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(from the preliminary patch notes)
- Ascension milestone increasing Soul earning by 1% per Ascension (up to A#100!!!).
- Soul gained when Ascending increased to 1000 (from 100), apply retroactively which mean a small rain of Soul for everyone.
- Soul trade changed again to cost 750 (down from 1250).
I really hate the function to buy something in the outpost shop for my souls. You need years to buy all in the soul shop, even when you invest real money.
This "feature" should be removed!
we gained soul when ascending?... (A18)
Ironically, i don't have the whole soul shop bought out (mostly, because I would need 3.84e6 more souls to finish). Also have to remember that the rewards for soul costs are 4x a non-soul cost. Sometimes I'll spend 750 souls on expedition tokens or platinum minerals. it's less frequent now. But I don't see too many soul costs per day on average.
@gamer433: It depends on how much you want to invest. At A30 I could drop 1500 and have the whole shop bought, but the majority of them aren't good or evn worth spending money/souls on.
This makes only sense, when you bought most (or all) of the important things in the soul shop.
This is only possible, by playing 100 years or investing a truck full of money.
Code: Daily