Aliens: Fireteam Elite

Aliens: Fireteam Elite

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DrakoshkaRRR Jun 22, 2024 @ 9:59am
Constant lags and "Host disconnect"
Devs, your game is very nice, just do something with your servers!
Two monthes ago this "Host disconnect" and lags starts to annoying.
Atm, the game is almost unplayable, like 30% of drops from the session.
I don't see a way it is a problem on my side. I have good ping, and I have video in browser opened in parallel, no spikes at the moment of "Host disconnect".
Also, my friend who play this game, blame similar issues when he play in other party.
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Showing 1-9 of 9 comments
Xero Jun 22, 2024 @ 10:02am 
If you ever get removed from a group, disconnected from the host player or sit in the hangar for too long, the matchmaking can get messed up and make it feel like no one is playing.

And when you do connect with someone, it seems like there are bad connections from there on out.

To Fix This :
Exit To Title Screen > Continue Game > Relaunch Mission or Quickplay

If you use an ability and if it's delayed after hitting the key, you'll know it's going to be unplayable due to bad host connection.
Last edited by Xero; Jul 1, 2024 @ 2:10pm
DrakoshkaRRR Jun 22, 2024 @ 10:11am 
No, it's not a case, I didn't get kicked for a reason.

Usually, "Host disconnection" is happening right after several huge lags.

Well, what's your point of "Re-launch the mission"?
The same is happening. About 30% matches has lags / disconnects atm. I can play 1 mission entirely without any single lag. And the next mission will be constant lags with disonnection. Then, 3rd mission will be OK. And so.

Do you think it can be issues with internet of other players who is joined in my match?
If you played recently, can you say that you can't confirm such behaviour?
DrakoshkaRRR Jun 22, 2024 @ 10:19am 
* under "contant lags" I mean not entirelly constant.
Usually, it's happening somewhere after 3 or even 15 minutes after starting the mission: I can shoot, but other players and AI like freezed, they are just running to the single location and do nothing.
Several such lags for 1 minute, then disonnection.
during this time my ping is good, and I watch stream in parallel monitor where there are no issues with my internet observed.
Xero Jun 22, 2024 @ 10:29am 
I was just listing those as general examples. I wasn't saying you were being kicked. And that is a general fix to get you away from bad host connections. And to reconnect with the hosting service or matchmaking. As it seems to glitch out from time to time due to being removed from a group, disconnected from the host player or sit in the hangar for too long.

Games that use peer-to-peer networking rely on the performance of the host's device. The host acts as both a player and a server, handling game data and distributing it to other players. As a result, the host's device performance, including its processing power and network connection, can impact the overall gameplay experience for all participants or players.

Poor host connections can be due to the host player being too far away in region, using a VPN or not directly connected with an Ethernet Cable VS Wi-Fi. Often resulting in a unplayable experience for the clients or players due to low speed and high latency.

The data packets being sent and received from the host to the clients or players is not communicating fast enough to update the game state. These packets contain updates to the game state, including things like player, enemy and object locations. It also includes when guns are fired, how far the distance the bullet has to travel and if it will land on time to hit the target. Or Tick Rates.

When you see players and aliens running into walls, the game is awaiting the host players' data packets and if it doesn't receive them fast enough, it will result in a disconnection from the host player.

When you see players and aliens doing the glitch effect. Where they are stuttering. Appear in one location but disappear and show up in another, the data packets are being sent and received but too slowly and if it don't catch up or correct and maintain the flow, it will also result in a disconnection from the host player. Mostly at times, during heavy traffic game state load. When a lot of activity is going on.

If you are playing with friends, the host player should be the one with the best ISP, directly connected with an Ethernet Cable and have the best performing system.
Last edited by Xero; Jun 22, 2024 @ 10:27pm
Xero Jun 22, 2024 @ 10:35am 
I'll get a bad host player, maybe 1 out of 25/30 games. And I do the matchmaking fix from time to time because it'll either not find a single person during matchmaking or it'll find one. And from there on out, it's a bad host connection. If you do the fix, it'll connect you with a full team and a better host connection.
Last edited by Xero; Jun 22, 2024 @ 3:55pm
DrakoshkaRRR Jun 22, 2024 @ 11:06am 
Thanks Xero for details. I wasn't aware it is entirelly peer-to-peer game design, without central server.
Also, it seems today it was really me who was a lagger :)
L8Shift@The9Bells Jun 22, 2024 @ 1:34pm 
I'm super baffled, as in my case I've played the whole campaign fine. Yet, I can't get through the first Pathogen mission even once without a disconnect. It's very frustrating! I'm not sure what's causing it.
King Hadu Jun 22, 2024 @ 3:10pm 
The first thing you need to do is grow a brain, now I am not directing this towards you I am speaking in general because I believe 90% of gamers are illiterate.

In the event you have no brain and you play on WIFI it means you are part of the problem you are a scummy WIFI Warrior who is the reason so many idiots cause lag in these games, however if you are on ethernet cable because you have a functioning brain, you can ignore this part of my post.

Now assuming you are on Ethernet connection the solution you need is to go to game mode and launch your own lobby you will become the host, it will say "lock fireteam" if you are the host and there will at first be nobody but yourself.

This will ensure that the match runs smooth for everyone.
Last edited by King Hadu; Jun 22, 2024 @ 3:11pm
Grumpy Old Gamer Jun 22, 2024 @ 8:30pm 
Another thing to consider is there are hackers. And running hacks lags the game something fearce as not all clients agree on the game state and it can cause a burst of network traffic as they have to repeatedly update the game state until at some point there is a sanity check that just gives in. lot fo rubber band lag and the doc mysteriously finding medpacks that werent there, never running out of ammo, but never hitting the resupply point, game running smooth until they encounter a large group of roaches then suddenly the game starts lagging (they turned on hacks).
Last edited by Grumpy Old Gamer; Jun 22, 2024 @ 8:32pm
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Date Posted: Jun 22, 2024 @ 9:59am
Posts: 9