Hammerwatch II

Hammerwatch II

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NILBOG13 Jun 27, 2023 @ 4:59pm
TAKE STAMINA OUT OF THE GAME.
The Stamina mechanic is so frustrating and unnecessary that it ruined my Ranger experience. there are enemies that group up and do a ton of damage (Spiders) and here I am with no stamina to shoot my arrows which is my MAIN attack as a Ranger.
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Showing 1-15 of 21 comments
agentkido Jun 27, 2023 @ 5:20pm 
youre a ranger, you have a wolf companion, use it.
Dead Jun 28, 2023 @ 7:09am 
It's one of those things but, the Spiders, are actually for a late game content, so yeah, you're pretty much out of tune with both level and equipment.
Last edited by Dead; Jun 28, 2023 @ 7:10am
Sweetbread Dredd Jun 28, 2023 @ 7:51pm 
The ranger takes more nuance now to play effectively. The days of endlessly spamming arrows while kiting enemies are basically over. You have to manage your stamina the same way spellcasters have to manage their mana pool. Use items and food to replenish it. If you shoot your stamina wad before enemies close in on you, you won't have any left to dodge. It will just take practice to learn how to play the new ranger class, as it is more well rounded than the machine gun bow/arrow from previous games.
书半卷 Jun 29, 2023 @ 3:27am 
除了以上说法,还可以制作击杀回复体力的装备以及击中恢复体力的装备
或者对藤蔓使用治疗天赋
In addition to the above statement, you can also create equipment for killing and restoring stamina, as well as equipment for hitting and restoring stamina

Or use healing talents on vines
Shiya64 Jun 29, 2023 @ 7:40am 
Yeah, stamina is annoying.
Toshis8 Jun 29, 2023 @ 8:50am 
Its quite interesting that player has to manage between mana and stamina, i like it. What is your suggestion, make stamina skills use mana instead? Make stamina skills free? Not sure whether you're trolling or serious.
Last edited by Toshis8; Jun 29, 2023 @ 8:52am
Procblocked Jun 30, 2023 @ 6:01pm 
I got sick of the downtime of standing around between pulls with seemingly no drink option to recover resources so I just disabled mana and stamina via console command and it made the game 10x more fun. its early access so there will be a lot of balancing yet to take place but kiting around mobs while oom got old fast.
Senell Jun 30, 2023 @ 6:51pm 
I am enjoying ranger as it is definitely will main it when the game comes out. I did have a little bit of trouble with stamina at first but it gets easier to manage after you put points into dex.
Raikira Jul 1, 2023 @ 2:03am 
Just put down the trap and kite them. Stamina is a good game mechanic and should not be removed, imho.
RAVEN3.8x Jul 1, 2023 @ 1:48pm 
While a wizard can defeat an enemy by simply and barraging with his main attack while keeping his distance,
a ranger's stamina quickly depletes when attacking with a bow, and his attack power is not great,
so I did not feel that there was any advantage to using a ranger.

From the name "ranger," I thought it would be a covert or one-hit-kill type, but in fact it is a middling class that mixes many different types of attack methods.

And I have the impression that the attacks are not much better than those of a wizard, even though the management is more troublesome than that of a wizard.
Last edited by RAVEN3.8x; Jul 1, 2023 @ 1:49pm
Intra Jul 3, 2023 @ 1:21pm 
Originally posted by Sweetbread Dredd:
The ranger takes more nuance now to play effectively. The days of endlessly spamming arrows while kiting enemies are basically over. You have to manage your stamina the same way spellcasters have to manage their mana pool.

...but Wizards don't have to manage their mana pool. Their dodge is stamina based. Their ranged primary attack is free. It's relatively easy to keep mana up and not risk your survival as a Wizard.
Lazy_Lion Jul 4, 2023 @ 1:12am 
absolutely nothing wrong with stamina, invest in the stat, focus on the gear, plan accordingly, make better choices, read abilities before skilling them up and you'll do fine. Level 20 ranger here and I've honestly never even concerned myself with stamina bar at all thus far.
Lazy_Lion Jul 4, 2023 @ 1:24am 
You'll want a bow with the ability that shows as -->''You can summon 1 additional Wolf Companion''. Farming and luck will be factors but I just murdered the Spider Dungeon Boss and boy oh boy was it satisfying.

Here's my current level 20 Ranger build. :steamhappy:
Apprentice skills - Entangle 4/4,Healing Wisp 4/4, Poison Ivy 0/4, Penetrating Vines 3/3
Adept skills - Wolf Companion 5/5, Protective Bond 3/3, Vicious Bites 3/3, Coordinated Attack 0/3, Hunter 1/3, Beastslayer 2/3, Big Game Hunter 3/3 .
RubADuck Jul 7, 2023 @ 11:10am 
Play Wizard and spam auto attack for no cost which is better anyways, they prolly have to buff the ranger after launch. :laughing_yeti:
NILBOG13 Jul 29, 2023 @ 12:31pm 
Originally posted by RAVEN3.8x:
While a wizard can defeat an enemy by simply and barraging with his main attack while keeping his distance,
a ranger's stamina quickly depletes when attacking with a bow, and his attack power is not great,
so I did not feel that there was any advantage to using a ranger.

From the name "ranger," I thought it would be a covert or one-hit-kill type, but in fact it is a middling class that mixes many different types of attack methods.

And I have the impression that the attacks are not much better than those of a wizard, even though the management is more troublesome than that of a wizard.
I dont understand the emphasis on the Ranger melee attack, It's cool but we should be able to rely 100% on Bow.
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Date Posted: Jun 27, 2023 @ 4:59pm
Posts: 21