Distant Worlds 2

Distant Worlds 2

Trappist Aug 2, 2024 @ 3:25pm
The auto-generated names for planets are a bit boring, they shouldn't be hardcoded
Iltoodeha. Otuak. These names are just meaningless syllable mashes. Not a lot of character. They should be more evocative! Good names make for a much more immersive experience.

Not to mention, damn hard to remember what planet is what when they are all the exact same alphabet paste. You can rename your own, but outside of that, an alien empire may have 23 planets and I can't remember a single one.

Why is this hardcoded? We can change the names of stars through modding, but not planets...
Last edited by Trappist; Aug 3, 2024 @ 1:03am
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Showing 1-11 of 11 comments
Nightskies Aug 2, 2024 @ 5:30pm 
And you can't change the names of stars in game, but can mod them.

lol
Ax4711 Aug 3, 2024 @ 12:35am 
You can try to engineer a prompt for ChatGPT to create 2k+ system names. Maybe it works with a paid account, for me it always fails after ~500 names. Telling it to pull from historical persons, place names etc brings the problem that it can't really work with too many parameters either.
Trappist Aug 3, 2024 @ 12:38am 
Originally posted by Ax4711:
You can try to engineer a prompt for ChatGPT to create 2k+ system names. Maybe it works with a paid account, for me it always fails after ~500 names. Telling it to pull from historical persons, place names etc brings the problem that it can't really work with too many parameters either.

Ha! Don't get me started on chatGPT. Such a useless tool. I just made the names myself. Also, I think you misunderstand: as I said in my post, you can easily edit system names, that isn't the issue. The issue is planet names, which will be 50% the same as system names, and 50% not (due to moons). Therefore, no matter what you do with system names afaik, you will get muddy moon names.
Last edited by Trappist; Aug 3, 2024 @ 12:42am
SgtScum Aug 3, 2024 @ 1:55pm 
There are several popular mods in the workshop that address the op's issues.
Trappist Aug 3, 2024 @ 2:07pm 
Originally posted by SgtScum:
There are several popular mods in the workshop that address the op's issues.

No, there aren't sadly, I checked.
Last edited by Trappist; Aug 3, 2024 @ 5:03pm
SgtScum Aug 3, 2024 @ 3:36pm 
Originally posted by Trappist:
Originally posted by SgtScum:
There are several popular mods in the workshop that address the op's issues.

No, there are not. I checked.

There is not a mod to specifically change only planet names but there is a mod that changes system names and most systems name their planets after the system. This leaves a few planets with odd names which is better than all planets.

https://steamcommunity.com/sharedfiles/filedetails/?id=2941773051
Trappist Aug 3, 2024 @ 3:54pm 
Originally posted by SgtScum:
Originally posted by Trappist:

No, there are not. I checked.

There is not a mod to specifically change only planet names but there is a mod that changes system names and most systems name their planets after the system. This leaves a few planets with odd names which is better than all planets.

https://steamcommunity.com/sharedfiles/filedetails/?id=2941773051

Like I said to Ax4711, I have already created my own version of that mod which I use.

Currently, a sizeable proportion of planets are still given nonsense names, regardless of what you do to systemnames.txt.

Besides, a much cooler system would be to have seperate namelists for systems AND planets/moons, especially one that can differentiate planet IDs so you can have contextual names for different classes of planets.

In essence, devs shouldn't underestimate the powerful effect a good name can have on player immersion and story generation. So, a more robust system for naming astronomical bodies would be a small, easy addition with a surprisingly far-reaching effect.
SgtScum Aug 3, 2024 @ 4:30pm 
I don't disagree. The odd naming conventions especially for the aliens is often immersion breaking but this is after all a very small team effort so I'm sure more important things like balance and expansions and bug fixes get priority listed first over redoing the naming engine.
Trappist Aug 3, 2024 @ 4:33pm 
Originally posted by SgtScum:
I don't disagree. The odd naming conventions especially for the aliens is often immersion breaking but this is after all a very small team effort so I'm sure more important things like balance and expansions and bug fixes get priority listed first over redoing the naming engine.

That's a good point. I try to keep any suggestions or feedback I make limited to smale-scale things that are easy to fix (I've been beating the smaller galaxy drum for a while) with that in mind, because I don't wanna ask them to change core game mechanics to suit my fancies :P

But, conversely, that also makes them less important suggestions.
Ax4711 Aug 4, 2024 @ 7:11am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3302783635

Shameless I know but this thread game me the final push to do it :cozybrawlhalla1:
Last edited by Ax4711; Aug 4, 2024 @ 7:17am
Trappist Aug 4, 2024 @ 7:31am 
Originally posted by Ax4711:
https://steamcommunity.com/sharedfiles/filedetails/?id=3302783635

Shameless I know but this thread game me the final push to do it :cozybrawlhalla1:

Excellent work!
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Date Posted: Aug 2, 2024 @ 3:25pm
Posts: 11