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Also, checking yourself if you're shot at is also really stupid, as if you wouldn't know if an AK round it you. I could get checking yourself if a grenade went off near you, and the percussion hit you, so you aren't sure if you are hit or not.
Hip fire won't hit and stop the target?Not even a fake one.
Holds on to a smoke nade like a cold beer but won't release it?
This is my first mission of the game.
Well they better be fixing stuff fore not too long!
And before I forget LOL
anyone found a med kit?
but yeah as for this post im not a fan of the descoping, im not sure if its meant to represent your character panicking in a close rage engagement but it comes across as buggy more than anything else. paired by the fact hip firing in this game has you aiming down at your feet on a 45° angle. off the top of my head i cant think of a better system but i do like the thought of in a close range scenario your character panicking in some way. the only thing i can think of is if theyre insistent having you descope then maybe making hipfire in that situation viable and also to add to the panic factor have the weapon aim independent to the to the character model similar to this game play footage in "Unrecord" https://www.youtube.com/watch?v=IK76q13Aqt0
As a videogame mechanic it can be bothering tho...cuz it seems to make no sense there, as you know when injured. Same for exiting ADS whilen been shot at or hit. Makes a game hard to play...but in real life you'll exit ADS, or heavily flinch, when hit...or exit and take cover, when under fire.
So they have to find the sweet spot between realism and videogame fun.
https://youtu.be/oAKG-kbKeIo
In real life you know your weapon is lowered and you do not shoot ground repeatedly before realizing.
This is a bad mechanic. Plain and simple. Unless you are looking at your gun and not the target you might not even notice with how the default sights work.
You have a point aaa damn nah maybe thats good the way it is, glad its Ea to test it out find out which is better
which is how i think its supposed to come across in this game but its very jarring so i think they need to find a new way to try and get that sense of your soldier panicking coming across, which is why i suggest if they wanna stay intended on that descoping thing at least make it so in those situations where our soldier panics he raises his gun enough to allow for actual return hipfiring, instead of the 45 degree angle hes carry it at all times
furthermore, i was in a pretty bad car accident when i was 12...maybe 13? i cant remember. anyways, i broke my nose during the accident because i faceplanted into the ♥♥♥♥♥♥♥♥ dash board. i didnt realize it had happened and i didnt even feel the blood running down my face for quite a few min afterwards. my mother mentioned my nose bleed and i looked down and could physically see my nose was slightly off to one side but very swollen. sucked.