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Its very very hard to plan out the 2nd/3rd miner when it's impossible to guess how long it's going to take to run out of resources.
The resource mining rate dwindles rapidly bellow 50% in particular and would like at a minimum something to gauge if it's worth to continue mining or not. I don't even know if you can bottom out and empty out an outpost because i don't want to waste that much unknown time for no returns. As far as i know it's exponential diminishing returns and impossible to reach 0%.
That said, I have few suggestions related to outposts:
1) The upgrade in expedition shop increases quality of starting mineral. But that leads to bunch of outposts with either iron only, or gold/plat only etc. which is horrible.
This can be changed if the upgrade increases chance for follow-up mineral in the outpost instead - so it improves chance of outposts with multiple minerals.
2) Trade center - it would be great, if deals are created based on the current resources player has, to avoid streak of deals that are just impossible to complete.
3) If possible, I would like to be able to turn off/on trading souls for mats.
to hide everything bought
i am at 8-2 easy - item max rating is 1.77e102
in my inventory i see them as 2e102
4.03e102 if i click on them cose of the free enhance
so i have no idea how high compared to the max they are
Also, in the Labor Begone challenges, it should auto-skip to the next area when you reach wave 50 (and wave 60 in area 1-1), since it's pointless to keep going past that.
You could also add a button next to the wave counter that pops up after you reach wave 50 that we can click on to advance to the next stage.
Maybe as an unlock in ascension or a purchase in the automation soul shop.
That, or let me keep % as saved values. So I can simply click it everytime to update the real number instead of having to type "8,33%" again each time. (For my 12 unlocked milk slots)