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Any ways, its a great game, I don't need other players to have fun. I just hope we get some more city maps, and a dedicated no time limit solo destruction mode. I just want to SMASH!
But there is no one singular 'reason' why this game, as you would put it, failed. Nowadays you need to stoke grassroots communities either yourself or hope you get that wonder user that does it all for you. Paying top streamers tons of money to show off the game that no amount of 'standard' marketing would reach normally and HOPE those players that get exposed to the game actually turn into buyers and then stick with the game.
Not many people played the ps2 gc xbox godzilla games, or king of the monsters or rampage to begin with, and the ones that did are probably old as hell now. So where is the audience? You kinda have to capture every little bit of whats out there, or you create the audience yourself. Free to play isn't a trump card, there's just as many free to play games out there that have little to no players, the cost of entry has turned into a very nebulous thing. One of my favourite games Knockout City went free to play and the player count barely moved, everyone tried it for a few days and it went right back to being a ghost town.
But that developer still does streams where the developers play, interact with fans, talk about the game and just has fun with the community. I don't know how deep this game is with it's gameplay(i don't own yet heh) where you can make videos or content off of it's systems and attract people that way, there's no story, there's no carrot on a stick to chase. The gameplay and the genre itself has to sell the game.
I don't own the game yet because I want more Godzilla monsters or just more monsters in general personally, or at least have onslaught be co-op online which I think they'll do sooner or later since it seems like the plan is always launch first, online later. That's actually how I heard about the game, I saw the trailer for the game years ago and thought it looked awesome but that was a long time ago. Had no idea it released, I saw the Godzilla DLC and thought of the old PS2 games and was about to jump right in but the monster count kept me back for the moment.
I personally don't think the cost of the game is too high as I don't think anyone with a passing interest is THAT dissuaded by the game being $30-$40 instead of $20. Throw a Megazord and King Kong into it and maybe that will bring people in? The developers I would trust since if they were able to get the Godzilla IP off of a 291 steamchart statistic, I think they know what their doing. Maybe.
no ♥♥♥♥ sherlock NO S
H
I
T
and yes.