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I might have to go through every planet I've colonized in the galaxy and manually set to eject bad races for each one of them(?)
I think the colony ship takes the "main" pop of the planet you pick up... so, in my case, even though there were Fish Geckos on the planet, they were on the Lizardmen planet... so then the colony ship just picks up lizardmen, instead of the Fish Geckos.... and then dropped the Lizardmen pop on a Deep Ocean planet... and they decided to only max produce 200M pop and claim their own private beach resort. Which I guess is cool.
I think build location is based on your empires ability to build ships, I think it defaults to the best builder.
Jesus God Thank you sir! Two days...
The only way that would be true in the cases I've seen is if it somehow thought my capital (and only planet with pop in excess of 1k million) that had no build order wasn't a better option than a 50k pop newly settled world that is still trying to build a spaceport because that was the exact choice it made in my most recent attempt. However, since I know it's an issue I just intercept the colonizer before it loads and manually load it at the appropriate planet. I'm sure I still lose out on travel time because it always chooses the most distant world but at least I get the right settlers...
I had a situation where I wanted to colonize a planet forward so i could get access to better systems. It was a desert planet where my Teekans had a suitability of 21, and the dahyuts a -4. I tried multiple things, such as automatically letting the colonyship get filled by colonists, trying to do it manually, etc, but the ship always filled with dahyuts for whatever reason.
It had 50million dahyuts and 17 teekans on board. Literally 17. From a world that had about equal Dahyut and Teekans population. It wouldn't really be a problem if I only had pure worlds, but I didn't since I had a few worlds where the Teekans and Dahyuts had equal suitability, and getting the empire wide bonuses from the different pops is pretty good, so I kept it that way.
The new world was thus first colonized with Dahyuts, at -4 suitability, and was trash, but after a long time my manual pop management did fix it and the passenger ships had eventually resettled all the Dahyuts and replaced the population with Teekans lol. It currently has 34 million Teekans, and is steadily growing.
It's sort of funny that way, however it would safe a lot of time if you could just choose which pop should be loaded on the colony ship if you have worlds with multiple races living on it.