Distant Worlds 2

Distant Worlds 2

Impearion Mar 10, 2022 @ 12:16pm
Fleets automatically attack
My fleets automatically attack an enemy base even tho I set them to manual and the enemy base is on the other side of my home system.

Fleets are set to Manual.
Military attacks are set to Suggest.
The enemy base is not attacking any of my ships, so I don't think the fleet aggros the station cuz of this.
There are also no attacks queued.
Does anybody have a solution to this problem?
Last edited by Impearion; Mar 10, 2022 @ 12:20pm
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Showing 1-9 of 9 comments
ERutins  [developer] Mar 10, 2022 @ 12:22pm 
Your fleet and ship tactical settings are causing that to happen. Adjusting your engagement range there should prevent that. By default they will engage threats within the same system.
Impearion Mar 10, 2022 @ 12:49pm 
Thanks!
Festung Apr 18, 2023 @ 12:54pm 
So to prevent automatic attacks while building a fleet, all the ships in the fleet have to be set on 'never,?
Festung Apr 18, 2023 @ 1:18pm 
There's another problem: I had all the ships on 'Do Not Engage' and then I built another ship to expand one of the fleets and when it was completed all the fleets attacked a pirate location. I even had the game on pause so that the new ship wouldn't trigger the existing ships/fleets but the attack occurred as soon as I changed from Pause to Play.
Nightskies Apr 18, 2023 @ 1:27pm 
Ships in fleets heed Fleet Engagement Range, not their ship setting.
TheMac Apr 18, 2023 @ 1:49pm 
Originally posted by Festung:
So to prevent automatic attacks while building a fleet, all the ships in the fleet have to be set on 'never,?

Yes, this is a real pain as half-built ships will suddenly warp off to attack some freighter that has entered the system, if you have them set to "same system" engagement range while they are being built. I always set them to "never engage" until the entire fleet is built. Then it's hard to remember to reset their engagement range again to whatever you want.

Nightskies has an excellent guide on combat, engagement ranges, etc. - in the guides section.
NoDMoD Apr 18, 2023 @ 10:13pm 
Originally posted by TheMac:
Originally posted by Festung:
So to prevent automatic attacks while building a fleet, all the ships in the fleet have to be set on 'never,?

Yes, this is a real pain as half-built ships will suddenly warp off to attack some freighter that has entered the system, if you have them set to "same system" engagement range while they are being built. I always set them to "never engage" until the entire fleet is built. Then it's hard to remember to reset their engagement range again to whatever you want.

Nightskies has an excellent guide on combat, engagement ranges, etc. - in the guides section.

Just set the attack range to "Nearby", then they will only attack ships in their vicinity.
TheMac Apr 19, 2023 @ 4:25am 
Originally posted by NoDMoD:
Originally posted by TheMac:

Yes, this is a real pain as half-built ships will suddenly warp off to attack some freighter that has entered the system, if you have them set to "same system" engagement range while they are being built. I always set them to "never engage" until the entire fleet is built. Then it's hard to remember to reset their engagement range again to whatever you want.

Nightskies has an excellent guide on combat, engagement ranges, etc. - in the guides section.

Just set the attack range to "Nearby", then they will only attack ships in their vicinity.

The AI still sends freighters to my HW while I'm at war with them, causing ships with no reactor, no crew systems, no weapons, and basically no way to move to leave the building queue never to return, only to craw towards the nearest enemy freighter. Maybe that setting works for you, but my enemies don't bother to tell their freighter captains they are at war and might want to avoid my home system.
NoDMoD Apr 19, 2023 @ 4:32am 
Originally posted by TheMac:
Originally posted by NoDMoD:

Just set the attack range to "Nearby", then they will only attack ships in their vicinity.

The AI still sends freighters to my HW while I'm at war with them, causing ships with no reactor, no crew systems, no weapons, and basically no way to move to leave the building queue never to return, only to craw towards the nearest enemy freighter. Maybe that setting works for you, but my enemies don't bother to tell their freighter captains they are at war and might want to avoid my home system.

That sounds like a bug, my unbuilt ships don't move at all.
Last edited by NoDMoD; Apr 19, 2023 @ 4:32am
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Date Posted: Mar 10, 2022 @ 12:16pm
Posts: 9