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回報翻譯問題
Doc can do the same with it's station, slowing down enemies as well as healing team. And that station has massive range.
Phalanx is a decent tank thatt can screw elites as well as adds with mostly cqw-shotgun perks. That pump action with type pistol can cover up from long to close range easily. And it's aoe concussive stun works well.
I have the same build. Recon is my favorite class and I have been most succesful with it. Also I have this "Got your back" talent which is extremely good in tight situations when team gets surrounded to close combat. You get easily magazines full autoreloaded for you and your team mate when you kill Xeno that is attacking or attempting to get close of your team mate. I just let my pump shotgun sing without need to manual reaload at all. I have done couple Extreme level mission with Recon :)
I would say in higher difficulties is good to have 3 different class. So far the best setup imo is recon, demo and tech/gunner. Recon maintains ammo capacity, gives visibility/slows incoming xenos with PUPS and can be a real workshorse in close combat situations with "Got your back talent".
Demos knockout power and area dmg comes really handy against incoming Elites and big swarms.
Techs Sentry and Charged coils gives valuable zoneing/cc power in any situation.
Gunner ofcourse gives valuable firepower boost and extra clearing power.