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Had the same issue with Quest 3, but not on PSVR2. Turning gamma down may lighten it up, but at the expense of vibrant colors & clear details. It looks sadly faded out. Is there a planned fix for this issue?
The flashlight itself is still pretty useless, though, and it seems almost arbitrary when it decides to turn on or not because there are plenty of dark areas where it doesn't and I'm looking at a dark countertop with dark pickups and I can't tell what they are.
I had to crank the gamma down to see, which let's me play, but it is washed out. Also have to keep adjusting it back for the brighter areas.
Why is it almost pitch black in the middle of the day in a room that has floor to ceiling windows? Why does the flashlight only work to about 15ft in front of you?