Six Days in Fallujah

Six Days in Fallujah

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|||4R1Ø 2023 年 7 月 6 日 下午 5:05
2
Loadout and customization
Dont tell me that the only weapons in this Simulator its only one Rifle and a pistol?
there are so many many other options to do the same job. If this game for unknown reason, withdraw PROCEDURAL generation, this game will be completely bored within few hours! One of most immersive part of any game that uses a real weapon its exactly THE variation and possibility of choose another equipament and customize. There is no sense a marine engage some mission like Fallujah and cannot choose you OWN best equipament. I am not telling about Weapons that have no indication to do the job like FlameThrower, TASER or RPG, no!
i am telling about the super familly of rifles and military weapons serie M that can be capable to go with you like the missions in this game.
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目前顯示第 1-15 則留言,共 20
GRU-Vy 2023 年 7 月 6 日 下午 5:19 
Sorry but you dont get to choose what you put on your rifle or what weapon you want. That is the standard practice of EVERY military in the world. The only people who get some say in what they bring are special forces and they need to justify it during planning phases. They cant just say they want to bring a minigun just cos its cool. You wrote the word ‘simulator’ in your first sentence, so if you know anything about the game then you know its meant to be sim like and a as true of an experience as you can get to the battle in fallujah.
Necramonium™ 2023 年 7 月 6 日 下午 6:08 
Marines were actually not given the option to pick their equipment, they used what was given, these were no Special Forces who get a pick of the best stuf available.
|||4R1Ø 2023 年 7 月 6 日 下午 6:18 
anyway! so i have to play ALWAYS with the same exactly weapons all the time from here to the next world war? i am not telling about any kind of weapons of your choice. i am telling about many other weapons capable to go with the mission there! take a look to the pistol M9... underestimated the power and the sound and recoil. and the main rifle? no smoke no spark and fire.. i hope they fix it
|||4R1Ø 2023 年 7 月 6 日 下午 6:21 
i love the game anyway! but it could be more flexible for some aspect like that only for sake of immersion!
BobTank63 2023 年 7 月 7 日 上午 12:08 
The customization the Marines got in Fallujah was the ability to mount an ACOG, Flashlight, and/or a PEQ. Remember, this is 2004, all the fancy sights and attachments we have nowadays didn’t exist in large numbers yet.

There are four usable weapons in game. The M16A4, the M9 pistol, the M249 SAW, and the Brenelli M4 shotgun. This is largely what the average Marine fireteam had at the time.

These weapons are split across 4 classes, each corresponding to a role in a Marine fireteam according to the TOE for the Marines at this time.
1) Team: the fireteam leader. They get an M16 with an ACOG, grenade launcher, and flashlight and a M9 with a flashlight as a backup.
2) Ready: standard rifleman. They get the same setup as Team, minus the GL.
3) Fire: automatic rifleman. They get the SAW as a primary and a M9 with flashlight as backup.
4) Assist: assistant automatic rifleman. They get a shotgun with flashlight as a primary, and a M16 with irons and flashlight as a secondary.


Now each match, only one person can have a role, and the Team role must be filled. The team guy also picks the kits for everyone else. This is imo dumb and people should be able to pick their class, but I think the class system as a whole is great and should stay.
|||4R1Ø 2023 年 7 月 7 日 下午 2:55 
thanks
BobTank63 2023 年 7 月 7 日 下午 2:57 
引用自 |||4R1Ø
thanks
I forgot to mention if you are playing solo, you will get the Team role automatically. So that may be why you see the same gun.
|||4R1Ø 2023 年 7 月 8 日 上午 11:23 
i only play in matchmaker but tired to wait someone i force the start round! and always with the same guns! if the procedural generation dont exist, the game will be more boring then jerking off for the same girl over and over again looking the same photo!
FatPuggy 2023 年 7 月 8 日 下午 12:05 
this isn't call of duty
ФDeadEyeФ 2023 年 7 月 15 日 上午 5:25 
"I want this game to be like every other game I play"

And this is why we can't have good games any more. Go play Tarkhov, it's like the Tacticool simulator.
stburr91 2023 年 7 月 15 日 上午 7:05 
引用自 DeadEye
"I want this game to be like every other game I play"

And this is why we can't have good games any more. Go play Tarkhov, it's like the Tacticool simulator.

Well, not having what most games have is why less than a thousand people playing it, and it's only being out for a month. That's a problem because the game only has a co-op game mode, with so few people playing it, the game is dying off very quickly.
最後修改者:stburr91; 2023 年 7 月 15 日 上午 7:05
Chonkems 2023 年 7 月 17 日 上午 10:05 
引用自 Necramonium
Marines were actually not given the option to pick their equipment, they used what was given, these were no Special Forces who get a pick of the best stuf available.
Not even Special Forces get to really customize their guns, except for maybe the CIA SAD.
Red84[GT] 2023 年 7 月 26 日 上午 6:04 
with a little more variation you could at least build up a larger reach and expand the fan base a bit. I think the idea is good, even if you don't have to overdo it and focus on the little things
kameron 2023 年 8 月 6 日 上午 9:43 
Obviously none if you have served in military.. Not every solider will have the same weapon and just team leader gets better gear. In most cases the squad leader dosnt have the best gear.
The best person in weapons testing, or if only single person qualifed and/or went to weapons training for said weapon availble will recieve the weapon if availble. Which could even be a 240 or "minigun" lol. My gosh how do you guys try to talk anything against what this guy is asking when you dont even know anything on the topic. Of course its not going to be call of duty, but 4 weapons availble ? Thats why player count is less then 700 just a few days after release thats pretty terrible..
Do you think marines would ever be successful with only 4 weapons? You really too stupid to thing marines dont have rpgs? No snipers no scopes? Out of the 100s weapons marines use only 4 are in the game. There should be anti mines, rpgs, snipers, short range artillery, m1014, 240, cs gas(lots of cs gas...) riot shields, batons even knives too. Never seen a marine not allowed to bring a personal knife out to field training or on deployment no reason he shouldnt have one or 2...

To sum up my long post to the guys above who sounded like idiots attacking the guy for a good qustion, yes. There should be far more guns and classes per say in the game. And even though gun customization isnt really a thing in marines, (unless a E7 says so) Putting some of that flavor in would actually make it a far better game. If you want a real similator then add the mortars in the game and have it once you buy the game and die the games deleted from your account 😬😂.. Then you have to buy it again. I would like that similator lmao..
macdaddymario 2023 年 8 月 6 日 上午 10:44 
引用自 kameron
Obviously none if you have served in military.. Not every solider will have the same weapon and just team leader gets better gear. In most cases the squad leader dosnt have the best gear.
The best person in weapons testing, or if only single person qualifed and/or went to weapons training for said weapon availble will recieve the weapon if availble. Which could even be a 240 or "minigun" lol. My gosh how do you guys try to talk anything against what this guy is asking when you dont even know anything on the topic. Of course its not going to be call of duty, but 4 weapons availble ? Thats why player count is less then 700 just a few days after release thats pretty terrible..
Do you think marines would ever be successful with only 4 weapons? You really too stupid to thing marines dont have rpgs? No snipers no scopes? Out of the 100s weapons marines use only 4 are in the game. There should be anti mines, rpgs, snipers, short range artillery, m1014, 240, cs gas(lots of cs gas...) riot shields, batons even knives too. Never seen a marine not allowed to bring a personal knife out to field training or on deployment no reason he shouldnt have one or 2...

To sum up my long post to the guys above who sounded like idiots attacking the guy for a good qustion, yes. There should be far more guns and classes per say in the game. And even though gun customization isnt really a thing in marines, (unless a E7 says so) Putting some of that flavor in would actually make it a far better game. If you want a real similator then add the mortars in the game and have it once you buy the game and die the games deleted from your account 😬😂.. Then you have to buy it again. I would like that similator lmao..

See below.

引用自 BobTank63
The customization the Marines got in Fallujah was the ability to mount an ACOG, Flashlight, and/or a PEQ. Remember, this is 2004, all the fancy sights and attachments we have nowadays didn’t exist in large numbers yet.

There are four usable weapons in game. The M16A4, the M9 pistol, the M249 SAW, and the Brenelli M4 shotgun. This is largely what the average Marine fireteam had at the time.

These weapons are split across 4 classes, each corresponding to a role in a Marine fireteam according to the TOE for the Marines at this time.
1) Team: the fireteam leader. They get an M16 with an ACOG, grenade launcher, and flashlight and a M9 with a flashlight as a backup.
2) Ready: standard rifleman. They get the same setup as Team, minus the GL.
3) Fire: automatic rifleman. They get the SAW as a primary and a M9 with flashlight as backup.
4) Assist: assistant automatic rifleman. They get a shotgun with flashlight as a primary, and a M16 with irons and flashlight as a secondary.

No further argument to be had in the matter, to be quite honest.
最後修改者:macdaddymario; 2023 年 8 月 6 日 上午 10:45
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張貼日期: 2023 年 7 月 6 日 下午 5:05
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