Sport Mode
IzzyFizzyDoo 27 MAY 2022 a las 7:41 a. m.
is this a Boneworks ripoff?
npc's act and look similair to Boneworks and there's even boneworks guns in it, was this game a "Lite" version of boneworks?
Publicado originalmente por Ged:
Publicado originalmente por IzzyFizzyDoo:
you saying that someone like copied all the models and put them on unity assets, i know boneworks made everything in their game 100% because its an official game, thats like minecraft using a fortnite pickaxe and halo ma37, you see what im getting here? im just wondering if someone was able to put it n unity assets because i had no idea you could take models from other games without copyrights or whatever
I will dumb it down a little bit.

For example, say I'm a modeler, and I made a crowbar model. The unity game engine has a store that I can upload my crowbar model to, and charge people money (or not) to download my crowbar model straight into their game.

I have nothing to do with Boneworks, or Sport mode, but the people behind each of these games can pay me money to use my model in their game.

Also I have no idea what you mean by "official game" and how that immediately means that SLZ made all of their assets from scratch.

Also the example you used doesn't work because Minecraft and Fortnite both created their own assets, and never sold them for anyone else to use.
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Mostrando 16-30 de 50 comentarios
IzzyFizzyDoo 26 JUN 2022 a las 4:57 a. m. 
Publicado originalmente por RabidRabbit954:
Publicado originalmente por IzzyFizzyDoo:
nononono im fine with inspiration, they LITERALLY put boneworks items into this game, it's not similair its LITERALLY boneworks stuff just ported to this, i thought that was illegal or sumthing
It's a Unity asset anyone can buy. Boneworks didn't make them.
ik boneworks didnt make it i mean what you said, unity assets, so products from the boneworks universe that exists ina different game
IzzyFizzyDoo 28 JUN 2022 a las 10:46 a. m. 
Publicado originalmente por ur_local_dumbass:
oh mah gawd did anyone teach you about time and unity the guns katana and crowbars ARE UNITY ASSETS eveyone and everyone can use them yknow with your logic they r both ripping off unity plus the original game phisics lab was made before boneworks was probably concived like your seven year old brain just because they have similaritys does'nt mean that they r ripping it off i would even say that boneworks prehaps took inspireation from physics lab, listen just admit that you were wrong you stubborn illiterate onion
youre using "what if" or "maybe" the models in this game including guns and crowbars were made by the boneworks team the boneworks team did not use community assets in their games, they cant do that because theyve made their own universe stress level zero already made duck hunt and others, not a single thing in boneworks was used by a unity asset folder, each model was made by boneworks, i was simply asking why they are in this game because i was curious as to how someone was able to rip the models from boneworks most likely in blender or whatnot and then put it in the game that is all i asked, your insults to me are unnecessary and before you call me an illiterate onion work on your grammar and spelling "oh my gawd"
insults are unecessary and show the impatient and factless argument you really hold.
i asked a very simple question and it keeps being answered the wrong way
Última edición por IzzyFizzyDoo; 28 JUN 2022 a las 10:46 a. m.
ShallowThought 4 SEP 2022 a las 6:01 p. m. 
Publicado originalmente por Liam P.:
The old version, Physics Playground was released before BONEWORKS. Not all physics based vr games with a sandbox mode are BONEWORKS clones.
for example blade and sorcery which came out WAYYY before boneworks was even announced but because of its way smaller dev team where for the first 10 or so updates it was just one guy doing everything but just a few months ago it was officially released
ShallowThought 4 SEP 2022 a las 6:06 p. m. 
Publicado originalmente por IzzyFizzyDoo:
Publicado originalmente por ur_local_dumbass:
oh mah gawd did anyone teach you about time and unity the guns katana and crowbars ARE UNITY ASSETS eveyone and everyone can use them yknow with your logic they r both ripping off unity plus the original game phisics lab was made before boneworks was probably concived like your seven year old brain just because they have similaritys does'nt mean that they r ripping it off i would even say that boneworks prehaps took inspireation from physics lab, listen just admit that you were wrong you stubborn illiterate onion
youre using "what if" or "maybe" the models in this game including guns and crowbars were made by the boneworks team the boneworks team did not use community assets in their games, they cant do that because theyve made their own universe stress level zero already made duck hunt and others, not a single thing in boneworks was used by a unity asset folder, each model was made by boneworks, i was simply asking why they are in this game because i was curious as to how someone was able to rip the models from boneworks most likely in blender or whatnot and then put it in the game that is all i asked, your insults to me are unnecessary and before you call me an illiterate onion work on your grammar and spelling "oh my gawd"
insults are unecessary and show the impatient and factless argument you really hold.
i asked a very simple question and it keeps being answered the wrong way
because ur an idiot boneworks was its own game made by 30 or so people likely just working on AI, npc models, and maps and probably didnt want to have to deal with the weapons so they likely just grabbed something from unity then formatted it to work in their non-unity game
IzzyFizzyDoo 5 SEP 2022 a las 5:18 a. m. 
Publicado originalmente por ShallowThought:
Publicado originalmente por IzzyFizzyDoo:
youre using "what if" or "maybe" the models in this game including guns and crowbars were made by the boneworks team the boneworks team did not use community assets in their games, they cant do that because theyve made their own universe stress level zero already made duck hunt and others, not a single thing in boneworks was used by a unity asset folder, each model was made by boneworks, i was simply asking why they are in this game because i was curious as to how someone was able to rip the models from boneworks most likely in blender or whatnot and then put it in the game that is all i asked, your insults to me are unnecessary and before you call me an illiterate onion work on your grammar and spelling "oh my gawd"
insults are unecessary and show the impatient and factless argument you really hold.
i asked a very simple question and it keeps being answered the wrong way
because ur an idiot boneworks was its own game made by 30 or so people likely just working on AI, npc models, and maps and probably didnt want to have to deal with the weapons so they likely just grabbed something from unity then formatted it to work in their non-unity game
it wasn't likely, it is it's own game.

if boneworks has a sequel coming out, and has an official video game company that happens to be pretty big and also made duck season reboot that's story ties to boneworks, why would such a sophisticated and skilled entertainment company get a gun from freakin unity assets?
they obviously made their own weapons because if they got a gun from unity assets that wouldnt tie to their own game and it literally wouldnt make any sense lore wise or in general, they even show the guns they were working on in the boneworks trailer in 2019.

highly unnecessary to call me an idiot and not even think of the most blatant detail boneworks shows, that's like apex legends using a unity assets ak-47, it makes no sense.

a big game company has to have everything in it's entirety to be 100% canonized and developed by the team, otherwise copyrights and legal battles could and would happen.
and if boneworks team could make the most sophisticated physics game of 2019 why in the world would the be like "yeah uh dave, just go on unity assets and gimme that eder22"
they're not a small indie dev team they know how to make something as simple as a weapon, my baby brother could do that in Scratch IO and Ms paint.

Now after some time before anyone has replied I came to realize Boneworks in game models (guns, items, playermodels) are rippable from the game for sketchfab or some model app. so the dev for this game just did that, which is fine because this game is a sandbox not a legit huge game and that's fine, beforehand though i thought it was a boneworks ripoff but in fact it's a boneworks inspired game WITH someof it's items, which is cool and a good start for an indie developer to start a game making career.
IzzyFizzyDoo 5 SEP 2022 a las 5:19 a. m. 
now i hope you guys understand or do i have to type another 600 words to clarify things?
PezznaCezzna172 9 SEP 2022 a las 6:48 a. m. 
Publicado originalmente por IzzyFizzyDoo:
now i hope you guys understand or do i have to type another 600 words to clarify things?
please dont
IzzyFizzyDoo 9 SEP 2022 a las 6:53 a. m. 
Publicado originalmente por PezznaCezzna172:
Publicado originalmente por IzzyFizzyDoo:
now i hope you guys understand or do i have to type another 600 words to clarify things?
please dont
i love how nobody is responding with an actual answer because they cant find anything to use against the words i chose for this approach, and just replies with something sarcastic, but you're right i am typing quite a bit
IzzyFizzyDoo 9 SEP 2022 a las 6:57 a. m. 
i only made this for a question and it was answered, a innocent question got a little heated but generally im satisfied with the results.
Ged 26 SEP 2022 a las 8:01 p. m. 
Publicado originalmente por IzzyFizzyDoo:
i love how nobody is responding with an actual answer because they cant find anything to use against the words i chose for this approach, and just replies with something sarcastic, but you're right i am typing quite a bit
Here, I'll give you an actual answer.

The items you're referring to are not "Boneworks items" they are unity assets created by someone entirely disconnected from both Boneworks, and Sport Mode.

It's not a rip off, because Stress Level Zero didn't create the assets, or physics-based game play in general.

While they play similarly, they are each their own game. No rip-off to be seen.
IzzyFizzyDoo 27 SEP 2022 a las 6:56 a. m. 
Publicado originalmente por Ged:
Publicado originalmente por IzzyFizzyDoo:
i love how nobody is responding with an actual answer because they cant find anything to use against the words i chose for this approach, and just replies with something sarcastic, but you're right i am typing quite a bit
Here, I'll give you an actual answer.

The items you're referring to are not "Boneworks items" they are unity assets created by someone entirely disconnected from both Boneworks, and Sport Mode.

It's not a rip off, because Stress Level Zero didn't create the assets, or physics-based game play in general.

While they play similarly, they are each their own game. No rip-off to be seen.
you saying that someone like copied all the models and put them on unity assets, i know boneworks made everything in their game 100% because its an official game, thats like minecraft using a fortnite pickaxe and halo ma37, you see what im getting here? im just wondering if someone was able to put it n unity assets because i had no idea you could take models from other games without copyrights or whatever
El autor de este hilo ha indicado que esta publicación responde al tema original.
Ged 27 SEP 2022 a las 9:01 a. m. 
Publicado originalmente por IzzyFizzyDoo:
you saying that someone like copied all the models and put them on unity assets, i know boneworks made everything in their game 100% because its an official game, thats like minecraft using a fortnite pickaxe and halo ma37, you see what im getting here? im just wondering if someone was able to put it n unity assets because i had no idea you could take models from other games without copyrights or whatever
I will dumb it down a little bit.

For example, say I'm a modeler, and I made a crowbar model. The unity game engine has a store that I can upload my crowbar model to, and charge people money (or not) to download my crowbar model straight into their game.

I have nothing to do with Boneworks, or Sport mode, but the people behind each of these games can pay me money to use my model in their game.

Also I have no idea what you mean by "official game" and how that immediately means that SLZ made all of their assets from scratch.

Also the example you used doesn't work because Minecraft and Fortnite both created their own assets, and never sold them for anyone else to use.
IzzyFizzyDoo 27 SEP 2022 a las 9:16 a. m. 
Publicado originalmente por Ged:
Publicado originalmente por IzzyFizzyDoo:
you saying that someone like copied all the models and put them on unity assets, i know boneworks made everything in their game 100% because its an official game, thats like minecraft using a fortnite pickaxe and halo ma37, you see what im getting here? im just wondering if someone was able to put it n unity assets because i had no idea you could take models from other games without copyrights or whatever
I will dumb it down a little bit.

For example, say I'm a modeler, and I made a crowbar model. The unity game engine has a store that I can upload my crowbar model to, and charge people money (or not) to download my crowbar model straight into their game.

I have nothing to do with Boneworks, or Sport mode, but the people behind each of these games can pay me money to use my model in their game.

Also I have no idea what you mean by "official game" and how that immediately means that SLZ made all of their assets from scratch.

Also the example you used doesn't work because Minecraft and Fortnite both created their own assets, and never sold them for anyone else to use.
ohhh thats what i was wondering you never mentioned that they sold their assets, if i knew that in the first place i woulda been gone lol, thanks for saying that i was so confused
IzzyFizzyDoo 27 SEP 2022 a las 9:18 a. m. 
i didint know SLZ sold their assets, because they made them themselves not from unity stuff, but i had no idea they sold the to unity assets rather than people thinking they took their models FROM unity assets, now i understand
Ged 27 SEP 2022 a las 10:22 a. m. 
Publicado originalmente por IzzyFizzyDoo:
i didint know SLZ sold their assets, because they made them themselves not from unity stuff, but i had no idea they sold the to unity assets rather than people thinking they took their models FROM unity assets, now i understand
You're not understanding me. Around 80% of the assets used in the game Boneworks are NOT the intellectual property of SLZ. They purchased their assets from 3rd party sources, and implemented them into their game. This is not illegal or uncommon.

Again, let me repeat, MOST OF THE ASSETS USED IN BONEWORKS WERE NOT CREATED BY SLZ.

SLZ likely purchased some of the same assets that Sport Mode purchased, especially considering that they were making similar games.
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