STONKS-9800: Stock Market Simulator

STONKS-9800: Stock Market Simulator

Προβολή στατιστικών:
TERNOX  [δημιουργός] 1 Οκτ 2021, 6:16
Demo feedback
Hey!

Here you can leave your feedback on the demo version of the game!

Thanks for your interest in the game!
< >
Εμφάνιση 1-15 από 49 σχόλια
Is there a chance for scan lines to be turned off and the crt warp effect (for the edge of the game)? The game looks fun but the scan lines bother my eyes.
Mesmo não tendo tradução para pt-br eu consegui entender um pouco do jogo, ainda tendo grande dificuldade para jogar ele "de um jeito certo", fora isso gostei bastante! Joguei o tempo todo da demo e adorei cada minuto que passei nele, ja está nas minhas opções de próximos jogos para comprar com certeza. Algo que eu gostei bastante também foi o fato de ás vezes ligarem pra você por engano enquanto eu esperava que me chamassem para o bar, fiquei querendo mais maneiras de ganhar felicidade como comprar alguma coisa que me deixe feliz pelos próximos 2 meses ou algo assim. Também queria falar que eu fui diminuir um pouco o som e a música mas eles não saiam de 80%, por favor adicionem tradução pt-br! e mais uma vez, parabéns pelo incrível jogo.
I enjoyed the demo over all. My thoughts:

The game displayed my Steam account number instead of a name, presumably it's supposed to display the profile name. I'd prefer to input a name at game start. Maybe even choose a portrait!

One of the adviser texts overflows its text box and is cut off.

There doesn't seem to be an overview of your portfolio value, or an average buy price. This is pretty important information for a trading game.

In general, I'd like to see better use of the PC-98 aesthetic. It's mostly just the adviser portrait.

An option to turn off the scanline effect would be appreciated.

Solid concept.
Τελευταία επεξεργασία από Mac Tonight; 1 Οκτ 2021, 21:55
TERNOX  [δημιουργός] 2 Οκτ 2021, 3:09 
Αναρτήθηκε αρχικά από LordLiquidBaconII:
Is there a chance for scan lines to be turned off and the crt warp effect (for the edge of the game)? The game looks fun but the scan lines bother my eyes.
Understood! ! I'll add this to the settings.

Αναρτήθηκε αρχικά από Treixem:
Mesmo não tendo tradução para pt-br eu consegui entender um pouco do jogo, ainda tendo grande dificuldade para jogar ele "de um jeito certo", fora isso gostei bastante! Joguei o tempo todo da demo e adorei cada minuto que passei nele, ja está nas minhas opções de próximos jogos para comprar com certeza. Algo que eu gostei bastante também foi o fato de ás vezes ligarem pra você por engano enquanto eu esperava que me chamassem para o bar, fiquei querendo mais maneiras de ganhar felicidade como comprar alguma coisa que me deixe feliz pelos próximos 2 meses ou algo assim. Também queria falar que eu fui diminuir um pouco o som e a música mas eles não saiam de 80%, por favor adicionem tradução pt-br! e mais uma vez, parabéns pelo incrível jogo.
Thanks!
I will be working on new localizations too! I will try to solve the bug with sound today.


Αναρτήθηκε αρχικά από Mac Tonight:
I enjoyed the demo over all. My thoughts:

The game displayed my Steam account number instead of a name, presumably it's supposed to display the profile name. I'd prefer to input a name at game start. Maybe even choose a portrait!

One of the adviser texts overflows its text box and is cut off.

There doesn't seem to be an overview of your portfolio value, or an average buy price. This is pretty important information for a trading game.

In general, I'd like to see better use of the PC-98 aesthetic. It's mostly just the adviser portrait.

An option to turn off the scanline effect would be appreciated.

Solid concept.

I wanted to add a input name at the beginning, but for some reason forgot to add it to the demo and that's why it's just the Steam account name.
In the full game, there will definitely be a name input, I'll think about portraits.


Thank you for the rest of the advice, I will definitely fix everything!
I will update the demo during the festival.
Τελευταία επεξεργασία από TERNOX; 2 Οκτ 2021, 3:09
TERNOX  [δημιουργός] 3 Οκτ 2021, 6:53 
Thank you all for feedback!

I updated the demo several times and fixed all the bugs that were written to me. I also tried to improve the visual display of Japanese text!

Also now you can turn off the CRT effect.

So if you haven't tried it yet, now is the time - the demo just got better!
I appreciate that youre going to add difficulty modes, that might solve most of my issues. I haven't ever played a stocks game before so it was a little confusing at first. I know buy low sell high etc but year felt a little punishing. I played through twice and both times I ended in mega-debt. Maybe I need to play more cautiously, I didn't like that going to the hospital took a full month or more for recovery--by the time I got out it seemed nearly impossible to overcome the debt. Which, sure, very realistic for where I live now, america, but not the most fun gameplay mechanic. Maybe just not quite as long would be nice? I know you need consequences for failing to care for yourself, but yeah.

I also found that not a single time drinking with friends did their advice pay off--I know it says you're not sure if you believe them, but figure it would work out sometimes. I don't think there were enough opportunities to overcome stress. I never had enough spare money to get any upgrades for comfort, so controlling stress and happiness was relegated to random events. More opportunities or more frequent random events would be more fun in my opinion, even if some were bad. If there isn't significantly more event variety in the full game I think I would get bored pretty quickly, since those were the most interesting moments in the game.

For all my complaining, I did have a lot of fun with the demo. I really like the aesthetic and I like that the palette changes monthly. The music was nice. I was interested enough to still sit and watch the stocks crawl by. I only had one glitch. I was using a controller and it worked perfectly up until the last 2 months of my playthrough, where the cursor disappeared so I had to switch to mouse. Otherwise it worked perfectly. Looking forward to what it's like on full release, and hopefully playing better :winter2019joyfultearsdog:
Heyo! Awesome demo! The sound, look, and gameplay really come together to make an engrossing experience. I can see myself sinking a lot of hours into this.

Noticed a small bug where if you get a part time job and cannot trade on certain days then stock chart prices freeze on those days. Seems odd that the whole world stops buying stocks while you're at work :dssmile:

Also I'm sure you're on the same page here but please disregard anyone demanding real-world technical analysis tools, the minimalist style of gameplay works great as it is and there are real-world simulators out there for serious traders.
On that note though, it would be cool to see something simple like green/red indicators where you've bought/sold on the chart, or on the exchange screen show the average price you've paid for each stock, just to be sure you're turning a profit when you sell.

Looking forward to seeing where this project goes, definitely buying on release day!
I can't figure out how to exit the pachinko minigame. But I found a sweet spot and after buying 30 balls I've got 60000
Start button goes to settings for main game, A button shoots balls, dpad left right turns shooter, no other buttons seem to do anything.
Thought I wanted to cash out at 200, but couldn't figure out how, so I tried shooting 150 and got into a forever winning loop. Just keep on gaining. Is there any way out?
Ah I switched to keyboard mouse and it seems that Esc let me cash out. I'd guess that the gamepad mapping doesn't change from the normal one during pachinko, so it doesn't have cash out mapped. There are a lot of unused buttons, perhaps map it on something unused, like Select

Also I didn't find how to save, quit and exit game in menu. I ended up just using Alt F4

Finished my year one, and it's a pretty cool game, going to watch for release.
It would be nice if there was a chart somewhere where I could see how profitable a company is, the report from assistant isn't updated often enough. It's be nice if it displayed in a different view of the stock chart. Then we can see if it's been trending to making more profits or less. Right now, you can only see the stock price, so you can't tell if you'll make dividends unless you buy some and wait for dividend payout. Even if it just said how much dividend you make per unit of stock it would be nice.

Reminds me of Wall Street Kid on Famicom. I wonder if it would be interesting if there was a girlfriend/wife mechanic, where once you start making more money, you could get a girlfriend that would then ask you to spend money on dates and gifts for her, and would get mad at you if you get too stressed out or sick. But dates also reduce stress.

I was a bit confused by how yen is displayed differently in different parts of the game. Or situationally it displayed differently, like it says 2000,00 in one spot but 2,00 million in another spot. I wasn't always sure how much the event purchases would decrease my total current yen. I'm also unclear what the , mark means in yen. In US dollars we have both , and . marks in currency and anything after a . is cents.
1 cent is worth 1/100 dollar.
Used like $1.65 would be 165 cents
If there aren't any cents, it can be left out, like $20
However , is just a marker to help read big numbers, one is placed every three digits like
$100,000,000,000
But I'm not sure if , in game is like this or . mark

Hope this feedback helps. You can ask if anything I said is unclear. Your game has a genuine nice mood with very good music and I hope it does well.
Τελευταία επεξεργασία από ranozenth; 3 Οκτ 2021, 23:39
TERNOX  [δημιουργός] 4 Οκτ 2021, 3:30 
Thank you all so much for your feedback, it will help a lot.

Αναρτήθηκε αρχικά από ranozenth:
I was a bit confused by how yen is displayed differently in different parts of the game. Or situationally it displayed differently, like it says 2000,00 in one spot but 2,00 million in another spot. I wasn't always sure how much the event purchases would decrease my total current yen. I'm also unclear what the , mark means in yen. In US dollars we have both , and . marks in currency and anything after a . is cents.
1 cent is worth 1/100 dollar.
Used like $1.65 would be 165 cents
If there aren't any cents, it can be left out, like $20
However , is just a marker to help read big numbers, one is placed every three digits like
$100,000,000,000
But I'm not sure if , in game is like this or . mark
Large amounts are reduced for easier reading. As a rule, when your earnings go into millions, there is no point in worrying about small money.


TERNOX  [δημιουργός] 5 Οκτ 2021, 10:21 
Demo version updated again!

As you asked for different things:
- improved gamepad control (you can exit pachinko);
- added a button "exit the game" in game menu,
- the exchange now does not freeze during part-time work;
- the volume of sound and music is changed with the mouse;
- icons "Play" and "Pause" from above are now clickable;
- and many other little things that I have already forgotten...
Game really needs to show Gains/Loss in both percentage and yen, the price you paid initially, etc.

Also would be nice to have things like limits, stop limits, etc.
I enjoyed the game very much I think there's so much potential for it and I'd love to buy the whole game once its released

with that being said I played the game for a bit and then took on that event of a friend starting illegal business when the police got a word of it and I dumped my stocks >> I got fined and despite being cleared of charges I went to jail for one month I think and when I got out it displayed that I had NaN money i couldn't buy anything and when I try to sell some of my stocks I still dont get any money

otherwise love your game can't wait for the full version <3
I really loved the demo! I am excited to see the full release once its ready!

Can you add the ability to see how much you have earned or lost from a stock purchase based on the current price? Like as a percentage?

And it would be neat it the side scrolling graph had a time reference "ruler" on the bottom so you can more easily visualize how much the stock has gone up and down from day to day.

I enjoy the aesthetic effect you are trying to achieve with the scan lines and crt effect / pixelation and I have a feeling it would be easier on the eyes if it was at a higher resolution of the pixel -ation.

I am glad you added the option to remove that effect for now :)

Keep up the great work!
Τελευταία επεξεργασία από Bro-ski; 8 Οκτ 2021, 5:35
Good Demo.

Questions
My main question is how long are we expecting to be able to play in each game? (like to what year will the game ends) if it has end game then will there be sandbox mode?
Next question is will there be other activities in the shareholder meeting other than speech minigame? I know that we can get into director board later on but I'd like to know if there're variety in options in the meeting since it's once a year thing.

The critique part.
I'd like to have gain/loss percentage like in GTA5. I know it'll be hard since we buy and sell all the time and I know on the top of my head that it'll be gain or loss but the ability to know how much I gained or lost would be nice. Maybe a built in note could help so I can note how much I bought and sold.
Stress management feels like a money sink mechanic more than management, some improvement in this area would be great. I suggest that we can choose what to do during weekends or having vacations etc. Current relaxing activity is still random which partly true if it means hanging out with friends but I can also go out drinking alone too. Some game I can get invited almost every week, some game I didn't get invite till I stressed out lmao.

Bugs
-drug deal, It seems that we can get away quite easily or if there're consequences they're not immediate/ in the demo time frame. Also after I got caught my money bugged and become "NaN" which seems to can't get out or rid off.
-Pachinko. When the ball get hit by obstruction too hard to the side, the ball get stuck in the side.

Good work, keep it up.
< >
Εμφάνιση 1-15 από 49 σχόλια
Ανά σελίδα: 1530 50