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anyway I think that's a cool idea. Having an ending a bit more satisfying than just escaping is a good idea.
it's not meant to kill the whole point, it's an ending for the game that the dev themselves say you have to work hard to obtain in future updates, i was just thinking that the way this was going to go was a risk for reward; you would have to put yourself in danger whilst also keeping her at bay from murdering your friend.
maybe you could break free from the chair at the beginning to distract her, it's all ideas in the end, but i'm more than happy to hear what you'd think it would be.
Oh and you have to play through all of it
good point actually damn...