Echoes of the Plum Grove

Echoes of the Plum Grove

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StrayCat Aug 23, 2024 @ 10:27am
The good news is......
I married Isabella Whitfield.......

the weird news is.......she stands at the door to all the time.

Why?
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Showing 1-13 of 13 comments
Snowy Sprout Aug 23, 2024 @ 10:43am 
That's just normal when you have the smallest house. When you have a bigger house then family always stands on the staircase.
StrayCat Aug 24, 2024 @ 12:15am 
Ok....another question....we had a son......he is 'quick' and 'dull'.....should he be a student or a farmhand?
Snowy Sprout Aug 24, 2024 @ 2:51am 
I suggest student, unless you really desperately need the farm help.

Farm helpers are... not always easy to control. They keep working until a tool breaks. They don't refill watering cans. They might harvest something you wanted left alone. It might be better to do things yourself in that sense.

But you can option which farm chores they do. Turn on/off their assignments to water, harvest, pull weeds, etc. So it can be useful.

But more importantly, you should consider if this is the body YOU want to inherit. Give him the background to support the skills you hope your next life will have. School keeps him well balanced, but any work outside of school will skew his stats.

Also bear in mind you can apprentice him. Apprenticeships will earn him various skills, but maybe even better it will give you access to the store inventory of whichever boss he works for. That can be very convenient if the boss sells something you need often, or even if they just have a lot of money so they're able to take in trades for you late at night.

Good luck!
Last edited by Snowy Sprout; Aug 24, 2024 @ 2:53am
StrayCat Aug 24, 2024 @ 9:29pm 
Thanks for the advice, Snowy. I'll leave him as a student =)
rapidsfinesse Aug 24, 2024 @ 11:26pm 
Stray cat,
"he is 'quick' and 'dull'" or other traits (as I noticed were playing for my 11 game incarnations and reading all dialogs) affects ONLY the dialogs that other NPC/he will be talk about your son/himself if he become NPC.

His behavier will be the SAME as other NPC in his future occupation and ONLY his hobby will affect where he will love spend his free time - it is inportant if you want to find him when he becomes an important NPC. If his hobby is dancing you can find him in a main square dancing, if fishing he has favorite spot where he will fishing and etc.

If he will become your heir - his traits will affect NOTHING, you will forge his skill by yourself.


If you make him a STUDENT that you will have NOTHING from him, he will be Burden for your family because he will not bring any money or goods for your family - he will be Poor (without money at all) and he will talk to you that he bored and want some job, then he will became adult and leave your family and became some randome occupations that you will not affect at all.

If you play with normal aging and care about your heir from the start then you will have 3-4 kids for your life and this means that your first, second and perhaps third kids will be NPC, not an heir.

It means never make 1 or 2 kids as a STUDENT - make them Aprentice in the most convinient job for you - because they will be important NPC then - and when they are kid they provide you with goods and money and actually help you.

The only case you may want to make your kid a Student when he is your last kid and so he be your heir. And you just want that all his Skills scale will be the same lenth (they will be short and equal skill scale). A Student learns all skill equally - so short equal skill scales.

But actually it is not good to have the skill scale with the equal length when you start a new life. It is much better to have skills like cooking and crafting in a high level from begining so it is better to give your kid to Apprentive to these profesions that make these skill raise - Milliner, Inn keeper, Blacksmith, Animal farmer etc.

So to whom as Apprentice you send your kid will affect in their future skill scales if they become your heir and in their future occupation if he become NPC.

Student means short equal skill scales as your heir and a Poor life as a kid/adult in your family.

Apprentice in rich occupations means raise the skills that relevant to this occupation as your heir and useful as a kid/adult to yout family.

Farmer helper - means only farmer skills raising and no Money or Goods for your family.

So actually Apprentice in rich occupations are always the best option.
Last edited by rapidsfinesse; Aug 27, 2024 @ 12:13am
StrayCat Aug 25, 2024 @ 9:44pm 
Thanks for the information, Rapids.....I let him become an apprentice to the baker...so we'll see how it goes.
Snowy Sprout Aug 26, 2024 @ 3:28pm 
Being a baker is good because it must raise his cooking skills.
I was considering bopping a child around as apprentice to several different jobs, to see how that might affect his outcome. But I'm not far enough along in my game to tell yet.

Keep us updated how your game goes for you, StrayCat!
rapidsfinesse Aug 26, 2024 @ 11:36pm 
For your first year Baker is okay. You can choose everything except Teacher - they are really broke - this is unfair but it is.

In my first years I chose Farmer/Blacksmith/Carpenter a lot - I needed their goods for building house and crafting machine.


A Baker has a drawback - they have little money - 400 coins per day - and flour is expenceve. More profitable is growing wheat and milling flour by yourself. And in your first year you don't need cooking, you need to upgrade your house and build the crafting machines.

An Innkeeper Apprentice increces cooking and social skills and have a lot of money (about 2000 coins per day) and many dishes - you may interesting in that that have BUFF effects (speed, luck, fishing buff, ...) only.

https://echoesoftheplumgrove.wiki.gg/wiki/Buffs_and_Status_Effects

When I had upgraded everething My favoutrite list occupations was for apprentice:

1) Animal farmer - has a lot of money, sells eggs and milk. I need to buy a lot of milk every day for speed coffee (1 milk + 1 coffee bean = speed, I have many coffee trees - if you have no Coffee trees - you don't need milk for now). Farmer skill increces.

2) Innkeeper = buff dishes + a lot of money + cooking and social skills. One drawback - your kid is absent in the evening, because Inn works till late.

3) Milliner = a lot of money, crafting and social skills, very convenient schedule.

4) Butcher - little money (400 coins per day), but can butcher animals- only take it if you have to butcher animals and see their stats.

5) Carpenter = money + crafting skill. (Also sells furniture for decorating your house, but Captain sells more beautiful stuff - it is only when you become rich and want to spend your money for just decorations)

5) Blacksmith = money + crafting skill

6) Farmer = in the begining you need seeds - so Farmers have them.


And send your kids to different Apprentices than your spouse or other kids to have more money for trade, because if you make your kid the same occupation as your spouse/other kid, so you sell your spouse your goods and they have no money for trade in this day, and so does your kid with the same occupation. So if you have different occupations for your family members that means more total money for selling your goods to them.

Last edited by rapidsfinesse; Aug 27, 2024 @ 1:00am
darinka Aug 27, 2024 @ 4:58am 
I'm on the same page with rapids... here.
The game hinted idyllic picture where all your family work together on the farm, but I find a Farmhand to be the least attractive perspective for your children, as they learn from it nothing but farming. I prefer my children to be apprentice, so they gain the most hard-to-master skills like Cooking and Foraging.

But! But. It's your game after all and if you like your child to go to school - do what you like, roleplay as you wish :)
Snowy Sprout Aug 27, 2024 @ 9:22am 
Yeah, it's the roleplay that got me. I can't always do what makes the most sense from a purely me-centered gameplay. In my game I really personalize my characters and think of them as individuals with rights, and I want to give them the best lives I can. For my first son, that meant letting him become a Hunter, even though that is probably the worst option for me, the player.

Okay, I did murder his parents so I could adopt the lad, so "best for the characters" only goes so far. But the point is that once I care, and within game settings, I sometimes play for them, not me.
StrayCat Aug 27, 2024 @ 8:16pm 
Well speaking of roleplay.......I only gave the apprenticeship to my kid because the lady that offered it to me was always very kind to me......I could've held off and chose something else but that, and I didn't really know the ins-and-outs of the game was why I did what I done done. But it's working out so far....he doesn't make much money....and I'm trying to get through to the fall with my farm.

One thing I really wish this game had was a sort option in the inventory. Perhaps it does and I've missed it.....I've been known to be dense at times.
Snowy Sprout Aug 27, 2024 @ 10:01pm 
No, sadly there is not currently an option to sort any inventories in this game.

What I really want is the option to sort the quests, to line them up for which ones expire first. But even that isn't currently available. Maybe in an update, eh?
StrayCat Aug 29, 2024 @ 9:35pm 
Yeah, Snowy....the quest ordering would be great too.

So uh....I noticed my wheat was taking a long.........long......long time to be ready for harvest.
Well....nope....it was ready weeks ago.....I was trying to use my hands rather than my sickle....

What's sad is I remember seeing that on the tutorial page. Yes, I'm a moron.
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Date Posted: Aug 23, 2024 @ 10:27am
Posts: 13