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The meteor zones disappear when you Extract or when you die and Rez. They're basically just an incentive to go back top the hub for a breather.
You actually CAN bank your Holobytes in the hub, but you have to do it from the loadout menu on the pad. Simply highlight the Holobyte you want to store, click on it/press A to bring up the Holobyte vault, find the one you want to store (it'll be grayed out a bit because it is equipped), and click it. This will unequip it and place it back in your vault for a future run.
Because the upgrade lets you hold one, which is more than zero! :D
I mean, barring the missing graphical options, this is literally what early access is for. You pay the devs to have EARLY access to an unfinished, unbalanced, and unpolished product.
There's far too many enemy " ambushes" and random enemy spawns happening frequently.
They can certainly stand to be toned down some if a player is solo.
I think the meteor zones just keep you pushed out of areas on your current run, if you spend too long on a run it seems more of them appear and you'll be more keen on extracting if you have less access to getting more equipment cached for later runs. They disappear if you extract or die.
Nice to know about Meteor zones, thanks.
Sadly, there is no way through the loadout Menu, or maybe I'm just stupid, to actually just "Unequip" holobytes. Though, I have noticed the UI/HUD bugs out sometimes not showing me certain buttons to be pressed, or stuff needed to unlock things.
But I've tried clicking E, F, Holding down left click, right click, etc, etc. There does not appear to be a way through the loadout, or Vault Menu to unequip your Holobytes.
Also the Meteor Zones should NOT be able to block you out of boss zones. Just did a run, where literally the boss zone that required two prisms was inside a meteor zone....
There should be limitations on where they can spawn. At first I thought it was just the Prisms, which fine, that's totally okay, and would make me want to extract. But it's seemingly random, on top of locations that require keys to open, on top of railguns, items, and weapons. Half ways through the run/difficulty meter, almost everything is blocked off by a Meteor.
Also just got the difficulty gauge maxed out, and enemies dropped non-stop, and sometimes just teleported in front of me without a drop. Thankfully the Extraction Zone shielded them off before they could kill me, but still, that's a bit much for Solo... you end up running, or dying, those are your options at that point, because if at any point you stop, you're surrounded by 50+ enemies.
You have to wait do dodge until you see the little square telegraph that shows up at the barrel of their gun when its time to dodge. And the 3 or 4 part long shot you can either side strafe or ride the hover board to avoid.
I'm not saying the game has perfect telegraphing for every attack. But, this elite kicked my ass and then I figured him out. So, hopefully this helps you.
You actually CAN bank your Holobytes in the hub, but you have to do it from the loadout menu on the pad. Simply highlight the Holobyte you want to store, click on it/press A to bring up the Holobyte vault, find the one you want to store (it'll be grayed out a bit because it is equipped), and click it. This will unequip it and place it back in your vault for a future run.
IDK if your just making stuff up. but this does NOT work. the only way to STORE them would be to buy some from the shop and swap them out. There is no way to empty a slot other than dying
Edit: i dont know how to quote properly
Yeah... turns out I totally misremembered that one from last night. When I logged on tonight to confirm that... it turns out that what I'd done was just buy some trash Holobytes to swap out.
that's okay. Just something they should add into the game. Especially if someone is trying out something new, and doesn't want to buy new chips, and simply gather new ones instead of buying them.