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1. Higher levels completed for reincarnation score (you get 900 extra levels completed for world 1, for example);
2. more worms (this is buffed later so that's it's more than 2x);
3. better drops/bonuses for the difficulty (depends where you are currently at for easy difficulty, I think).
And maybe by the time we finish hard (but it require the next 2 features) it "might" make easy ... useless and leave medium/hard to roam between (but in a way easy will always be good as u can push further, and claim new equipment/bonus earlier)
Loot drops are also higher rating in medium difficulty.
So far I hardly see any reason to move away from easy:
Gear at the highest zone I would farm in medium is way worse than the one I'd get in easy (both for total bonuses and rating).
Upgrades (be it potatoes, skulls or confection) need to be unlocked at every reincarnation. By moving away from easy I'd simply gimp my character.
More worms may be worth once in a while to buy more cows but I can't imagine any other reason.
About drops... that may be a bit more complicated. ATM i am at 2-9 easy and i can also do 2-6 medium. Easy can give me 24k items with 7 bonuses while Hard can give me 19k items with 5 bonuses. Dunno if it changes later, for now, better items are certainly not the reason i should do hard difficulty for.
Also i am still unsure whether the worms will pay off. Recently i unlocked cows and... yea, while i am stuck on easy and getting more claass XPs, skulls and potatoes does not really help, getting more worms could actually help a bit more.
Certainly not true for the stages i am "stuck" in, which are 2-9 easy and 2-6 (or 2-7 is also doable up to some point) hard.
00 on moderate difficulty does not count if they are already done on easy) waves on moderate. So, it does surely increase reincarnation multiplier a bit.
Also, I tend to not push for 200 stages on the last area 9, it's not worth it. Sometimes I get 140-170 and just skip to the next world area 1 and don't even bother coming back later. Ex. 2-9-170 and I die, just skip to 3-1.
Testing was done via 24hr time periods.
Right now I can reach:
3-9-66 on medium
4-1-41 still on medium with a max item rating of 878k.
4-2-37 on easy with a max item 527k.
And with a gap of a single zone, medium is an obvious choice.
Also on medium i am getting certainly less potatoes, less experiences, better items (not better rarity, just better score... oh and less items than on easy so less materials) and more worms.
So in general, higher difficulties are better to farm skulls (especially if you are stuck in 9th zone of the map) and higher zones are better to farm potatoes.
And daamn, that difference is significant.
And it is possible that the pattern of what difficulty is better for what currency is changing over time, because of this:
Which would unlock new strategies for min-maxing which may not be obvious or may not follow specific pattern (like easy is always better for *something*).