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Een vertaalprobleem melden
You can also dismantle 5 link runes for candor essence pieces.
Ah yes a bunch of ARPGs without end game, How about an ARPG that has an end game like PoE where you can rush right through the campaign and get to map and start grinding right away.
I have tens of thousands of hours into Diablo, D2/LoD/D2R/PoD/MXL, D3/RoS, PoE, Grim Dawn, Last Epoch, Torchlight series, Crap like Wolcen, ♥♥♥♥ you probably never heard of like Shadowflare.
I've played it all and this game does exp scaling poorly during the campaign when that's the point of the end game. I should not be 10+ levels behind at ANY point of the games campaign when I'm clearing full zones in EXP gear.
OK I see your point. I think maybe they've nerfed the XP gain a bit just to prevent people from burning through content so quick, maybe? Or its just unbalanced like you said yeah. I will admit it is annoying that killing guys 5+ levels than you seems to give you no real benefit, whereas in other RPG's such a thing would give you stacks of XP.
Game is pretty new and tbh doesn't actually have a lot of content. Well, more content than D:I at least haha. I'm kinda used to this in freemium games, so eh.
Oh and to be fair PoE wasn't always like that, it eventually became that way though when they added more content. Maybe Undecember will also change in future.
Anyway I probs should accept that I'm kinda biased and relax a bit, because the last ARPG I played a lot was Diablo Immortal and I actually enjoyed it xD so my tastes are pretty whack.
PoE I tried to get into many times but I always had a hard time tbh, the game stressed me out. But that was probs because I came to it late.
I'm loving all this competition in the ARPG genre, finally some options.
Yeah I think a big factor is that they actually work OK on phone, and a lot of gamers still - especially in Asia, largest market - don't even have PC's.
Look for example at Genshin Impact and other full-3D games that also have Mobile versions. Those games are hard AF to play with a touch screen, but getting a decent gaming phone + a gamepad is still so much cheaper than a low-end gaming PC for most people.
So yeah, ARPG's being "2D" work pretty well on any platform.
Also the fact that you can pay to skip the grind seems like a decent business model. Us old schoolers who enjoy the grind don't care so much but the impatient whales with expendable income can buy their way through the grind (which is dumb IMO, its like paying to skip that satisfaction of hard work/time investment paying off). But eh, different strokes heh.
A whopping TEN levels behind? I think you might have rushed a bit too much. I have been rushing since Act 6 or so to catch up to my guild mates for end-game content, and at most I've been 5 levels behind - and the bosses were really freaking hard.
How do you even get 10 levels behind in the first place?
Let me guess - WW or TF cookie cutter builds? Lol.
In top ARPG games Fullclear rewards you same level as content, by replaying you will slightly overlevel. Undecember in contrast never wants you to be "on same level" or feel super comfy. You have to grind just to keep up and still die no matter what build, some just die less often..
Chill dude was just an opinion. Like I said I was never that far behind. I couldn't be, because I just could not clear bosses - I NEEDED to grind a few more levels, best I've done was 5 levels below and even that was hard AF for one or two particular bosses.
Didn't mean to mock, I genuinely would like to know - how is it possible that someone can even reach X boss while being 10 levels behind because its hard enough clearing any boss while being ~5 levels behind, at least in my experience. Though my two alts are only on Act 6 iirc, my main is level 65 at Act 10 boss and it was very hard getting here for me at Level 64/65.
Level 60
Armor 63%
Chaos 40%
Fire/Lightning/Cold 75%
Poison 30%
I revived outside of the arena a few times after seeing new abilities. Revived 3 times inside the arena at kill attempt. Done. 5 minutes. I liked the boss. No money invested. Not even for stash tabs...^^
After knowing how to react to the abilities I found it pretty easy. It is not like some other bosses where I cannot imagine how to get a damage window if I was a melee character. Only part I needed the revives was because I couldnt kill the shield fast enough before the explosion or when I messed up. A few more levels in support runes or character would have done the shield job too.
OP didnt answer to anything and the thread is drifting away from topic. I wrote this because I just cleared it and I hope this is useful for someone o/
EDIT: And I didnt rush campaign. Watched everything, cleared everything. 100% everywhere. I thought it was normal to play ~10 levels behind. Support runes: Concentrated Area DMG, Elite Slayer, Projectile Deceleration, Quick Cast
10 levels? Rookie numbers. I was 15 levels behind during the last boss and I was clearing maps enough to get the 100% reward.
Nice! Yeah the actual moves of the boss are not too bad, I was SUPER frustrated with Revived King Ulden because I kept getting what felt like lag kills from his abilities tbh. Maybe I'll try running movement speed buffs.... I think maybe its harder because I'm melee? But ofc I'm too invested now to switch to ranged lol.
Yeah we are OT, the OP just wanted to vent, but now it's turned into discussion about the boss I guess haha.
You were level 56 when clearing the Act 10 boss? Well you must have an awesome build then tbh. Mind sharing even some basic info on that build if you can remember? How did you compensate for chaos resistance caps, are you a dodge tank or just super skilled with not being hit?
Ahhh yeah I need to git gud ik but I spent basically the whole day farming XP today and gained one whole level (64 to 65) whoopie...... damn it's tempting to pull out the CC but I know ill feel yuck afterwards if I did that lol.
But i'm still watching the AH for usable gear, and sorting by end bid time... in case I can snipe a cheap bargain to boost my char a bit. I mean a bid of 11 rubies really isn't much is it, I hope endgamers can earn more than 10 rubies a day at least....?
A lot of trouble beating it is what I had. My main skill was Chain Lightning, on which I'd linked the frost aoe whatever is called, and I also used Tornado. I barely had any chaos resist, only the chest I think had some. Not that important to be honest, I could survive the 3 lasers or, if I was at full health, being wrongly positioned during the square/rhombus attack. After a while I had no issue surviving, breaking her barrier was the main problem.
Edit: Had around 20% dodge chance from a unique helmet and the rest was barrier/armour. From memory I had around 1.2k health, 400 barrier and 35% physical damage reduction.
Cool thanks for the info. So being melee is a totally different experience haha. The lasers and the square/rhombus attack do very little damage to me, it's those balls she shoots and also the AoE around her absolutely nuke me. Being ranged these are easy to avoid I guess, bummer for me lol.
Yeah I've got 3k health and like 30% dodge. I have respec'd to be more tanky but I think any more tankiness will hurt my DPS too much.
But you've given me the idea to stack some range enhancement, maybe that is what will make melee more feasible (to stay away from those super strong close range attacks, or at least give myself an extra 0.2 seconds to dodge away).