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I'd still love to hear your thoughts on the weapons. Thanks!
The enemy ships are rather weak in comparison with yours so I think you should win quite easily going with either option.
I also wonder why you have so many small phasors rather than bigger ones, the bigger ones are just better as they give you way better point defence for the same weight. The large Phasor have four times the PD potential over the small after compensating for the weight of the weapon system.
Bigger weapons also require less crew but that might or might not matter. But the large Phasor also have a slight weight advantage being 42 weight instead of 48... although I think this is a bug to be honest as there are some other values that are off with the large one such as range not being the same for example.
Thanks for the info, Jorgen. After I made the post, I started thinking about the enemy's preference for armor with weaker shields and thought the Titan blasters might be the better choice.
Thanks for the info about the size and crew requirements for the larger weapons. What I see are blob attacks and I was thinking I'd like my slower ships to be able to hit whatever is around them without having to turn so much. Longer-ranged weapons are usually my preference for the big boys, and this is the first time I'm trying for a faster, big blaster boat.
At least the ones you throw a boarding pod at will have time to reflect on the error of their ways before facing your final judgment!
LOL! BTW, looks like the game might continue. I followed the troubleshooting steps and ended up removing all the fun ship explosions. Graphics are awful compared to what I had before, but the game hasn't crashed in the last 20 min.
https://steamcommunity.com/sharedfiles/filedetails/?id=3257905178
It does appear as though I'm capturing far more ships with the Phaser Cannons than the Titan Blaster.
My goodness, were you ever right. I'm still quite stunned.
https://steamcommunity.com/sharedfiles/filedetails/?id=3257916690