Shadow Gambit: The Cursed Crew

Shadow Gambit: The Cursed Crew

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White Lion Aug 18, 2023 @ 1:53am
2
Nothing Negative?
Before I buy a game, I usually look only at the negative reviews, because all positive reviews are basically similar to advertisement or marketing activity. Negative reviews open other people's perspective into anticipating the bad part of the game. Although every opinion is subjective, at least we cannot expect everything about the game is incredible and flawless. No game is that perfect.

In many case, all games always have a negative review from users. Oddly this game only have 1 negative review.

This is amazing!. But sadly, that guy did not explain why he give a negative review. So if you see this, please explain why you give negative review for this game.
Last edited by White Lion; Aug 18, 2023 @ 1:54am
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Showing 61-75 of 78 comments
kycaver Aug 21, 2023 @ 10:37pm 
There are some other threads in the forum listing two BIG issues that are stopping me from playing the game. The first is that people are having problems losing saves or getting saves to work. Also, there are posts from people saying the GPU usage is way to high, and their cooling fans are running like crazy. Overall, people seem to really like the game....when it works.:slimescared:
Mguard Aug 22, 2023 @ 12:42am 
Originally posted by EH!:
Originally posted by arnings:

I think it's fair for people to give whatever review they want after they purchase something and form an opinion. Who is it "unfair" to if they give a thumbs down?
It is not necessarily unfair, but it could be seen as misleading if it's being compared to other mimimi games (they set themselves a high bar) and not simply for itself. I've long been frustrated we can only give a thumbs up or a thumbs down to games. It makes it hard to both decide which to pick and to know why others chose what they chose. Some will avoid giving a thumbs down to anything that's not a massive bug fest or haves some other obnoxious issue, while others will thumb down a game for daft reasons that have nothing to do with even playing the game and/or that they could have known before hand (e.g. that a game is turn based/the gender of the protagonist or w/e).

In this case, one could say it's unfair to give this game a thumbs down if you enjoy it but think some aspects are worse than previous mimimi games, as they may discourage people from buying it who would possibly still end up experiencing a superior game to what they usually pick. OTOH a negative review is also a way of telling the devs you would prefer them to keep on the track they were on with D3/Aiko's Choice.

I have not played it yet, and while in theory I prefer freedom when it comes to picking characters, in mimimi games the restrictions in which characters you could use did imo very much add to the challenge. I also understand though, that a company needs to make money to keep giving us these games, and that such restrictions may limit the audience.

my main complaint of the game is that it is significantly worse than the other 2, and I can't really shake that feeling while playing the game. I still gave it a positive review, but I considered giving it a bad review because a lot of the things that make it worse should have been caught early in the design process and since it is a spiritual succesor to those other games, it deserves, at least partly, to be judged in relation to them. Still a really good game, but more of a 7-8/10 to the 10/10 games that came before.
LotusBlade Aug 22, 2023 @ 1:15am 
There are not many negative reviews for 2 reasons: there are no competitors and there are no negatives sides overall. This tactical squad genre is tiny, aside from games of same developer i only remember 'Robin Hood Legend of Sherwood' (name may be wrong) and it was way worse compared to Desperados 2.

Now, if there is nothing to compare with, how can you evaluate a game? You can't. Then we are left with it's own mechanics... Well they just work properly, nothing to say much.

My oppinion - it's just nothing special. Sure we have ability to choose crew, but overall game does not provides anything unique. Skeletons AGAIN. Beaches, caves, inquisitors purging with fire AGAIN. Asian characters talking broken english AGAIN. Save scumming AGAIN. I mean, dude, we seen that so many times in gaming, how about something fresh? Super generic game with veeeeeeery long pauses between character's voice lines, stertching story so much that you want to pluk out your hair.

There are some medals to aim for, but they are locked until you beat something later, forcing to replay levels extra time. BUT, game also forces to replay same level over and over story-wise without much difference in geometry or tactics.

It's like Shadow Gambit wants you to have an average gaming day in your life. But we play games to get something exciting, no??? There is no blood or real fatalities to please our eyes, no fanservice, no epic battles, no big destructions. Just stick your sword into noname dudes and call it a day... Meh. Some customisation (of ship / crew) or secrets could entertain us for a while, but there is no such things as far as i know.

This game is like eating very normal bowl of rice without any bread, salt or meat, no souce, no tea and no frined to share it with.
Macwin_Twitch Aug 22, 2023 @ 2:10am 
This genre has no competition , It can compete to there previous games and This game not only take all the good things about previous game but makes it better.

I am not a big fan of pirates but What they have done in this game like Pirate ship talking to you , All small tales of crew members these small things makes it fun to play.

Now coming to level design i have played with random crew and No where i got stuck i always take random members and all level seems possible. It's incredible and fun
Last edited by Macwin_Twitch; Aug 22, 2023 @ 2:10am
mcSlothalot Aug 22, 2023 @ 2:20am 
Originally posted by kycaver:
There are some other threads in the forum listing two BIG issues that are stopping me from playing the game. The first is that people are having problems losing saves or getting saves to work. Also, there are posts from people saying the GPU usage is way to high, and their cooling fans are running like crazy. Overall, people seem to really like the game....when it works.:slimescared:
The save issue is being investigated and hopefully fixed asap.

Regarding the GPU usage you can simply turn on V-Sync to limit the amount of frames that are being rendered :)
White Lion Aug 22, 2023 @ 4:04am 
Originally posted by EH!:
Originally posted by arnings:

I think it's fair for people to give whatever review they want after they purchase something and form an opinion. Who is it "unfair" to if they give a thumbs down?
It is not necessarily unfair, but it could be seen as misleading if it's being compared to other mimimi games (they set themselves a high bar) and not simply for itself. I've long been frustrated we can only give a thumbs up or a thumbs down to games. It makes it hard to both decide which to pick and to know why others chose what they chose. Some will avoid giving a thumbs down to anything that's not a massive bug fest or haves some other obnoxious issue, while others will thumb down a game for daft reasons that have nothing to do with even playing the game and/or that they could have known before hand (e.g. that a game is turn based/the gender of the protagonist or w/e).

In this case, one could say it's unfair to give this game a thumbs down if you enjoy it but think some aspects are worse than previous mimimi games, as they may discourage people from buying it who would possibly still end up experiencing a superior game to what they usually pick. OTOH a negative review is also a way of telling the devs you would prefer them to keep on the track they were on with D3/Aiko's Choice.

I have not played it yet, and while in theory I prefer freedom when it comes to picking characters, in mimimi games the restrictions in which characters you could use did imo very much add to the challenge. I also understand though, that a company needs to make money to keep giving us these games, and that such restrictions may limit the audience.
If you prefer a "spectrum of score" for players to give, then it would either give no additional value or it would be abused by haters to bring down a game/developer.

For example, we have a "spectrum of score" from 1 to 5. One means terrible while five means excellent. So three means normal or abstain.

When people choose 4 or 5, then it basically means other players should buy it. When people choose 1 or 2, then it basically means other players should black list the game. But when we choose 3, what does it really mean? Does it mean "you don't care" or "it's still worth it to buy it" ?

On the other hand, when 5 people vote for 4, because it's considered to be good game and others should buy it, and 5 people vote for 1, because they just hate the developer or it's not the right game genre for them or they got banned for cheating, they would yield an average value of 2.5 which means other people should black list it.

So in this case the 5 haters will win the vote and will be successful in bringing down the game or developer. While if we think of it the other way, by using a binary scoring system, 5 vs 5 should yield a draw. Hence it will give a fair chance for everyone to decide for themselves on whether to buy it or black list it.

I'm pretty sure the creator of Steam have this kind of mindset. He want everyone to have equal power in giving a score for a game. Because in the end, it's about 50%-50% chance to buy or not to buy.
Last edited by White Lion; Aug 22, 2023 @ 4:27am
White Lion Aug 22, 2023 @ 4:25am 
Originally posted by LotusBlade:
There are not many negative reviews for 2 reasons: there are no competitors and there are no negatives sides overall. This tactical squad genre is tiny, aside from games of same developer i only remember 'Robin Hood Legend of Sherwood' (name may be wrong) and it was way worse compared to Desperados 2.

Now, if there is nothing to compare with, how can you evaluate a game? You can't. Then we are left with it's own mechanics... Well they just work properly, nothing to say much.

My oppinion - it's just nothing special. Sure we have ability to choose crew, but overall game does not provides anything unique. Skeletons AGAIN. Beaches, caves, inquisitors purging with fire AGAIN. Asian characters talking broken english AGAIN. Save scumming AGAIN. I mean, dude, we seen that so many times in gaming, how about something fresh? Super generic game with veeeeeeery long pauses between character's voice lines, stertching story so much that you want to pluk out your hair.

There are some medals to aim for, but they are locked until you beat something later, forcing to replay levels extra time. BUT, game also forces to replay same level over and over story-wise without much difference in geometry or tactics.

It's like Shadow Gambit wants you to have an average gaming day in your life. But we play games to get something exciting, no??? There is no blood or real fatalities to please our eyes, no fanservice, no epic battles, no big destructions. Just stick your sword into noname dudes and call it a day... Meh. Some customisation (of ship / crew) or secrets could entertain us for a while, but there is no such things as far as i know.

This game is like eating very normal bowl of rice without any bread, salt or meat, no souce, no tea and no frined to share it with.
Dude how old are you?

Either you are a very old person who has too much gaming in life or someone who can never enjoy life at all. LOL.

It's 2023. PC games have existed since DOS era. The industry have existed for more than 4 decades by now. What more originality can you expect from a software which acquire input from keyboard & mouse?

There's nothing original in the game industry from several years ago and there will be nothing original for decades to come, if the input is only keyboard & mouse. You'll always complain about the same "nothing original" statement or "boring" statement to thousands of games in Steam until we have colonized Mars.

If you want to experience something original or new, then go to full VR games or games that require bodily movement. Lots of sexual games are now available in Steam with full VR support. In fact try to find a body-sensor device and a game to play with it, just like in "Ready Player One" movie. That will be "original enough" for you to enjoy. But will you still be alive when human invented those products?

So wake up and smell the roses dude. Just enjoy life and stop being negative about anything.
ink Aug 22, 2023 @ 4:44am 
Firstly, there is LONG demo that tells you if you like the game or not so you dont have to buy game you wont enjoy. So everyone can have their own "negative review" instead of relying on random steam users.

Secondly, stealth strategy is "niche" in grand scale.

ALSO this month has been packed full of amazing games and other releases. From BG3 to Armored Core 6 in ~2 days. With tons of indie titles like Bomb Rush Cyberfunk (similiar to jet set radio) in between. So people who wanted this game NOW, based on demo or love to genre, will have gotten the game now. The people who randomly buy 40$ games without playing demo will possibly come later
Last edited by ink; Aug 22, 2023 @ 4:44am
LotusBlade Aug 22, 2023 @ 5:53am 
Originally posted by Xtreme:
It's 2023. PC games have existed since DOS era. The industry have existed for more than 4 decades by now. What more originality can you expect from a software which acquire input from keyboard & mouse?
And yet food industry still suprises us with new dishes. And yet music still surprises us with new styles. Just as some game devs surprise us with new gameplay. For example, take a look at last 10 big released hack and slash games, then compare them to Drox 2. Or take 50 last puzzles about creating transport chains and compare them to Logistical Earth 3. Look at card games released since Slay The Spire, you will be surprised by Monster Train and Fhtagn Simulator. Take a look at first person adventure games from last 10 years and compare them to In Verbis Virtus which is played with SOUND you make into microphone.

Yes, i am old, yes there are unique games or atleast ones that try to bring something fresh. Besides, there are hundreds of unique old games which noone ever attempted to copy, like Isle Of Four Winds, Tone Rebellion or Viva Pinata.
White Lion Aug 22, 2023 @ 7:07am 
Originally posted by LotusBlade:
Originally posted by Xtreme:
It's 2023. PC games have existed since DOS era. The industry have existed for more than 4 decades by now. What more originality can you expect from a software which acquire input from keyboard & mouse?
And yet food industry still suprises us with new dishes. And yet music still surprises us with new styles. Just as some game devs surprise us with new gameplay. For example, take a look at last 10 big released hack and slash games, then compare them to Drox 2. Or take 50 last puzzles about creating transport chains and compare them to Logistical Earth 3. Look at card games released since Slay The Spire, you will be surprised by Monster Train and Fhtagn Simulator. Take a look at first person adventure games from last 10 years and compare them to In Verbis Virtus which is played with SOUND you make into microphone.

Yes, i am old, yes there are unique games or atleast ones that try to bring something fresh. Besides, there are hundreds of unique old games which noone ever attempted to copy, like Isle Of Four Winds, Tone Rebellion or Viva Pinata.
What do you mean fresh new dishes? They are all a repetitive of everything that already existed before.

There are no new types of bread. They are all just part of bakery which contain only egg, flour, and water. You can combine them with other ingredients such as sugar, chocolate, or even fruits. But they are nothing new in the culinary business. Just like your complaints above.

Originally posted by LotusBlade:
Beaches, caves, inquisitors purging with fire AGAIN. Asian characters talking broken english AGAIN. Save scumming AGAIN. I mean, dude, we seen that so many times in gaming, how about something fresh?

And what about chickens? You can find a wide variety of dishes which serve chickens in various flavor but they are all just chickens. Same goes with dishes based on beef or dishes based on pork. What about chips, cookies, and ice creams? They are all the same for many decades but only differ in flavor.

So what's fresh about dishes in the last decade? NONE!

All modern games comprise of 3D meshes. They all have textures. They all have vectors. They all have animations. They all have embedded video. They all have sound effects. They all have UI. They are all basically the same. The only thing which distinguish them is how the developers combine "each component" just like how chefs in every restaurant combine "each ingredient" in their dishes.

Shadow Gambit differ in the 3D meshes, textures, vectors, animations, embedded video, etc. Just like how chickens, beef, pork, chips, cookies, and ice creams are different from one another only in flavors. Not one of them is entirely different from many decades ago.

They only "new dishes" which you can claim to be "original" is if you eat a rhino, whale, or hippopotamus. If we make an analogy to PC gaming, then you'll have to play games which do not use keyboard + mouse as input. It's like if you dive into VR games or games which require body-sensors for movement, just like "Ready Player One" movie.

So seriously dude. You're complaining for the wrong things.
Last edited by White Lion; Aug 22, 2023 @ 7:09am
LotusBlade Aug 22, 2023 @ 9:23am 
Originally posted by Xtreme:
So seriously dude. You're complaining for the wrong things.
I don't really get what do you want from us forum members by creating this topic. If all games are the same, why even bother going to forums in a first place?

You asked for explanation about negative part. I gave you enough, yet you refuse to listen. What the... Feels like talking to wall, i am out of here.
kycaver Aug 22, 2023 @ 10:20am 
Originally posted by mcSlothalot:
The save issue is being investigated and hopefully fixed asap.

Regarding the GPU usage you can simply turn on V-Sync to limit the amount of frames that are being rendered :)

In the thread about providing an FPS cap, one user says he has vysnc on, and is getting 100 to 900 FPS. People in the thread mention going into the nvidea control panel and setting the FPS manually for the game, but Shadow Gambit does not show up for me in the control panel.
fourfourtwo79 Aug 22, 2023 @ 12:45pm 
Originally posted by LotusBlade:

This game is like eating very normal bowl of rice without any bread, salt or meat, no souce, no tea and no frined to share it with.

Tbh, I just checked your profile, expecting all the latest blockbusting games to be prominently featured (all of which typically as derivative as they come). But you got me there. :D

That said, I don't think Shadow Gambit (or Desperados 3 before it, nor Shadow Tactics) was ever meant to offer all-new experiences. In fact, they're love letters to a (then) long-forgotten kind of genre and gameplay. Similar to the point&Click adventure revival from a few years back -- or the revival of isometric, tactical CRPGs (first on Kickstarter/indie level -- now genuinelly going AAA with Baldur's Gate 3).

I think that Desperados 3 in particular branched out a bit from that though already. Some of its levels where genuinelly sandboxy - like a top-down Dishonored. It is also VERY underrated in how it blends its mechanics with its (simple and cliche on purpose) Western movie revenge story -- down to the very last, well shot. Plus Mimimi haven't merely "copied" genre tropes, but made them their own and mastered them. Something that cannot be said about the bulk of point&click adventure throwbacks, ditto tactical isometric CRPG revivalists.

Still not far into Shadow Gambit so far, so cannot yet say whether is superior over Desperados 3. But the EDGE review talks about a major plot twist later on, all supposedly linked to the game's mechanics. Can't wait to see what they pulled off here. And yes, I'm genuinelly having fun again. But going into a game like Shadow Gambit and expecting it to re-invent the wheel (both setting AND mechanics)... not gonna happen. Just as its predecessors, it's not meant to offer that kind of thing. Mimimi know their inspirations -- as well as their target audience. "Sticking your sword into inquisitors puring fire" is supposed to be the name of the game. As is "save scumming" -- incorporated into the narrative beats of the game this time.

Nobody has to like any of that. But dismissing that is kind of missing the point.
Last edited by fourfourtwo79; Aug 22, 2023 @ 1:10pm
Tricking Trapster Aug 22, 2023 @ 8:53pm 
Personally I don't mind that the game is not as challenging. Making a game where you have 8 characters to mix and match for each mission challenging for each combination? We'd need to wait another five years of development for that to be properly implemented. This game being a bit simpler means Mimimi now has some actual experience doing so, and if they decide to make the next game open form like this again they'll have some experience doing it and can maybe make it more challenging if they think that's how the game should be, or make it more 'varied' somehow. Honestly, I'm enjoying the game on its own merits and having a blast. I've played every game in the genre that I could find, from commandos 1-3 to desperados 1 and 2 to robin hood, and all Mimimi games of course. And my opinion is that this game is sweet for people that like/want to get into the genre.
mnavalny Aug 22, 2023 @ 10:12pm 
OP (overpowered skills) that totally negate all levels complexity.
Say you have a purple guy who can mind control enemies - u take control one enemy, u have 1 shot in his rifle, u take position, kill another enemy run. Repeat.

Before you know it - u killed everything with single character, and the only situations u need another one - is 2 or 3 enemies connected together.

Thats extreme most abuse mechanic in the game. But other sings are pretty abusive as well.

It could be countered with good quality game design and enemies, and its not there. Also there are barely 2 missions u have to forse play with other, not you main characters, which are shadow teleporter, green bush lady and mind control guy.

also enemies pretty much behave like dumb. U have no penalties on raising alarm. etc etc.

Game is very good, the thing is its like good Ferrari that rides 100 km\h max. Its a very good car. Its endgame sucks. And that car, as is this game - is only about endgame.
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Date Posted: Aug 18, 2023 @ 1:53am
Posts: 78