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You can have your spouse or child work for you as a farm helper, but they don't magically water faster, so you're kind of stuck with fields of a certain size.
I think some sort of irrigation pipe from your pond to your garden would be cool, powered by a windmill or something.
There already is; your family. Your spouse and children help on the farm.
I second that, irrigation systems are over 4000 years old. The old kingdom in egypt for example, so it would fit the time period.
I addition why not take some inspiration from similar games like Dinklum and just add a better watering can that waters 3 squares instead of one? Even that would be a huge advantage so that you don't have do waste half of your day watering crops.
Tedious gameplay mechanics aren't rarely a good idea for good sales numbers.
I agree. I don't understand why the devs think clicking and holding down the action button to expand the watering can range/other tool ranges at will is 'outside' the time period. It's a small dev team, though. Maybe they just don't WANT to code it in?
I agree. We can send our children off to be apprenticed to other professions, it would be a nice feature to add the ability to hire apprentice farmers to help out on our own farm.
Rain potion is cheap and easy to make and would be a perfect solution if only it were raining on your farm (like a cloud or something) not the entire town.
As much as I love rainy day music, I want to enjoy sunny weather from time to time :)
Also since we never know the forecast it feels a bit wasteful to use a potion - what if it rains tomorrow anyway?