Six Days in Fallujah

Six Days in Fallujah

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LumberA52 Mar 15, 2024 @ 6:28pm
Sometimes it takes 5+ rounds to take down an enemy
I know that adrenaline can do some crazy stuff, but it seems very unrealistic that it takes so many rounds to kill enemies. I've had times where it takes 6...
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Showing 1-5 of 5 comments
Ragged Old Flag Mar 15, 2024 @ 6:50pm 
2
Originally posted by LumberA52:
I know that adrenaline can do some crazy stuff, but it seems very unrealistic that it takes so many rounds to kill enemies. I've had times where it takes 6...
It was common to sometimes have to shoot people multiple times to put them down. That’s not unrealistic. I have nearly 3 years of combat time in Iraq during GWOT and witnessed on multiple occasions it take multiple rounds of 5.56 to put someone down for good.
pandelix Mar 16, 2024 @ 3:17pm 
This game MUST balance between realisam and PC fun !
5+ is really, really too much... Even 50% of players "where not delighted" with 3+ hits.
2 Main problems:
- Its is not "sometimes" in gameply but most of the time
- They are not "down" : but appear later on in combat healty and deadly !

I know something about real war: NOBODY with 2+ hits of 5.56 in chest or stomach (even in hand) will appear 4-5 minutes again in combat at new location !
( SDF engine does not recognise "hit shock", "nerve damage/pain", "bleeding"...etc )

At PC gameply it must be 1-2 clear shots max. no matter what happened sometimes in Iraq...

( Game devs. will certainly not spend weeks to develop AI enemy - who will escape with 2 shots and remain useless in that building, with other 2 AI occupied with helping him - what was the main goal in 5.56 caiber project )
Last edited by pandelix; Mar 16, 2024 @ 5:41pm
Ragged Old Flag Mar 16, 2024 @ 6:52pm 
Originally posted by pandelix:

I know something about real war: NOBODY with 2+ hits of 5.56 in chest or stomach (even in hand) will appear 4-5 minutes again in combat at new location !

This statement tells me that you know nothing about real war. We never spoke in absolutes in combat. You can’t guarantee X amount of rounds will neutralize a target. There’s too many variables to trust in absolutes because there are none in combat. Once you start putting false faith into those “absolutes” thats when people start getting killed.
Last edited by Ragged Old Flag; Mar 16, 2024 @ 7:08pm
Chef_423 Mar 16, 2024 @ 7:07pm 
Originally posted by Ragged Old Flag:
Originally posted by LumberA52:
I know that adrenaline can do some crazy stuff, but it seems very unrealistic that it takes so many rounds to kill enemies. I've had times where it takes 6...
It was common to sometimes have to shoot people multiple times to put them down. That’s not unrealistic. I have nearly 3 years of combat time in Iraq during GWOT and witnessed on multiple occasions it take multiple rounds of 5.56 to put someone down for good.

+1 He's 100 correct. Adrenaline is a helluva drug
alm00ighty Mar 17, 2024 @ 12:11am 
Originally posted by pandelix:
This game MUST balance between realisam and PC fun !
5+ is really, really too much... Even 50% of players "where not delighted" with 3+ hits.
2 Main problems:
- Its is not "sometimes" in gameply but most of the time
- They are not "down" : but appear later on in combat healty and deadly !

I know something about real war: NOBODY with 2+ hits of 5.56 in chest or stomach (even in hand) will appear 4-5 minutes again in combat at new location !
( SDF engine does not recognise "hit shock", "nerve damage/pain", "bleeding"...etc )

At PC gameply it must be 1-2 clear shots max. no matter what happened sometimes in Iraq...

( Game devs. will certainly not spend weeks to develop AI enemy - who will escape with 2 shots and remain useless in that building, with other 2 AI occupied with helping him - what was the main goal in 5.56 caiber project )

Nah it was not likely 1-2 shots center mass were killing every time, a lot of cases people that were not even drugged up took 5-10 rounds, these bullets were going right through bodies CQB I don't think you understand that this game is aiming for realism. It never should turn into "Insurgency Sandstorm", these devs are going in the right path.
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Date Posted: Mar 15, 2024 @ 6:28pm
Posts: 5