Undecember

Undecember

Act 10 final boss is actually retarded
lol ♥♥♥♥♥♥♥ p2w game.
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31-45 van 74 reacties weergegeven
Origineel geplaatst door Tyrone Biggums:
Origineel geplaatst door ScubaMan:
This is not true, you can buy uniques, godly rolled items from AH, you can buy gold, you can buy legendary skill rune upgrades, you can buy candors and everything else to boost your characters. All this things make it easy. Completely different topic to say its not needed. But you can, 100% boost the living hell out of your characters for cash.

ya did none of that my character is nuts u get all of these things eventually u get free candors from doing void rifts the only thing u can do is buy 2 of them early for 100 bucks like your reaching super hard here

You can also dismantle 5 link runes for candor essence pieces.
Origineel geplaatst door CosmicDan:
Origineel geplaatst door Nefarious:
It wouldn't be as much of an issue as it is if the game didn't leave you like 10+ levels below by act 10 even after full clearing zones with exp gear, most arpgs keep you with + or - 2 levels just killing mobs along the way. No here you hit a wall and are forced to grind during the campaign. My alt I'm leveling now is dot based so I'm hoping I can avoid any grinding like I had to do on my main when I got to act 10 at 56.

Yeah, no. Diablo 1 and 2, Sacred Gold, Titan Quest, Van Helsing, and im sure many others.... all those you had to farm XP, even if you cleared out every map once. Grinding/farming has been a staple of ARPG's for decades. Are you new to the genre?

"Forced to grind".... I don't think ARPG's are your thing tbh. This is not new, and this is also why Undecember is liked by many - it's actually a proper ARPG, not hand-holding garbage.

In fact, grinding for levels is a thing in ANY RPG. Final Fantasy, WoW..... even SNES RPG's like Secret of Mana.

Witcher III makes you grind too.

...seriously have you not played an RPG before? I actually cant think of any good RPG that DOESN'T involve grinding levels. The whole point of it is to let players challenge higher level mobs if they want/can because they might have found awesome gear or be really hardcore or really lucky. But there is so much RNG that usually you are "forced to grind" in any RPG to some degree.

Ah yes a bunch of ARPGs without end game, How about an ARPG that has an end game like PoE where you can rush right through the campaign and get to map and start grinding right away.

I have tens of thousands of hours into Diablo, D2/LoD/D2R/PoD/MXL, D3/RoS, PoE, Grim Dawn, Last Epoch, Torchlight series, Crap like Wolcen, ♥♥♥♥ you probably never heard of like Shadowflare.

I've played it all and this game does exp scaling poorly during the campaign when that's the point of the end game. I should not be 10+ levels behind at ANY point of the games campaign when I'm clearing full zones in EXP gear.
Laatst bewerkt door Nefarious; 8 nov 2022 om 14:53
Origineel geplaatst door Nefarious:
Origineel geplaatst door CosmicDan:

Yeah, no. Diablo 1 and 2, Sacred Gold, Titan Quest, Van Helsing, and im sure many others.... all those you had to farm XP, even if you cleared out every map once. Grinding/farming has been a staple of ARPG's for decades. Are you new to the genre?

"Forced to grind".... I don't think ARPG's are your thing tbh. This is not new, and this is also why Undecember is liked by many - it's actually a proper ARPG, not hand-holding garbage.

In fact, grinding for levels is a thing in ANY RPG. Final Fantasy, WoW..... even SNES RPG's like Secret of Mana.

Witcher III makes you grind too.

...seriously have you not played an RPG before? I actually cant think of any good RPG that DOESN'T involve grinding levels. The whole point of it is to let players challenge higher level mobs if they want/can because they might have found awesome gear or be really hardcore or really lucky. But there is so much RNG that usually you are "forced to grind" in any RPG to some degree.

Ah yes a bunch of ARPGs without end game, How about an ARPG that has an end game like PoE where you can rush right through the campaign and get to map and start grinding right away.

I have tens of thousands of hours into Diablo, D2/LoD/D2R/PoD/MXL, D3/RoS, PoE, Grim Dawn, Last Epoch, Torchlight series, Crap like Wolcen, ♥♥♥♥ you probably never heard of like Shadowflare.

I've played it all and this game does exp scaling poorly during the campaign when that's the point of the end game. I should not be 10+ levels behind at ANY point of the games campaign when I'm clearing full zones in EXP gear.

OK I see your point. I think maybe they've nerfed the XP gain a bit just to prevent people from burning through content so quick, maybe? Or its just unbalanced like you said yeah. I will admit it is annoying that killing guys 5+ levels than you seems to give you no real benefit, whereas in other RPG's such a thing would give you stacks of XP.

Game is pretty new and tbh doesn't actually have a lot of content. Well, more content than D:I at least haha. I'm kinda used to this in freemium games, so eh.

Oh and to be fair PoE wasn't always like that, it eventually became that way though when they added more content. Maybe Undecember will also change in future.

Anyway I probs should accept that I'm kinda biased and relax a bit, because the last ARPG I played a lot was Diablo Immortal and I actually enjoyed it xD so my tastes are pretty whack.

PoE I tried to get into many times but I always had a hard time tbh, the game stressed me out. But that was probs because I came to it late.
Laatst bewerkt door CosmicDan; 8 nov 2022 om 21:28
Fair enough, for all the crap I will give this game it does a lot better than most ARPGs including PoE, they could all learn form this game and this game will hopefully learn from them as well.

I'm loving all this competition in the ARPG genre, finally some options.
Origineel geplaatst door Nefarious:
Fair enough, for all the crap I will give this game it does a lot better than most ARPGs including PoE, they could all learn form this game and this game will hopefully learn from them as well.

I'm loving all this competition in the ARPG genre, finally some options.

Yeah I think a big factor is that they actually work OK on phone, and a lot of gamers still - especially in Asia, largest market - don't even have PC's.

Look for example at Genshin Impact and other full-3D games that also have Mobile versions. Those games are hard AF to play with a touch screen, but getting a decent gaming phone + a gamepad is still so much cheaper than a low-end gaming PC for most people.

So yeah, ARPG's being "2D" work pretty well on any platform.

Also the fact that you can pay to skip the grind seems like a decent business model. Us old schoolers who enjoy the grind don't care so much but the impatient whales with expendable income can buy their way through the grind (which is dumb IMO, its like paying to skip that satisfaction of hard work/time investment paying off). But eh, different strokes heh.
The game is fun that's for sure. Following the campaign should not leave you 10 levels below the content that is also for sure...
Origineel geplaatst door evok:
The game is fun that's for sure. Following the campaign should not leave you 10 levels below the content that is also for sure...

A whopping TEN levels behind? I think you might have rushed a bit too much. I have been rushing since Act 6 or so to catch up to my guild mates for end-game content, and at most I've been 5 levels behind - and the bosses were really freaking hard.

How do you even get 10 levels behind in the first place?

Let me guess - WW or TF cookie cutter builds? Lol.
Laatst bewerkt door CosmicDan; 9 nov 2022 om 1:06
Origineel geplaatst door CosmicDan:
Origineel geplaatst door evok:
The game is fun that's for sure. Following the campaign should not leave you 10 levels below the content that is also for sure...
A whopping TEN levels behind? I think you might have rushed a bit too much.
Why mock players that do 100% clear of all levels and still arrive 10-15 levels below content ?? It´s a game design issue. Well, it was on purpose to highlight SHOP and enforce pre-endgame Grind.

In top ARPG games Fullclear rewards you same level as content, by replaying you will slightly overlevel. Undecember in contrast never wants you to be "on same level" or feel super comfy. You have to grind just to keep up and still die no matter what build, some just die less often..
Laatst bewerkt door wespe___o=/;;;:*; 9 nov 2022 om 3:38
Origineel geplaatst door wespe___o=/:*:
Origineel geplaatst door CosmicDan:
A whopping TEN levels behind? I think you might have rushed a bit too much.
Why mock players that do 100% clear of all levels and still arrive 10-15 levels below content ?? It´s a game design issue. Well, it was on purpose to highlight SHOP and enforce pre-endgame Grind.

Chill dude was just an opinion. Like I said I was never that far behind. I couldn't be, because I just could not clear bosses - I NEEDED to grind a few more levels, best I've done was 5 levels below and even that was hard AF for one or two particular bosses.

Didn't mean to mock, I genuinely would like to know - how is it possible that someone can even reach X boss while being 10 levels behind because its hard enough clearing any boss while being ~5 levels behind, at least in my experience. Though my two alts are only on Act 6 iirc, my main is level 65 at Act 10 boss and it was very hard getting here for me at Level 64/65.
I just cleared the act 10 boss with a 4-linked fireball at 55k dps (80k on puppet):

Level 60
Armor 63%
Chaos 40%
Fire/Lightning/Cold 75%
Poison 30%

I revived outside of the arena a few times after seeing new abilities. Revived 3 times inside the arena at kill attempt. Done. 5 minutes. I liked the boss. No money invested. Not even for stash tabs...^^

After knowing how to react to the abilities I found it pretty easy. It is not like some other bosses where I cannot imagine how to get a damage window if I was a melee character. Only part I needed the revives was because I couldnt kill the shield fast enough before the explosion or when I messed up. A few more levels in support runes or character would have done the shield job too.

OP didnt answer to anything and the thread is drifting away from topic. I wrote this because I just cleared it and I hope this is useful for someone o/

EDIT: And I didnt rush campaign. Watched everything, cleared everything. 100% everywhere. I thought it was normal to play ~10 levels behind. Support runes: Concentrated Area DMG, Elite Slayer, Projectile Deceleration, Quick Cast
Laatst bewerkt door MarsiForever; 9 nov 2022 om 5:47
Origineel geplaatst door CosmicDan:
Origineel geplaatst door evok:
The game is fun that's for sure. Following the campaign should not leave you 10 levels below the content that is also for sure...

A whopping TEN levels behind? I think you might have rushed a bit too much. I have been rushing since Act 6 or so to catch up to my guild mates for end-game content, and at most I've been 5 levels behind - and the bosses were really freaking hard.

How do you even get 10 levels behind in the first place?

Let me guess - WW or TF cookie cutter builds? Lol.

10 levels? Rookie numbers. I was 15 levels behind during the last boss and I was clearing maps enough to get the 100% reward.
Origineel geplaatst door MarsiForever:
I just cleared the act 10 boss with a 4-linked fireball at 55k dps (80k on puppet):

Level 60
Armor 63%
Chaos 40%
Fire/Lightning/Cold 75%
Poison 30%

I revived outside of the arena a few times after seeing new abilities. Revived 3 times inside the arena at kill attempt. Done. 5 minutes. I liked the boss. No money invested. Not even for stash tabs...^^

After knowing how to react to the abilities I found it pretty easy. It is not like some other bosses where I cannot imagine how to get a damage window if I was a melee character. Only part I needed the revives was because I couldnt kill the shield fast enough before the explosion or when I messed up. A few more levels in support runes or character would have done the shield job too.

OP didnt answer to anything and the thread is drifting away from topic. I wrote this because I just cleared it and I hope this is useful for someone o/

EDIT: And I didnt rush campaign. Watched everything, cleared everything. 100% everywhere. I thought it was normal to play ~10 levels behind. Support runes: Concentrated Area DMG, Elite Slayer, Projectile Deceleration, Quick Cast

Nice! Yeah the actual moves of the boss are not too bad, I was SUPER frustrated with Revived King Ulden because I kept getting what felt like lag kills from his abilities tbh. Maybe I'll try running movement speed buffs.... I think maybe its harder because I'm melee? But ofc I'm too invested now to switch to ranged lol.

Yeah we are OT, the OP just wanted to vent, but now it's turned into discussion about the boss I guess haha.



Origineel geplaatst door Aria Athena:
10 levels? Rookie numbers. I was 15 levels behind during the last boss and I was clearing maps enough to get the 100% reward.

You were level 56 when clearing the Act 10 boss? Well you must have an awesome build then tbh. Mind sharing even some basic info on that build if you can remember? How did you compensate for chaos resistance caps, are you a dodge tank or just super skilled with not being hit?
Oh and feel free to point and laugh at me for this, I had a whole ~40 rubies from selling random alchemy stuff over the past couple weeks and just now I bought an end-game sword (with the blue border thing) from AH for 11 rubies looooool. It was obv. unwanted by others for being mediocre but it was a major upgrade to my existing sword!

Ahhh yeah I need to git gud ik but I spent basically the whole day farming XP today and gained one whole level (64 to 65) whoopie...... damn it's tempting to pull out the CC but I know ill feel yuck afterwards if I did that lol.

But i'm still watching the AH for usable gear, and sorting by end bid time... in case I can snipe a cheap bargain to boost my char a bit. I mean a bid of 11 rubies really isn't much is it, I hope endgamers can earn more than 10 rubies a day at least....?
Laatst bewerkt door CosmicDan; 9 nov 2022 om 7:57
Origineel geplaatst door CosmicDan:
Origineel geplaatst door Aria Athena:
10 levels? Rookie numbers. I was 15 levels behind during the last boss and I was clearing maps enough to get the 100% reward.

You were level 56 when clearing the Act 10 boss? Well you must have an awesome build then tbh. Mind sharing even some basic info on that build if you can remember? How did you compensate for chaos resistance caps, are you a dodge tank or just super skilled with not being hit?

A lot of trouble beating it is what I had. My main skill was Chain Lightning, on which I'd linked the frost aoe whatever is called, and I also used Tornado. I barely had any chaos resist, only the chest I think had some. Not that important to be honest, I could survive the 3 lasers or, if I was at full health, being wrongly positioned during the square/rhombus attack. After a while I had no issue surviving, breaking her barrier was the main problem.

Edit: Had around 20% dodge chance from a unique helmet and the rest was barrier/armour. From memory I had around 1.2k health, 400 barrier and 35% physical damage reduction.
Laatst bewerkt door Aria Athena; 9 nov 2022 om 8:18
Origineel geplaatst door Aria Athena:
Origineel geplaatst door CosmicDan:

You were level 56 when clearing the Act 10 boss? Well you must have an awesome build then tbh. Mind sharing even some basic info on that build if you can remember? How did you compensate for chaos resistance caps, are you a dodge tank or just super skilled with not being hit?

A lot of trouble beating it is what I had. My main skill was Chain Lightning, on which I'd linked the frost aoe whatever is called, and I also used Tornado. I barely had any chaos resist, only the chest I think had some. Not that important to be honest, I could survive the 3 lasers or, if I was at full health, being wrongly positioned during the square/rhombus attack. After a while I had no issue surviving, breaking her barrier was the main problem.

Edit: Had around 20% dodge chance from a unique helmet and the rest was barrier/armour. From memory I had around 1.2k health, 400 barrier and 35% physical damage reduction.

Cool thanks for the info. So being melee is a totally different experience haha. The lasers and the square/rhombus attack do very little damage to me, it's those balls she shoots and also the AoE around her absolutely nuke me. Being ranged these are easy to avoid I guess, bummer for me lol.

Yeah I've got 3k health and like 30% dodge. I have respec'd to be more tanky but I think any more tankiness will hurt my DPS too much.

But you've given me the idea to stack some range enhancement, maybe that is what will make melee more feasible (to stay away from those super strong close range attacks, or at least give myself an extra 0.2 seconds to dodge away).
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