Six Days in Fallujah

Six Days in Fallujah

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Buff-My-Helmut Oct 10, 2023 @ 1:38pm
6
Maybe tone it down a notch?
+++++++++++++++++++++EDIT AT BOTTOM-++++++++++++++++++++++++++++++


i understand the game is trying to be as lifelike as possible but it is ridiculously hard.
Life is hard. I don't play games to make it harder.

I know I know, get good and all that but......
I do reasonably well in other similar games.
It is like while you are playing god just strikes you down from no where all the time.
Must be that allah character or something.

It is still just a game. It could never be like real life anyway. Make it fun and not so frustrating.

If this was lifelike no one would have survived except the enemy IRL.

Maybe tone it down just a bit.
If nothing else you will lessen the player base out of pure frustration.

I am just trying to have fun with a challenge, not save the world for real.
I surely wouldn't want it easy but as it is now you seemingly just randomly die for just being alive and breathing air.

I have been playing with others and they just drop like flies too so it cant just be me.

The game has a long way to go. Maybe with everything built up proper it will feel a little more approachable. I may just put this one on the backburner and let it cook for a good while.

Hopefully it continues.

++++++++++++++++++++++++EDIT++++++EDIT++++++++++++++++++++++++++
Still brutal but much better when playing with the right people.

The game can still feel somewhat unbalanced frequently where we all die at once leaving us with a confused laughter back in the lobby.
And if you play with a bunch of wannabe one man Rambos going there own way with no mic, you may as well attempt it alone. Good luck with that.

As of now I really like it after digging deeper. I do love the challenge.

Maybe I posted it a bit prematurely. So relax and stand down.
I cant delete it so......

I am actually enjoying the game as long as people mic up and work together.
Last edited by Buff-My-Helmut; Oct 21, 2023 @ 3:23pm
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Showing 1-15 of 25 comments
macdaddymario Oct 10, 2023 @ 2:36pm 
According to steam, I have 10 hours in the game. Just yesterday, myself and 2 friends did a 3 man in the FUBAR difficulty with hard AI at night, and cleared the apartment mission.

If 3 people can do that with (around) 10 hours of game time for each of us, in a game designed to be played (in the current mode) with 4 players, the difficulty isn't too hard.
The Mountain Jew Oct 10, 2023 @ 3:42pm 
Originally posted by Kunta Kitteh!:
i understand the game is trying to be as lifelike as possible but it is ridiculously hard.
Life is hard. I don't play games to make it harder.

I know I know, get good and all that but......
I do reasonably well in other similar games.
It is like while you are playing god just strikes you down from no where all the time.
Must be that allah character or something.

It is still just a game. It could never be like real life anyway. Make it fun and not so frustrating.

If this was lifelike no one would have survived except the enemy IRL.

Maybe tone it down just a bit.
If nothing else you will lessen the player base out of pure frustration.

I am just trying to have fun with a challenge, not save the world for real.
I surely wouldn't want it easy but as it is now you seemingly just randomly die for just being alive and breathing air.

I have been playing with others and they just drop like flies too so it cant just be me.

The game has a long way to go. Maybe with everything built up proper it will feel a little more approachable. I may just put this one on the backburner and let it cook for a good while.

Hopefully it continues.
play a more casual game then.
Karuma Oct 10, 2023 @ 7:00pm 
this game just aint for you then, and thats not a bad thing. maybe play something more casual?
AmperCamper  [developer] Oct 11, 2023 @ 6:39am 
2
While we'll never be able to capture what it was actually like to participate in one of the toughest urban battles since 1968, we're doing our best to offer players a glimpse.

With that being said, we're aware there is a lack of difficulty balancing for solo players right now, and we're hoping to improve this with the introduction of friendly AI teammates later this quarter.
Iron Chef of Meth Oct 11, 2023 @ 8:22am 
Teamwork (cannot be understated), and a little understanding of the game mechanics go quite a long way. Watch windows, balconies, rooftops for shooters as you're closing in on buildings and preparing to enter. The suppression mechanic is a bit wonky for right now and takes a little getting used to; but just seek cover and lean back out to keep firing whenever your guy flinches. It's like a deadly game of peeka-boo. If cover isn't immediately available, try your best to keep shooting back to give yourself time to get to cover. Crouching and leaning in this scenario can help as well, you can dodge some bullets.

Night time ops help with how much you're actually being seen while moving around alleyways and such. Brightness being turned all the way up can help a lot too for some people, look for silhouettes, don't need to see what kind of shoes they got on if you know all your friendlies are behind you.

Having a background in milsim/realism FPS games helps with knowing how to tackle missions in this game a lot. I completed the apartment mission on fubar and hard with just one friend of mine. It took a couple tries, but it being night time made it so we weren't shot at while approaching buildings as much; basically a lot safer than daytime. If my friend and I were not coordinated and working together really well, we definitely would have not beaten it. However, it was surprising how easy it was when we were doing it.

Lastly, don't rush into rooms unless you know the doorway is not being currently shot at. If it is, just watch the impacts or tracers and get an idea where they are shooting from inside (right corner, left corner, center of the room, etc). AI are programmed to simulate some real-world tactics, if the insurgents hear you stomping towards their door or yelling outside, they'll likely start suppressing the doorway in anticipation. If you got time, then take it and see what you can from outside the room through the doorway. 'Slice the pie' and shoot.
Last edited by Iron Chef of Meth; Oct 11, 2023 @ 8:25am
Buff-My-Helmut Oct 11, 2023 @ 9:36am 
Originally posted by AmperCamper:
While we'll never be able to capture what it was actually like to participate in one of the toughest urban battles since 1968, we're doing our best to offer players a glimpse.

With that being said, we're aware there is a lack of difficulty balancing for solo players right now, and we're hoping to improve this with the introduction of friendly AI teammates later this quarter.


I understand this is not single player ATM. Which is usually the games I play anymore.
I would love to get back into multiplayer and this game made me consider it.

I have been playing with others. Random matching but everybody always dies fast (including myself). Even when I do get some ground it inevitably fails because everyone else has died.

I seem to get nowhere. Frustrating.

I will keep trying. But may just end up waiting for it to mature for a while.
Would look forward to a good single player game too for sure.

I just feel I am in a map with mostly camping snipers. Go figure. I guess that is what Fallujah was.
But this is entertainment. Not a documentary.

Maybe add a few farts here and there to give us a few more slight heads up cues on the bad guys.
Not hand holding or anything like that.

It just seems like you are doing what you should be doing and then, out of nowhere- you just dead.
Every time.
From seemingly nowhere.
I understand that is the way it was. But this is entertainment not a documentary.

Either way I will keep an eye on its progression because I like the direction.
ChubbiChibbai Oct 11, 2023 @ 11:36am 
Originally posted by macdaddymario:
According to steam, I have 10 hours in the game. Just yesterday, myself and 2 friends did a 3 man in the FUBAR difficulty with hard AI at night, and cleared the apartment mission.

If 3 people can do that with (around) 10 hours of game time for each of us, in a game designed to be played (in the current mode) with 4 players, the difficulty isn't too hard.

I think there is room for both.
Why not have a realism mode for people that want the challenge and an action mode for people that want to play solo or want a bit more of a forgiving experience.

It's a game after all.
The more accessible they make it even with an option, the more it will sell.
BobTank63 Oct 11, 2023 @ 1:03pm 
Originally posted by Kunta Kitteh!:
Originally posted by Iron Chef of Meth:
Teamwork (cannot be understated), and a little understanding of the game mechanics go quite a long way. Watch windows, balconies, rooftops for shooters as you're closing in on buildings and preparing to enter. The suppression mechanic is a bit wonky for right now and takes a little getting used to; but just seek cover and lean back out to keep firing whenever your guy flinches. It's like a deadly game of peeka-boo. If cover isn't immediately available, try your best to keep shooting back to give yourself time to get to cover. Crouching and leaning in this scenario can help as well, you can dodge some bullets.

Night time ops help with how much you're actually being seen while moving around alleyways and such. Brightness being turned all the way up can help a lot too for some people, look for silhouettes, don't need to see what kind of shoes they got on if you know all your friendlies are behind you.

Having a background in milsim/realism FPS games helps with knowing how to tackle missions in this game a lot. I completed the apartment mission on fubar and hard with just one friend of mine. It took a couple tries, but it being night time made it so we weren't shot at while approaching buildings as much; basically a lot safer than daytime. If my friend and I were not coordinated and working together really well, we definitely would have not beaten it. However, it was surprising how easy it was when we were doing it.

Lastly, don't rush into rooms unless you know the doorway is not being currently shot at. If it is, just watch the impacts or tracers and get an idea where they are shooting from inside (right corner, left corner, center of the room, etc). AI are programmed to simulate some real-world tactics, if the insurgents hear you stomping towards their door or yelling outside, they'll likely start suppressing the doorway in anticipation. If you got time, then take it and see what you can from outside the room through the doorway. 'Slice the pie' and shoot.


Thanks.
I guess one of my biggest issues is figuring out where the shots are coming from. You have no time to figure it out. My character doesn't even move so I can get cover a lot of times.
Either that or their first shot seems to be a headshot and I never knew they even existed. :)
In that case, you are probably moving in exposed areas too often. Try and stick to hard cover as much as possible, take things slow. Also, before crossing open roads try tossing a smoke.
Bled4Dayz Oct 11, 2023 @ 2:30pm 
Listen to the reloads. That is the good time to engage the enemy when in close quarter combat. Let them run dry then move in blazing. Works for me.
$1M by 30 Oct 12, 2023 @ 3:38pm 
Originally posted by AmperCamper:
While we'll never be able to capture what it was actually like to participate in one of the toughest urban battles since 1968, we're doing our best to offer players a glimpse.

With that being said, we're aware there is a lack of difficulty balancing for solo players right now, and we're hoping to improve this with the introduction of friendly AI teammates later this quarter.
DO NOT KILL THE GAME BY MAKING IT MORE APPEALING TO NOOBS / BRAIN DEAD PLAYERS / STUPID SOLOS WHO WANT TO PLAY A GAME MADE FOR A TEAM.
Last edited by $1M by 30; Oct 12, 2023 @ 3:39pm
Mr.Death Oct 13, 2023 @ 8:59am 
Originally posted by $1M by 30:
Originally posted by AmperCamper:
While we'll never be able to capture what it was actually like to participate in one of the toughest urban battles since 1968, we're doing our best to offer players a glimpse.

With that being said, we're aware there is a lack of difficulty balancing for solo players right now, and we're hoping to improve this with the introduction of friendly AI teammates later this quarter.
DO NOT KILL THE GAME BY MAKING IT MORE APPEALING TO NOOBS / BRAIN DEAD PLAYERS / STUPID SOLOS WHO WANT TO PLAY A GAME MADE FOR A TEAM.

:CrosshairAim:
Saint Pablo Oct 13, 2023 @ 7:49pm 
The missions in-game right now are tailored for a team of 4 players working together. You'll notice the perceived difficulty of the missions decrease when you play online. Playing solo is doable, but don't expect it to be easy. As one of the devs have said before, the addition of AI teammates later on may change things. There's also the possibility of later missions being made for solo play.
ArmedGhost- Oct 19, 2023 @ 4:33pm 
Originally posted by Kunta Kitteh!:
i understand the game is trying to be as lifelike as possible but it is ridiculously hard.
Life is hard. I don't play games to make it harder.

I know I know, get good and all that but......
I do reasonably well in other similar games.
It is like while you are playing god just strikes you down from no where all the time.
Must be that allah character or something.

It is still just a game. It could never be like real life anyway. Make it fun and not so frustrating.

If this was lifelike no one would have survived except the enemy IRL.

Maybe tone it down just a bit.
If nothing else you will lessen the player base out of pure frustration.

I am just trying to have fun with a challenge, not save the world for real.
I surely wouldn't want it easy but as it is now you seemingly just randomly die for just being alive and breathing air.

I have been playing with others and they just drop like flies too so it cant just be me.

The game has a long way to go. Maybe with everything built up proper it will feel a little more approachable. I may just put this one on the backburner and let it cook for a good while.

Hopefully it continues.

Complaining about the difficulty in a game that is supposed to be difficult is some of the craziest sh*t i've read in a while.

Don't play a game that's aimed to be realistic and difficult if you don't want that kind of experience instead of trying to change the game to tailor your expectations.
Last edited by ArmedGhost-; Oct 19, 2023 @ 4:34pm
AmperCamper  [developer] Oct 20, 2023 @ 6:36am 
Reminder to keep discussions constructive for us.

We appreciate all forms on feedback on what's available in Early Access so far, as it helps inform future releases. Thanks for all the comments on this, everyone.
humanevil Oct 20, 2023 @ 8:37am 
with how extreme the difficulty is you shouldnt be selling this without having at lest npc to take the 3 other spots in your squad to help as solo its nearly impossible.
imagine playing with 3 other real people and 3 of them goes down then all of a sudden its 1 vs the ai that knows where you are before you do and you have to try and revive your team mates.
its ok to keep the difficulty but other things need to be changed.
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Date Posted: Oct 10, 2023 @ 1:38pm
Posts: 28