Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Stability: How much kick it has. How much aim shifts upward as you fire.
Accuracy: How much bullet spread there is.
If you're gonna choose one as a dump stat, generally it's gonna be handling.
Accuracy is probably most important to boost, since stability you can sorta compensate for.
The minigun in this game isn't that great. I use it fairly often anyways, because ... I don't know. But it's not gonna be one of the easier guns to pull you towards peak performance.
The 'best' Heavy weapon remains the Heavy Pulse Rifle, maybe the flamethrower if you want to play risky.