Distant Worlds 2

Distant Worlds 2

TheMac Mar 27, 2023 @ 11:31am
What does point defense intercept?
I was watching a popular tuber who is currently doing a series on DW2, and I'm a bit confused since I thought (and I've only seen) point defense going after five things:

1. Small craft - Point defense seem to love targeting small craft
2. Enemy missiles
3. Torpedoes
4. Troop boarding pods
5. Nearest ship or station if none of the first four are within range

Maybe I'm missing something, but this is what I can recall seeing in game.

This tuber is talking about rail gun rounds being intercepted, and I thought he even said beams. Are there other things besides the five that point defense specifically intercepts?
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Showing 1-7 of 7 comments
Dusty_Monk Mar 27, 2023 @ 11:35am 
All weapons can be intercepted. I believe it is only the shield-related PD that will intercept everything.
TheMac Mar 27, 2023 @ 11:39am 
Originally posted by Dusty_Monk:
All weapons can be intercepted. I believe it is only the shield-related PD that will intercept everything.

Thanks. I've seen that one. It's a strange weapon for sure.
Nightskies Mar 27, 2023 @ 11:59am 
This is correct. Only the Blocking Field Generator and its big brother, the Point Shield Generator, can intercept all types of weapons (namely Direct Fire and Full Length Beam). The AI rarely, if ever, uses them.

Missiles, torpedoes, and most area weapons belong to the Seeking weapon type. Any weapons with PD capability can/will shoot those and fighters.
TheMac Mar 27, 2023 @ 12:46pm 
Originally posted by Nightskies:
This is correct. Only the Blocking Field Generator and its big brother, the Point Shield Generator, can intercept all types of weapons (namely Direct Fire and Full Length Beam). The AI rarely, if ever, uses them.

Missiles, torpedoes, and most area weapons belong to the Seeking weapon type. Any weapons with PD capability can/will shoot those and fighters.

Yes, makes more sense, and it what I've seen in the game. I haven't ever seen the AI go after railgun shells. TY. The Blocking Field Generator is an oddball.
jorgen_cab Mar 27, 2023 @ 1:06pm 
Only the Blocking Field and Point Sheilds can target enemy direct fire and beam weapons. Regular PD can only intercept Fighters and Seeking weapons.

You clearly see this if you look at the stats of these modules.

Many weapons beside PD can also shoot at seeking weapons and fighters, but they only target them if there is no ship or base in range to target, so reverse from what intercepting weapon targets.

All these weapons are practically the same, they just have different traits. You generally have a few fire types of weapons which are... direct fire, beam and seeking. You then have behaviour type of weapons such as for example close-in, stand off, intercept, etc...

The Blocking Field for example is a Full Length Beam and Intercept weapon that can target any fire type weapon and fighters.
Last edited by jorgen_cab; Mar 27, 2023 @ 1:11pm
Nightskies Mar 27, 2023 @ 1:13pm 
Originally posted by jorgen_cab:

Better mark this as the answer or else only the Blocking and Point Field can stop direct fire and beam weapons. :D
TheMac Mar 27, 2023 @ 3:43pm 
Thank you both!
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Date Posted: Mar 27, 2023 @ 11:31am
Posts: 7