Six Days in Fallujah

Six Days in Fallujah

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|||4R1Ø Jul 6, 2023 @ 4:44pm
Bullet impact and Penetration!
there is no animation when bullets hits material like: bottles, cans, chairs, tables, and so many things that have absolutely no interaction. 5.56mm fired close to the an object do not transfix or pass through simple materials breaks all the immersion !
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Showing 1-11 of 11 comments
Necramonium™ Jul 6, 2023 @ 5:11pm 
Most objects getting hit also don't have sound to it as well.
GRU-Vy Jul 6, 2023 @ 5:15pm 
Still in early stages of development. Ive seen these exact same issues in other games early on, its not a priority for developers. They usually work on these when they are polishing the game up.
Kopalchuck Jul 6, 2023 @ 5:16pm 
You know, i like the game. However i feel this game is more of $19.99 instead of $39.99. I get it, its "Early access" but you also are asking for $39.99
|||4R1Ø Jul 6, 2023 @ 6:20pm 
i love the game too, and i hope that they dont forget these simple things that bring the immersion to the next level as Destructive scenario does too
Necramonium™ Jul 6, 2023 @ 7:41pm 
Originally posted by Kopalchuck:
You know, i like the game. However i feel this game is more of $19.99 instead of $39.99. I get it, its "Early access" but you also are asking for $39.99
That 40 bucks does not buy you just this version of the game though, people really need to stop seeing early access as the version you buy now, you support the developer and eventually get a FULL game, when this is out of early access you have bought it cheaper than the release price, and the price will go up, seeing it will get a single player campaign and allot more coop content.
Last edited by Necramonium™; Jul 6, 2023 @ 7:42pm
Krog Jul 6, 2023 @ 10:05pm 
Originally posted by Kopalchuck:
You know, i like the game. However i feel this game is more of $19.99 instead of $39.99. I get it, its "Early access" but you also are asking for $39.99
You could always refund it and buy it when its the $69.99 like all the other new games coming out.
AmperCamper  [developer] Jul 7, 2023 @ 10:33am 
Thanks for the feedback on this. We're very focused on high-priority bugs and community items right now, but I'll get these feedback to the team.
|||4R1Ø Jul 8, 2023 @ 11:25am 
some shots seems to go into the void! nothing occur when firing against some small objects! breaking all the immersion! all i want is the better for this game! my critics is positive !
CorporateHammer Jul 8, 2023 @ 11:36am 
Originally posted by Necramonium:
Originally posted by Kopalchuck:
You know, i like the game. However i feel this game is more of $19.99 instead of $39.99. I get it, its "Early access" but you also are asking for $39.99
That 40 bucks does not buy you just this version of the game though, people really need to stop seeing early access as the version you buy now, you support the developer and eventually get a FULL game, when this is out of early access you have bought it cheaper than the release price, and the price will go up, seeing it will get a single player campaign and allot more coop content.

If Early Access wasn't used as an escape route "Interstellar Marines" I'd agree with you 100%. Not saying this game or devs are like the mentioned above, but I'm just pointing out the things you listed are far from guaranteed.
Balthasar Gelt Jul 8, 2023 @ 1:59pm 
They should have the basic engine mechanics down before an Early Access release. Would expect feature complete and just needing content if it's 40 in EA.
Krog Jul 8, 2023 @ 7:50pm 
Originally posted by Gatecrasher:
They should have the basic engine mechanics down before an Early Access release. Would expect feature complete and just needing content if it's 40 in EA.

"Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alpha, alpha, and/or beta, while the developer is able to use those funds to continue further development on the game."

From the store page:

What the developers have to say:
Why Early Access?
“We're making Six Days available now in the hope of attracting an enthusiastic community of players who are interested in a real-world tactical shooter and can help us shape Six Days for years to come.

Six Days offers a robust and realistic cooperative experience right now, with four missions that can be played by 1-4 human players and are set in urban maps that are generated procedurally each time the game is played.

Next, we plan to add AI teammates, more co-op missions, special operator missions, more nationalities, and a single-player campaign.”
Approximately how long will this game be in Early Access?
“We expect Six Days will be in Early Access a little more than 12 months. Please see our roadmap, which describes additional content we plan to release during Early Access.”
How is the full version planned to differ from the Early Access version?
“The full version will offer a complete single-player story campaign that recreates true stories of Americans and Iraqis during the battle, as well as a robust special operator mode, more player roles, more co-op missions, and AI teammates. We plan to introduce many of these components one-by-one throughout Early Access.”
What is the current state of the Early Access version?
“The game currently offers four cooperative missions that can be played by 1-4 human players against sophisticated AI. These missions take place on battlefields that are generated procedurally. All the features listed in the "About This" section on this page have been implemented.

Although you can play the game solo right now, playing by yourself is very challenging and realistic. The game does not currently offer AI teammates to help you, although these will be added in the future.

Please see our roadmap for more details about additional content and features we plan to release in the future.”
Will the game be priced differently during and after Early Access?
“We plan to increase the price of the game during Early Access after we add more content.”
How are you planning on involving the Community in your development process?
“We encourage players to send us ideas through the "Submit Feedback" option in the game, the forums on our Six Days website, the forums here on Steam, and through our Discord server.

One reason we've entered Early Access is so our Community can help us build a great foundation for what we hope will be a very long-lasting real-world tactical shooter franchise.”



TLDR: Early Access is essentially Alpha testing of the game, early Beta Testing at best.
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Date Posted: Jul 6, 2023 @ 4:44pm
Posts: 11