even the notion of tire deformation when it comes to grip or slip
FH5 lacks tire pressure simulation
the list literally goes on for everything the game lacks and its obvious to any honest logically sound individual that FH5 is NOT a simulator but is infact simcade ... telling yourself its a simulator is just delusional
you either ignore or dont understand that simcade defines a game that rests in the middle area when it comes to racers
FH5 is not quite an arcade racer and its also not a simulator
its in the middle just like how grey is in the middle ... how is that so hard to understand
And simulators are rFactor, iRacing, Assetto Corsa (netKar Pro), in some state RaceRoom and Automobilista. If anything putting into middle zone, of what you listed, it's Dirt Rally and BeamNG.
If you want to go with the color metaphore, you don't get the color gray, without having a bit of black (sim) and a bit of white (arcade).
"simulator racers have better driving physics" -> Wrong that is not part of the definition.
"simulate many aspects of driving" -> Absolutely, that is part of the definition, which is why FH5 is a simulator.
I mean, you're free to come up with your own definition of the word "simulator", but since it's wrong, the "simulator" tag will stay on FH5, even if it hurts your feelings ;-)
Trust me: a true sim racing game cannot be played with MKB.
FH5 will be very arcade, with some fun components to finetune (TC/ ABS/ etc) to make it a bit harder. It is as close to a sim racing game like HALO is close to a realistic world war 2 shooter.
I'm playing WRC 10 over DR 2.0 at the moment for my Rally Racing. WRC Games has really stepped up the physics model in 10.
I've been wanting to try a Forza game even though it's not a sim. I like the way it looks with the cars sliding around. If it has a good feel in the Wheel, it could be fun. I think this is the one I'll try.
Should be a lot of Rally type races seeing it's in Mexico with a lot of dirt or narrow roads.
I was hoping for Nascar 2021, but looks like it's going to be a flop or at least a very buggy game. And it's already out dated when it come out. These cars are done in a few weeks and the new Next gen Car begins. With complete different Physics and crash model.
g
if you want a hovercraft on wheels or an on rails experience try burnout (a known arcade racer series with some exceptionally fun gameplay)
dirt rally and beamNG are simulators as is to a slightly different degree Project cars
look up the E-sports sections for sim racers as this will also give you a good idea of what really is sim racing
at anyrate Forza H5 is in the grey zone and is itself a simcade experience
i have played many hundreds of hours of FH3 and i did try a few dozen hours of FH4 and i can tell you that even with the "simulation" settings in FH3 or 4 ... the game is no where near realistic in its driving or damage model
time and time again trailers come out and showcase something not akin to what is the final experience and this combined with the hype of ignorant fans gives unreasonable expectations
with all of the advances in hardware we should be at a level to see games with cars that can smash through buildings and cause damage to themselves as well as the structure they crash into
i am tired of seeing games promote graphical fidelity over physics realism (yes graphics are good to a point but if all a game is.. is pretty... then its not much of a game at all
if people ascribe the notion of "simulator" to games that are just graphically impressive but have no reasonable capacity for handling or damage modeling then they are just lying to themselves and to other people
"simcade" is a reasonably new word as its come around roughly 10 years ago or so at a point in computer history when we started seeing a divergence of realism with some racers sticking to the arcade physics and handling (burnout/flatout) and genuine sim racers of the same era (dirt 2006 xbox360)
before dirt from 2006 hardly any racing game had the realism to be even close to sim racing (even though a few did exist they were PC exclusives)
Dirt 2006 brought sim racing from the shadows to the forefront and with it an explosion of new sim racers
yes by todays standards Dirt 2006 is not nearly on the same level as current generation racers and has regressed to a simcade experience but even still ... current racers today still dont seem to match the level of dynamic props and damage model seen in that old game
if they can make a game have that damage model work on an old console (the xbox 360) then they can make it work better on modern hardware and there is no excuse to use utterly rigid body cars with no genuine deformation in FH5
so to end this ... the forza horizon series is and always has been a simcade experience
A damage model does not make a game sim or not
Wreckfest has a horrid damage model and you consider it a sim game?
Wreckfest is far from a sim game
Dirt rally 2.0 Is fine But i would not call it a full sim game
And a game having a simulation tag means NOTHING
People put those tags on
If the simulation tag bothers you so much im surprised you are not going mental over the romance tag