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5+ is really, really too much... Even 50% of players "where not delighted" with 3+ hits.
2 Main problems:
- Its is not "sometimes" in gameply but most of the time
- They are not "down" : but appear later on in combat healty and deadly !
I know something about real war: NOBODY with 2+ hits of 5.56 in chest or stomach (even in hand) will appear 4-5 minutes again in combat at new location !
( SDF engine does not recognise "hit shock", "nerve damage/pain", "bleeding"...etc )
At PC gameply it must be 1-2 clear shots max. no matter what happened sometimes in Iraq...
( Game devs. will certainly not spend weeks to develop AI enemy - who will escape with 2 shots and remain useless in that building, with other 2 AI occupied with helping him - what was the main goal in 5.56 caiber project )
This statement tells me that you know nothing about real war. We never spoke in absolutes in combat. You can’t guarantee X amount of rounds will neutralize a target. There’s too many variables to trust in absolutes because there are none in combat. Once you start putting false faith into those “absolutes” thats when people start getting killed.
+1 He's 100 correct. Adrenaline is a helluva drug
Nah it was not likely 1-2 shots center mass were killing every time, a lot of cases people that were not even drugged up took 5-10 rounds, these bullets were going right through bodies CQB I don't think you understand that this game is aiming for realism. It never should turn into "Insurgency Sandstorm", these devs are going in the right path.