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报告翻译问题
We are :)
Good for you, you can shell out your whole salary into a 4-hour game if you want to, that's fine with me but the rest of the world doesn't have to feel the same way.
I'm fine with a 4-hour game BUT it needs to be priced accordingly and this one is not.
I don't give a ♥♥♥♥ about achievements or unlockables so for me it's all about the campaign which in this case I would finish in one sitting. How is that considered acceptable by you? I really don't know but that's fine, different people=different opinons.
Also, VR is not the same as it was in 2016, we got plenty of decent games with good length.
- Assassins Creed Nexus is $40 and lasts 13+ hours (already played it twice),
- Vampire Justice another 8 hours (30€)
- Asgard's Wrath 2 will be around SIXTY HOURS 60€
- The 7th Guest, same company, by the way, is 8 hours and 25$
And there are plenty of examples but of course, Arizona Sunshine will probably sell a lot because there's zombies on it so why not try and sell a 4-5 hour game at full price if you can get away with it, some will even be happy about it as this thread clearly shows.
🤣😂🤣
To beat it in 4 hrs you rly have to hurry
Its weird, 7th guest has a lot of ideas that could expand that game, i would expect of the same company to do much more with a zombie shooter, 7th guest was really good, the lamp gimmick never got boring and mechanics were creative.
Guess different internal teams in the same studio,
Never too pricey and why should i bother dropping the price when i sold Classic Arcade PacMan VR to NtEKin for 200$ ? I mean, it's not like dropping the price would contribute to the development/promotion and distribution of VR content to everyone.
Oh wait a minute, it does. Who could have knew that something being more widespread and accessible could be benificial.
There is practically no games for a console when practically no one can afford the said console except for a handful of people who could. This would have been the end of consoles and the end pf Pcs. There is development/market because there is demands for it. Less or no demands and it's R.I.P for the product.
There is demands for VR and for VR games so if they start to sell such products at such pricetags the interests and demands will diminish and it will impact the VR Market as a whole. This has already happened and is already a problem with a huge amount of people with their VR headsets just taking dust. Then when a new game come out it's a 8 hours game with a 65$ pricetag.
You sit down, you finish the game and you put back your VR on the shelf the same day. Like, what the hell ? Is this what VR is supposed to be about ? I dont think so, but thanks to people like NtEKin. Were getting milked for trying to enjoy the VR headsets we all bought and simply want to not have to put them on the shelf because of the lack of games, replayability and their insane pricetags.
Yeah, Vertigo is also a publisher so it's very likely the games were made by totally different teams.
IGN counted single player +horde + co-op for that length so hardly representative of anything.
Most reviews say 5-6 hours.