Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
a game called alien swarm reactive drop has up to 8 players and you can still get over run as different guns have different magazine caps you gotta stop to reload and if your camping and too many are reloading at the same time the never ending hord will steam roll you welcome to the hot zone, teritory is under heavy swarm control you dont have the ammo and cannot carry all the ammo required to clense this area and more gunfire is gonna alert more of the horde wich will meen any moments of piece and quiet are gonna be no longet than 6-7 seconds
this game has bursters but they be all hiding till you enter next area, why? coz game play says so they are a sueside unit desinged to kill what kills them why are they not rushing you the second you enter the nest
unless this whole time you were talking about the game cannot handle the load of more than 3 players as well disconects and lag is quite common and the flamers partical effects might push it to total failure in that case your probably right