Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Why? Cause there could be innocent civilians taking shelter in that religious site. Which is why you can't fire on them period. It's supposed to be a safe haven both sides of a fight agree to not engage.
So yeah you could engage. But in real life, you're going to have to answer to the man as to why you disobeyed orders, broke ROE's, and essentially committed a war crime.
As per your other points, some I agree with and some I don't.
Mortars are fine as they are. They're pretty accurate in real life too which is why your first objective should be to hunt them and take them down first.
I agree that fighting a company sized element with four people or less can be a bit frustrating at times but as far as difficulty sliders, I don't agree with that. This game is meant to illustrate the Second Battle of Fallujah. AQI had all the advantages and just had to sit and wait for troops to come into buildings. I think it's fair.
I used to think the timer was too little but, after successfully playing these missions multiple times, you do have ample time to get all objectives completed.
If it's just you and your 3 squad mates - how would anything ever be proven that you took out some guy on top of a building? Highly doubt it would ever get proven that you or someone from your team took them out.
If it's a safe haven for both sides, yet 1 side is using it as a crutch to take shots at you, well - agreement broken and fair game imo. Personally I'd not care and if had the shot would take the shot.
Cool you don't agree, that's why the option being available is what is needed - you can continue to play with aimbotting AI if that's what you're into - others should have the option to avoid that if they choose.
This is a game after all and these options should always be one of the first things included in the settings of any game.
The thing that is frustrating is there are certain AI that have god mode accuracy and others that are trash. IT needs tweaking, smoothing, something.