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But I cant find a way to show twitch stream in the game, because YouTube video is not live so its like static video (I can show it) but twitch is live and it is constantly updating. Unity Native Player does not Support it.
But I will think about it more.
You can play
twitch:clips
like
https://www.twitch.tv/twitch/clip/SullenDeadMinkStrawBeary-7jDCtjhVco57DmXI?filter=clips&range=7d
https://steamcommunity.com/sharedfiles/filedetails/?id=2427341378
https://steamcommunity.com/sharedfiles/filedetails/?id=2427340125
You had already mentioned:
So for Twitch, in my personal situation, I would have the game running in addition to a third party broadcast software (OBS) which is normally used to Live Stream to Twitch. I would essentially have to capture the screen to combine the two scenes. This is my plan for the gameshow I just mentioned but for the live scene of myself, since I'm in front a green screen, I will try to work the camera movement at the same time (if it's not pre-recorded already) so that it might llook like im behind the desk or in front of the stage, etc.
To help you with development, Twitch uses an RTMP data stream for the video encoding, so if you're able to play URLs, then it will depend if it must be in mp4 format or not but in your video https://www.youtube.com/watch?v=qdhCGRCHsZg&t=60s it's not quite clear. Alternatively, without you needing to incorporate it into the game, OBS has a plugin called virtual webcam which could take any scene you have prepared in advance, and have the system recognize it as a webcam (works great for zoom classes so that you don't need a capture card or 2nd camera to bring the students in.
With that said, perhaps you could do something similar to adding a Twitch Live Stream into the game, and make it report as a image device or virtual webcam, instead of
https://steamcommunity.com/sharedfiles/filedetails/?id=2452342595