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Players aren't expected to get many pets early on.
It took me like 3 days to get the pet out of 3-6 because it was 5 enemies per wave for 200 waves = 1000 enemies with the 10-20 second delay of doing nothing between every batch. I was basically doing my reincarnation runs and once the character hit the limit of how far they could go I'd park them in 3-6, usually overnight or while I was at work (8-12 hours).
I would prefer to get an option for the first 4 skull upgrades (on page 3) to deactivate their bonus (one option for every of this 4, not one option to deactivate all at once).
Pet farming is really pain in the... you know. This options would make it a bit easier.
yea that would be even better, the game already has the functionality to disable the lower health/damage since they reset when you go into a challenge. I'm at 500k out of a million on my 3-5 farm and because I don't have the extinction challenge done yet everything else is dragging on forever, just going to call it and deal with the slower farm so the rest of the game doesn't move at a snail's pace.
It was like 50 enemies for 200 waves (10,000) followed by a 15 second rest and is going to become 1,000 enemies :(
I Wouldnt call farming pets a waste of your time, but your ascensions are going to take much longer, for pets you most likely dont even "need".
I'm only on A2 and was trying to get the pets for the residue bonus, expeditions aren't an option and the downtime reduction is stupid expensive right now, only just got whack score brewing which should help it go faster.