Distant Worlds 2

Distant Worlds 2

TheCr33pur Jan 27, 2024 @ 7:57am
Will 32Gb be enough for 1,500 systems?
I have a pretty good cpu here, the video is not a problem. But wasnt sure if my ram will be enough to handle the 1,500 systems. Though about getting back into this soon.

I havent really gotten into the game yet, other things i had to deal with and want to finish what i have started.

I want play a sandbox galaxy with few opponents. Pirates will be disabled and not sure about the story line, so pretty much disable it. Unless it is worth getting into.

Forgot what specie call, use to have purple border color and now it is red. The one live on volcanic planets, etc.

If i have to i could wait until the 1st of Feb, get a kit that has 64Gb. I dont really want to, but i do need to get back in that case and clean the dust though.
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Showing 1-15 of 17 comments
stax Jan 27, 2024 @ 8:13am 
The game shows you a warning (on the first screen of new game setup) if you choose an option that your computer would struggle with. I have 32Gb myself, and the game does not protest when selecting 1500 stars, so you should be fine.
TheCr33pur Jan 27, 2024 @ 8:37am 
Originally posted by stax:
The game shows you a warning (on the first screen of new game setup) if you choose an option that your computer would struggle with. I have 32Gb myself, and the game does not protest when selecting 1500 stars, so you should be fine.

Good, wasnt sure if i needed to upgrade or get more ram.
Thanks
starbuck310 Jan 27, 2024 @ 2:22pm 
Seems ok to me on 32GB, game on SSD and 4060ti i5
TheCr33pur Jan 28, 2024 @ 12:11am 
Well i have Nvidia RTX 3060ti with 8gb along with i9 11th generation at 3.5Ghz with multi cores. SSD as well. Built this rig last year, from a crappy Dell Pc that was lack of design flaws.
Last edited by TheCr33pur; Jan 28, 2024 @ 12:12am
ZumZoom Jan 28, 2024 @ 7:30am 
From what I know it's more dependant on CPU core count. I have a decent average CPU - ryzen 5600, but it only has 6 cores. I have recently added ram so now I have 32 in total, but game doesn't recommend for me to play on more than 700 stars. I may try 1000, but definitely not higher than that with this CPU.
It may be OK though if playing with very few opponents.
TheCr33pur Jan 28, 2024 @ 8:24am 
8 Cores here, the system is asking for ten cores for 1500 systems. So idk if this is a good idea, could lead alot of crash of lack of memory or ram.

Idk maybe i should stick with 1000 systems instead.
starbuck310 Jan 28, 2024 @ 2:41pm 
Running max everything seeing no slow downs. Few settings toned down as the map was too busy. 14 cores?

Processor 13th Gen Intel(R) Core(TM) i5-13600K 3.50 GHz
Installed RAM 32.0 GB (31.8 GB usable)
System type 64-bit operating system, x64-based processor
Pen and touch No pen or touch input is available for this display
DrPhiloponus Feb 1, 2024 @ 6:44am 
In my experience it's often more fun to play with smaller galaxies, because you need a more focused strategy and it's less "work" to manage.
Ax4711 Feb 1, 2024 @ 10:05am 
Yes, especially with manual play you can't really play large galaxies with detailed control. Eventually there's so much happening at once you have to go half speed or less.

For CPU, I have a fifth-gen i7 with 4c/8t and played successfully 1k stars galaxies up to ~200 colonies. There is only a bit of lag when the mining locations list is visble, otherwise it's perfectly fine. The latest beta has really put a shovel of performance on the fire.

32gb is standard for home systems, with less you'll be swapping out all the time. Memory isn't wasted, disk buffers are good to have.
Last edited by Ax4711; Feb 1, 2024 @ 11:43am
TheCr33pur Feb 1, 2024 @ 2:29pm 
Well i already order some memory kits, so going to push it up to 64GB. Just want to hang out in 1,500 systems. So 8 out of ten cores, not sure how that will go.
starbuck310 Feb 2, 2024 @ 1:33am 
More cores not memory is the way to go
TheCr33pur Feb 2, 2024 @ 2:08am 
Originally posted by starbuck310:
More cores not memory is the way to go

Not just the cores, memory or ram keep of track of everything. If run out of memory, it will crash! Cores on the other hands, keep things rolling, if it get to limit it will slow to crawl, what we call lags or drop in fps.

I didnt realized i needed more cores, only missing two or 8 out of ten. Planning on keeping the story on, disable the victory conditions, with only three or four opponents and rare minor races. On a 1,500 systems!

I will let you know how things goes, might be awhile. Cause i dont play this all day like some of you do lol. Gotta wait until the package arrive, then upgrade the rig.
starbuck310 Feb 2, 2024 @ 4:27am 
32GB will be fine 64GB won’t make much if any difference. 8 to 14 cores will see huge increase
Nitro Feb 2, 2024 @ 4:55am 
I have 128 GB of RAM and since my CPU is only 10 cores, I still get the warning on the largest two galaxy sizes. The cores are the deal breakers.
TheCr33pur Feb 2, 2024 @ 7:32am 
Originally posted by starbuck310:
32GB will be fine 64GB won’t make much if any difference. 8 to 14 cores will see huge increase

Wait a minute you have a i5? yeah that not gonna cut it. The i9 11th generation will blow that i5 out of the water. Cause before i did some upgrade with this rig, i had a i7 10th generation and did alright, but wasnt so great in another game i was playing. Forgot how many cores it has, probably eight. Around that speed, by the time i got i9 11th, 3.5Ghz with 8 cores, it ran really smooth and even good on most games along with the video card i have. I remember having a older machine i use to have, got i5 multi cores (dunno how many) and didnt do well to keep up. Since i kept upgrading and improving over the years, started to make a huge differences.

Spoken to few experts, told me should get extra kick around 12 to 15 percent from i7 10th i had toward i9 11th. Dunno how would react to i5 though, maybe double? idk.

So i should be fine, that 64GB will give extra room for ram, for a long period of time.
Last edited by TheCr33pur; Feb 2, 2024 @ 7:35am
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Date Posted: Jan 27, 2024 @ 7:57am
Posts: 17