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Love the bright clean graphics!
Exactly. The traversals are challenging but with the unlockable shortcuts, you can do them in a few attempts. Then I bang my head against the 3rd phase of the boss battles. They just take forever.
It’s a shame because I really like the game and the visuals are fantastic. But I’m never gonna finish it as is :(
Because there are oh so many threads on this board that you can’t keep up with them all?
Gold star for you.
Fact remains 28% of players on Steam have gotten past Icarus, about 6 hours of game and 45% map completion. Meanwhile, at least 22% of steam players have gotten one of the endings for Elden Ring - 28% have beaten Malenia.
Point is, your design should not result in 75% of your players seeing less than half your game. It’s either too hard, it sucks, or both. Since this game actually is pretty well executed otherwise… it could use an easy mode or another mechanic to let me grind for meaningful power to help me see more of its interesting world.
Edit: Anyway, beat it and got 100%. The legendary guns made short work of everything. Last boss was a joke.
Completely agree with azuravian - every enemy in the game, basically, has too much HP. That, coupled with the range of most weapons feeling too short, makes basically every fight more annoying than fun. Good to know the legendary weapons break the game, but maybe there should be a middle ground.