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It's not even fun to use items in cpu races because stunning them is pointless.
Multiplayer racing is still fun
Also, amazing work here. Pretty much proves what most people already know, but it's interesting af to get some actual numbers for it. Pretty much reaffirms my stance that i'm just straight up done with this game unless they fix the rubber banding.
EDIT: Found it. They said, and I quote:
"One of our goals with Disney Speedstorm is for players to have action-packed races from start to finish and our CPU Racers are programmed with this in mind"
So they're admitting that they're ignoring player skill / level / star rank and just giving CPU's free speed. And some people still argue that it's a bug...
https://twitter.com/SpeedstormGame/status/1661779159272632329?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Etweet
Rubber banding is most likely latency and wifi maybe server hub and connection issues- we cant see ping so who knows how high racers are. Also in offline you need wifi connection to play, same as online and both have the rubber banding all over.
The ai difficulty yes it’s shocking, but not really that bad i can do all the missions i need just have to meet the req level and practice a bit.
I hope s2 chap 1 dont req level 25s i hope its level 10s and all is good, ill hate new players being left out for joining s2, and yes itll be easy for us day 1 players but thats needed.
First race: I tryharded. Played my best. Drifted. Used items. Bumped into enemies. The full package.
Second race: I'll faff about at the start for 40 seconds. Then I'll race to catch up WITHOUT using items until I've reached 7th place. Then it's fair game. Keep in mind that 40 seconds out of my normal time of 1:58 is playing deliberately worse by 33%. That's EXCLUDING my handicap for not using items until I've caught up.
Third race: I'll drive like my grandmother. No drifting. No boosting. No items. No bumping. Nothing. Just plain old need forward and left and right.
The receipts:
https://youtu.be/MzLTnHEmuqc
How much less effort can I show and still win? I can't be arsed to keep testing this out...
I'm not a carpenter either. But if I order a table, and I see the glue dripping down the sides and it wobbles when I nudge it around. I can tell that it's a poorly made product.
I hate it, but this is just how racing games with RPG features will be because no dev is going to make adaptive difficulty AI for racing games that they can finetune without having to resort to cheating. They're happy if the bots can even stay in a lane. It also at least makes some sense, because your skill as a gamer should never overrule what it says on your character sheet for an RPG or otherwise including RPG mechanics is just entirely pointless and superflous *cough* besides for the addictive quality it provides *cough*.
Generally it will be rare across all game genre's to find games where the AI is not blatantly cheating, because of the paradigm shift that developers should not waste time on things the player can't see and understand, since you're not getting paid for results that can't be seen. For example a very common thing in strategy games is that the enemy AI just gets your income, so that at critical points it is an even matchup. Now they could write an AI that can actually adapt over time, but if players can't see it then it is not worth the money in the eye of a lot of product owners. And even if players know about it, it's not like the blatant cheating of the enemy AI has to be a detriment: ie. see the Resident Evil remake. Hell, they even do it in MMORPG's like World of Warcraft or Elder Scrolls Online, just completely feeding you false information while manipulating values to make things more "balanced". The problem with it in Speedstorm is that it is not balanced around some other modes, so you hopelessly get dogpiled when it teleports 5 racers next to you with bombs for days or how way too obvious it is when you see them teleport in front of you because the game thought you weren't looking because of how weird maps with frequent multiple paths are treated.
1-developers should not waste time on things the player can't see and understand, since you're not getting paid for results that can't be seen.
As a business student and family who owns a business, results that we dont publish or want the public to see, we do use very closely it can break or make the business in some extent. For a game, the feedback from reviews and threads is what we players see, and the can make the business lose sales, however what we dont see is player numbers, share price if private, sales profits and certain other things inside the business that is not for public eyes. So i partly agree and disagree with the point devs or business should not focus and waste time on things players or public cant see and understand, as they do get paid for it and that information can make or break you as a business. Alongside that, if you as a player understand all the profits and behind doors things, then we’ll pursue that career you got skill that others dont have. One thing i love is balance sheets or profit loss charts, reading markets ect, all that i love but some look at it and get lost and struggle, its a skill and normal public may not understand it and see it but its vital to focus on- another thing to say that the comment is good but also why i dissagree with it.
What i agree with tho is dont waste time on things that are not vital or needing fixed. Say for example the devs think the xp system for the bp is good, but players hate it- some could argue dont waste time on that, put time into adding maps or racers, or maybe the ai is a issue for players but devs think its good- some argue dont waste time on this now focus on adding maps or racers.
I hope you get back and discuss cause the comment and post was good.
I'm afraid that you hit the nail on the head on this one. You're right.
Normally I'm not much of a racing game type of person. Though when I saw my favourite Disney Princess, Mulan, in a go-kart blasting that annoying Donald Duck off to the side? That's when I decided to make an exception. So I'm afraid I don't have experience with this sort of programming and therefore I feel disappointed beyond measure.
I guess my expectations just didn't line up with the reality in a big way. Could be that my expectations were way off. Could be that the reality is just disappointing. Most likely, it's a bit of both.
You mention that other games have cheating AI too. Sure. I believe that within a heartbeat. They're just more well hidden perhaps? And they don't feel like they cheat for the sake of squeezing extra microtransactions out of me at a later date. Because this game is basically a Mario Kart gacha game with Disney stuff, the way the AI cheats feels... Predatory...
Perhaps 'predatory' is a bit of an overstatement fueled by my inherent frustration at this title and my immeasurable disappointment. Though if I can save as much as 1 person from feeling about this game the way I do by simply not getting it. Then I'm happy.
Now I understand that I'm not doing this for altruistic reasons. I don't want these kinds of games to exist. So I want them to fail as hard as possible. I've put in alot of energy in spreading the word around. Perhaps too much. Probably an amount that will make me seem petty. It is what it is. I'm done with this path.
Thank you for your post, it was a delightful read. Have an award.
I'm a Disney Adult, but I took part int he Closed Beta, so I knew this would be a free-to-play game in the worst ways. I bought the $70 Founder's Pack for two reasons:
1) If I was somehow wrong about the game, or if it somehow got super popular, I didn't want to lock myself out of seasonal characters.
2) If I was right about the game, I would be able to help steer people away. Still money well-spent imo.
So far, it's weird. This game has terrible AI, currency distribution is terrible, and the gacha elements are terrible. So much is terrible, but the assets? The tracks, characters, music, and feel of racing? All great.
I still think people need to steer clear, though.
So far,
I'd say it's an intentional design by the developers so that you get fed up of the grind and spend money once the game goes free to play.
So by your logic, if anyone is doing well, that justifies the AI cheating.
Slow Clap
I gave up on ranked its so bad, they thought they helped us but made it a mess all over, the regulated mode changes are good, 5k points and 10 shards thats great however the ai is a crap show. Now for me, I’ve had trouble and pain with seasonal mode and online cause of ai, however i have managed to get bp finished and so far all rewards from regulated.
When ritz mentioned, the system in general is so bad beyond bad, but the assets tracks, design and the racers are really good. It’s a showcase they want you to pay to progress faster and enjoy the game, but they have to be careful cause who on earth is gonna spent money on every racer, itll be more like 1 main and 1 back up, itll create a mess of one tricks later on.
I hope s2 is good, however i think lots of on line of if good i stay if not im gone.
What we need to happen is this:
1- change currency progression, so its easier to get coins but also nicer system to use them- scrap boxes and go to something else
2- change ai, so its standard at each req level, not if your lower its so hard to win, but when your req level is equally as hard- make it so req level is easy and higher is simple
3- ranked rewards swap with regulated and do new rewards for each rank- so regulated mode will have something like 500k points and same system as now, but resets each season. Ranked should have rewards based upon ranks, so bronze icon, kart skin, racer skin and same for each rank
4- scrap the stupid locks and time locks, just open up the event tab for all season and increase rewards.
5- i know this dont help us whos played since day 1, but would make it nicer- but make a lifetime event where you get all base racers and 10 shards and items to get level 15, even wrenches for all racers to level 15
6- gl stop charging for shards and locking items and start charging for skins and kart skins and maybe icons and music tracks
Feel free to add things but those are key and would make the system beyond good, and also keep the beyond good assets.