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"On the second day of the fight, word came down to focus on head shots, that body shots were not good enough," said 1st Lt. Tim Strabbing, a platoon leader with the 3rd Battalion, 1st Marine Regiment, 1st Marine Division, one of lead units in the assault to oust the insurgents. The battalion, known as the Thundering Third, suffered 23 dead and 300 wounded.
Strabbing said his platoon found five locations with stockpiles of needles and adrenaline. "My guys put five (machine gun) rounds into a guy who just stood there and took it and then took off running," he said.
Stimulants can allow the body to continue functioning despite mortal wounds, momentarily forestalling, although not preventing, death, medical experts say.
Many combat veterans recall watching insurgents in Fallujah who had been shot at close range return fire and hurl grenades at Marines who stormed their strongholds.
"We actually shot four or five guys multiple times and they got up and moved across the room," said corpsman Quinton Brown, who had accompanied a front-line platoon to treat wounded Marines.
About the team AI , how about give the devs some time as it has just been implemented?
Source: https://thefiringline.com/forums/showthread.php?t=409064
I think the main misconception with realism in this game is that is a pure tactical shooter in the vein of Rainbow Six and less of a mil-sim (some may disagree).
A lot of the issues this game has with it's criticisms of realism is that it really "gamifies" a lot of squad roles and the lethality of weapons at range. I'm sure this was a deliberate design choice to force cqb and to extend the length of firefights outside of buildings, but it feels incredibly unnatural juxtaposed to true to life setting of this game.
If you're going to be on the Profile Police force you can't have 2 underage girls hugging in your avatar photo
It's just a Developer that wants to build something realistic while telling a Hollywood Movie Story about War and nothing mattters.
I've made a note for the team on enemy AI behavior and reactions, and feel free to leave some more comments if you have any.