Six Days in Fallujah

Six Days in Fallujah

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SaltyBalls Jun 22, 2023 @ 7:25am
Game play looks bad
Was on the fence for this game and went and watched few videos and game play looks like earily 2000s and just down right out dated...I am going to wait till Unreal 5 games start hitting
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Showing 1-5 of 5 comments
SaltyBalls Jun 22, 2023 @ 8:32am 
Originally posted by truebluey:
I don't think the graphics are the intended selling point for this game.
Well that might be but even the gun play looks way out dated seems to me the only selling point of this game is that it was the Iraq war
Gruntelici0us Jun 22, 2023 @ 8:50am 
Originally posted by Blunt:
Originally posted by truebluey:
I don't think the graphics are the intended selling point for this game.
Well that might be but even the gun play looks way out dated seems to me the only selling point of this game is that it was the Iraq war

Na, the Gunplay feels pretty on point for what this game wants to be.


Originally posted by Blunt:
Originally posted by truebluey:
I don't think the graphics are the intended selling point for this game.
Well that might be but even the gun play looks way out dated seems to me the only selling point of this game is that it was the Iraq war

The Iraq War is the Theme, but not the selling point.
SaltyBalls Jun 22, 2023 @ 11:32am 
Originally posted by Gruntelici0us:
Originally posted by Blunt:
Well that might be but even the gun play looks way out dated seems to me the only selling point of this game is that it was the Iraq war

Na, the Gunplay feels pretty on point for what this game wants to be.


Originally posted by Blunt:
Well that might be but even the gun play looks way out dated seems to me the only selling point of this game is that it was the Iraq war

The Iraq War is the Theme, but not the selling point.
Ok what does it want to be then? just meh nothing new FPS? Oh but set in Iraq with the US army? seems like that's the selling point to me and if game play and gun play is nothing new then why buy? unless you want to play a US army man in Iraq
Garack Jun 22, 2023 @ 11:35am 
they also have no fov , fov is like 30, its a 1999 game
The gunplay iss.. mixed? It's hard to say. I think most of it comes from the jank around the lean system, as well as the interesting choices in how to handle ADS (apparently realistic though.)

I hate analog lean, I thought I disabled it but it didn't help much. Basically, it made it that using cover and such, I was basically glued to the cover and would cause weird snapping/firing angles. Would also mess with the lean and cause issues overall.

As for the ADS issue.. I mean if its realistic I can see why they did it, but it certainly needs work. With the angle you hold the gun, using the primary sight is really a close range kinda thing and maybe mid range if you learn patterns quickly.

Full ADSing is also really situational. You get some real tunnel vision, but it is the only way to accurately hit people consistently. Not to mention not all classes get something past iron sights, the breacher has a rifle but doesn't have a sight, so you're pretty much stuck using the first ADS or struggling with the blurred mess that is full iron sight ads.

The gunplay wasn't necessarily bad, but just pretty janky for what it is.
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Date Posted: Jun 22, 2023 @ 7:25am
Posts: 5