Six Days in Fallujah

Six Days in Fallujah

View Stats:
SAW missing a FlashLight
Does only 1 weapon have a flashlight? Makes it impossible to see otherwise
< >
Showing 1-15 of 29 comments
BobTank63 Jun 26, 2023 @ 2:58pm 
SAW is the only weapon without a flashlight. This is intentional.
AmperCamper  [developer] Jun 26, 2023 @ 2:59pm 
Originally posted by BobTank63:
SAW is the only weapon without a flashlight. This is intentional.
Correct. Swap to your secondary or call a fireteam member in to utilize their lights.
Grizz_FMJ Jun 26, 2023 @ 3:07pm 
Originally posted by PVP Capt. Casc:
Does only 1 weapon have a flashlight? Makes it impossible to see otherwise

you're not going to mount a torch on a SAW.
Last edited by Grizz_FMJ; Jun 26, 2023 @ 3:07pm
Shinigami Jun 26, 2023 @ 6:28pm 
why would you mount a flashlight on a weapon that has a quick change barrel?
Carrot Obama Jun 26, 2023 @ 6:29pm 
can we have night vision
Firestarter Jun 26, 2023 @ 6:35pm 
Night missions are coming soon according to the roadmap, so I assume we will absolutely see NVGs at some point
Necramonium™ Jun 26, 2023 @ 6:45pm 
Always switch to your sidearm when clearing buildings when you are light machinegun. It's way better to yield than a clunky SAW.
Originally posted by Grizz_FMJ:
Originally posted by PVP Capt. Casc:
Does only 1 weapon have a flashlight? Makes it impossible to see otherwise

you're not going to mount a torch on a SAW.

Can you imagine though? Probably melt the thing off. Not to mention having to put a flashlight on every spare barrel. Did the marine corps even have m-lok or side mounted picatinnies in the Falluja days?
Last edited by StupidSexyBigChunga; Jun 26, 2023 @ 6:45pm
DangerousChicken Jun 26, 2023 @ 7:33pm 
Originally posted by Necramonium:
Always switch to your sidearm when clearing buildings when you are light machinegun. It's way better to yield than a clunky SAW.
Yes I agree swinging that SAW around indoors is hard.
Chef_423 Jun 26, 2023 @ 8:00pm 
Originally posted by Grizz_FMJ:
Originally posted by PVP Capt. Casc:
Does only 1 weapon have a flashlight? Makes it impossible to see otherwise

you're not going to mount a torch on a SAW.

Huge chuckle from this post. Total facts.
Chef_423 Jun 26, 2023 @ 8:01pm 
Originally posted by RU556:
Originally posted by Necramonium:
Always switch to your sidearm when clearing buildings when you are light machinegun. It's way better to yield than a clunky SAW.
Yes I agree swinging that SAW around indoors is hard.

NO vet went into a fatal funnel with a SAW. Those are for moving parts before and after.
MaikElPipas Jun 26, 2023 @ 9:50pm 
Originally posted by Firestarter:
Night missions are coming soon according to the roadmap, so I assume we will absolutely see NVGs at some point

Oh boi thats going to be so cool.
Ember Jul 6, 2023 @ 1:41pm 
Originally posted by AmperCamper:
Originally posted by BobTank63:
SAW is the only weapon without a flashlight. This is intentional.
Correct. Swap to your secondary or call a fireteam member in to utilize their lights.
This is a stupid design decision. In reality the M249 can 100% utilize a flashlight. Even the original Para model with no rails you can tape or ziptie one to it. If you are so stubborn and ignorant to still not let us use one then at least let us use a body attached light or something which also existed.

Otherwise let me use a M16a4 because without a light I don't want to play. Needing to swap to my pistol indoors is unrealistic and stupid.

Originally posted by Necramonium:
Always switch to your sidearm when clearing buildings when you are light machinegun. It's way better to yield than a clunky SAW.
This is extremely unrealistic and immersion breaking.

To top it all off the fire rate of the M249 is a 100-150-ish RPM too fast for the average short barrel SAW.
Last edited by Ember; Jul 6, 2023 @ 1:58pm
GRU-Vy Jul 6, 2023 @ 3:34pm 
Originally posted by Ember:
Originally posted by AmperCamper:
Correct. Swap to your secondary or call a fireteam member in to utilize their lights.
This is a stupid design decision. In reality the M249 can 100% utilize a flashlight. Even the original Para model with no rails you can tape or ziptie one to it. If you are so stubborn and ignorant to still not let us use one then at least let us use a body attached light or something which also existed.

Otherwise let me use a M16a4 because without a light I don't want to play. Needing to swap to my pistol indoors is unrealistic and stupid.

Originally posted by Necramonium:
Always switch to your sidearm when clearing buildings when you are light machinegun. It's way better to yield than a clunky SAW.
This is extremely unrealistic and immersion breaking.

To top it all off the fire rate of the M249 is a 100-150-ish RPM too fast for the average short barrel SAW.
Its not unrealistic at all, like others have said where are you going to mount it? The weapon platform uses a quick change barrel for when the barrel gets hot, so it wasnt standard kit to add a flashlight. The usmc didnt have the gear and funs to apply a light to every saw barrel. Also firing an lmg inside a house would screw your hearing up, i dont even think the maribes were given good hearing protection.

How are you measuring fire rate to determine its too fast?
Ember Jul 6, 2023 @ 3:53pm 
There is plenty of places to mount it bud. When the barrel comes off the SAW it doesn't take the furniture with it. That's a stupid reason.
https://www.youtube.com/watch?v=JOT_jkOmaQE this is not the same para model in game as this one has rails, but where those rails are is where you would also ziptie or tape a light to it.

No not many marines had lights on their SAW no, but also not many marines were a four man team kicking in multiple doors one after another in unclear buildings without any cover, or support and relying on only three flashlights to work with. Plenty of people had flashlights one way or another if they were going into dark rooms.

No you do not whip out your pistol over the SAW, that's why you have a short barrel para M249 is for entering buildings. 9x19 is a pistol cartridge compared to 5.56 you would 100% risk hearing loss over exceptionally ineffective fire.

How am I measuring fire rate? Audio. The SAW I would guess is shooting about 750-850 RPM and it should be 600-675 for the Para variant. It could shoot faster if the armorer wanted it to, but it's extremely unrealistic for it to be above ~650 RPM.
< >
Showing 1-15 of 29 comments
Per page: 1530 50

Date Posted: Jun 26, 2023 @ 2:58pm
Posts: 29