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Na, the Gunplay feels pretty on point for what this game wants to be.
The Iraq War is the Theme, but not the selling point.
I hate analog lean, I thought I disabled it but it didn't help much. Basically, it made it that using cover and such, I was basically glued to the cover and would cause weird snapping/firing angles. Would also mess with the lean and cause issues overall.
As for the ADS issue.. I mean if its realistic I can see why they did it, but it certainly needs work. With the angle you hold the gun, using the primary sight is really a close range kinda thing and maybe mid range if you learn patterns quickly.
Full ADSing is also really situational. You get some real tunnel vision, but it is the only way to accurately hit people consistently. Not to mention not all classes get something past iron sights, the breacher has a rifle but doesn't have a sight, so you're pretty much stuck using the first ADS or struggling with the blurred mess that is full iron sight ads.
The gunplay wasn't necessarily bad, but just pretty janky for what it is.