Mocap Fusion [ VR ]

Mocap Fusion [ VR ]

How to retarget the animation?
I did a test recording yesterday, then watched some tutorials on how to retarget animations in blender, but every single method either breaks my characters (either rigged in Rigify or Mixamo), or do nothing at all!
So far I got a moving skeleton right out of Mocap Fusion, very cool, but can someone please teach me how I can retarget the animations properly?
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developer  [developer] Feb 9, 2022 @ 8:10pm 
Hi! Sorry for not responding sooner. How did the avatars break? Did you export the motion capture then run the sceneloader to auto-import the mocap into Blender?

It's important when creating custom avatars, that the .fbx model was exported without animations and was in a rest pose.

Perhaps this post on the Discord is a related issue? https://discord.com/channels/738881083256471703/738882482593857638/937600643466678282
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