Digimon World: Next Order

Digimon World: Next Order

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Jazneo Feb 22, 2023 @ 2:07pm
Beginner mode
I think digimon have longer life span lol
my digimon i start the game still alive
https://steamcommunity.com/sharedfiles/filedetails/?id=2937387993
Last edited by Jazneo; Feb 22, 2023 @ 2:12pm
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Showing 1-9 of 9 comments
Ranko Feb 22, 2023 @ 2:19pm 
It says they're only 8, so that matches up with what they should be alive at if its the same as the ps4 version. The only way they'd pass sooner is with care mistakes.
きょすけ Feb 22, 2023 @ 2:58pm 
Originally posted by Ranko:
It says they're only 8, so that matches up with what they should be alive at if its the same as the ps4 version. The only way they'd pass sooner is with care mistakes.

Wait, doesn't training shorten by a big chunk lifespan? At least world 1 and re digitize/coded did...
dr46onfusion Feb 22, 2023 @ 2:58pm 
This game is a huge grind to keep your digimon alive so you can complete the next content before they pass away, then repeat the grind to keep them competent for the next rush to the next boss. LOL!

Basically start at lv1, grind to lv10 to beat a boss, digimon passed away. 10 hours spent already.

Restarted at lv1, grind to lv20 to beat a boss, your digimon passed away again. Another 5 hours spent.

Oh lv30 regions are way too hard to train up quickly. Oh training your digimon brutally will whittle it's age away.

Etc.

I remember years ago I spend more time running away from enemies than fighting them because it was such a pain.
Last edited by dr46onfusion; Feb 22, 2023 @ 3:00pm
Crazyeyes Feb 24, 2023 @ 2:44am 
Originally posted by Kai:
This game is a huge grind to keep your digimon alive so you can complete the next content before they pass away, then repeat the grind to keep them competent for the next rush to the next boss. LOL!

Basically start at lv1, grind to lv10 to beat a boss, digimon passed away. 10 hours spent already.

Restarted at lv1, grind to lv20 to beat a boss, your digimon passed away again. Another 5 hours spent.

Oh lv30 regions are way too hard to train up quickly. Oh training your digimon brutally will whittle it's age away.

Etc.

I remember years ago I spend more time running away from enemies than fighting them because it was such a pain.
Not entirely correct. U don't go back down to complete base stats. The higher unget your stats the higher your next gen will start to an extent. But u don't have to do the full grind from the beginning. It caps eventually but I'm prittys sure that cap is quite high still a grind tho 🤣
archmag Feb 24, 2023 @ 6:06am 
Originally posted by きょすけ:
Wait, doesn't training shorten by a big chunk lifespan? At least world 1 and re digitize/coded did...
Based on info in game unless you overtrain them until they become sick it shouldn't affect their Life. So just rest when their fatigue is above 50%.

I trained a lot on my first two digimons (maxed exp on all 6 training facilities without being able to upgrade them yet) and they lived for 15 days both and got up to Ultimate rank. I don't know if it is a lot or not because I didn't play this game previously. On my 2nd generation one digimon died after just 10 days while 2nd one survived for a few more. First one died earlier because he had difficult requirements to progress to the next Digivolution and got only to Champion. Based on info in game each Digivolution adds some Life so it resulted in him having lower total Life.

Currently I am at 3rd generation with one 12 days old Mega and one 7 days old Ultimate. It feels like there is plenty of time to train and if they desync the lower rank digimon trains much faster (both in training and in fights).

There are also some abilities in Basic skill tab which increase both base Life and Life gained per Digivolution. I didn't take those yet specifically to rotate faster through generations to check all digimons and their requirements.

Based on my very limited experience (3 dead ultimates and 1 champion) my theory is that without being sick or hurt Champions have 10 days to live (total since the beginning of generation, not since they became the Champion), Ultimates - 15 days. As the game is very old I am sure there is an actual info on how life is calculated somewhere around but I don't want to look for it yet to not spoil things.
Dodowingster Feb 24, 2023 @ 6:14am 
Originally posted by きょすけ:
Originally posted by Ranko:
It says they're only 8, so that matches up with what they should be alive at if its the same as the ps4 version. The only way they'd pass sooner is with care mistakes.

Wait, doesn't training shorten by a big chunk lifespan? At least world 1 and re digitize/coded did...

Supposedly it depends on your Digimon's Discipline and Happiness as well. A discipline digimon dies faster cuz they are depressed but listens to you like a king, a happy digimon will live longer cuz they are happy but are spoiled brat bnut thats on World 1 so unsure if tis still applies in DW:NO
Last edited by Dodowingster; Feb 24, 2023 @ 6:15am
DigitalBlizzNX Feb 24, 2023 @ 6:25am 
Originally posted by Dodowingster:
Originally posted by きょすけ:

Wait, doesn't training shorten by a big chunk lifespan? At least world 1 and re digitize/coded did...

Supposedly it depends on your Digimon's Discipline and Happiness as well. A discipline digimon dies faster cuz they are depressed but listens to you like a king, a happy digimon will live longer cuz they are happy but are spoiled brat bnut thats on World 1 so unsure if tis still applies in DW:NO
Happiness affects lifespan in World 1 but not discipline. Used to think the same but I always have max in that game and they live to 18-19 as they would with no discipline... but in any case, neither affect lifespan in this game. Only the life tree Tamer skills and digivolution level affect it prior to getting life boosting potential later on in the game.

Age 8 for an ultimate isn't anything special given they can't even digivolve to mega until age 11. Without the life boosting tree, your first generation of ultimates if they don't digivolve to mega should live until 16 regardless of difficulty. It has no effect on lifespan.
きょすけ Feb 24, 2023 @ 9:07am 
Originally posted by archmag:
Based on info in game unless you overtrain them until they become sick it shouldn't affect their Life. So just rest when their fatigue is above 50%.

I trained a lot on my first two digimons (maxed exp on all 6 training facilities without being able to upgrade them yet) and they lived for 15 days both and got up to Ultimate rank. I don't know if it is a lot or not because I didn't play this game previously. On my 2nd generation one digimon died after just 10 days while 2nd one survived for a few more. First one died earlier because he had difficult requirements to progress to the next Digivolution and got only to Champion. Based on info in game each Digivolution adds some Life so it resulted in him having lower total Life.

Currently I am at 3rd generation with one 12 days old Mega and one 7 days old Ultimate. It feels like there is plenty of time to train and if they desync the lower rank digimon trains much faster (both in training and in fights).

There are also some abilities in Basic skill tab which increase both base Life and Life gained per Digivolution. I didn't take those yet specifically to rotate faster through generations to check all digimons and their requirements.

Based on my very limited experience (3 dead ultimates and 1 champion) my theory is that without being sick or hurt Champions have 10 days to live (total since the beginning of generation, not since they became the Champion), Ultimates - 15 days. As the game is very old I am sure there is an actual info on how life is calculated somewhere around but I don't want to look for it yet to not spoil things.

Yeah I do remember most of it, but as you said, I don't know what really applies in this entrty. Thanks for the reminder though!



Originally posted by Dodowingster:
Supposedly it depends on your Digimon's Discipline and Happiness as well. A discipline digimon dies faster cuz they are depressed but listens to you like a king, a happy digimon will live longer cuz they are happy but are spoiled brat bnut thats on World 1 so unsure if tis still applies in DW:NO

Men I did forget that, albeit I believe in decode I maxed out a stat which allowed you to order attacks...? My memories are a bit fuzzy though.


Originally posted by DigitalBlizzNX:
Happiness affects lifespan in World 1 but not discipline. Used to think the same but I always have max in that game and they live to 18-19 as they would with no discipline... but in any case, neither affect lifespan in this game. Only the life tree Tamer skills and digivolution level affect it prior to getting life boosting potential later on in the game.

Age 8 for an ultimate isn't anything special given they can't even digivolve to mega until age 11. Without the life boosting tree, your first generation of ultimates if they don't digivolve to mega should live until 16 regardless of difficulty. It has no effect on lifespan.

So happiness and discipline have no advantages/disadvantages lifespan wise, is that correct? And what about training? Should I still be aware about how much I need to train them?
My main gripe with the previous entries was that stat gain was abysmal in fights so from mid to late game I just went full gym in order to fight bosses, and this was a very boring cycle, since my mons would die after a few days.
SinCronus Feb 24, 2023 @ 9:38am 
Originally posted by Kai:
This game is a huge grind to keep your digimon alive so you can complete the next content before they pass away, then repeat the grind to keep them competent for the next rush to the next boss. LOL!

Basically start at lv1, grind to lv10 to beat a boss, digimon passed away. 10 hours spent already.

Restarted at lv1, grind to lv20 to beat a boss, your digimon passed away again. Another 5 hours spent.

Oh lv30 regions are way too hard to train up quickly. Oh training your digimon brutally will whittle it's age away.

Etc.

I remember years ago I spend more time running away from enemies than fighting them because it was such a pain.

The way you phrased this makes it almost sound like a roguelike lol. The recent generation of roguelikes I have played have a feature where once you die in your first run, you can purchase bonuses/items to make the second run easier. Then when you die in the second run, you can purchase more to make the third run easier and so on until you reach a point where you can clear the game comfortably (older roguelikes don't have such conveniences).

The World games get easier the more you rebirth so it's kind of a roguelike-lite IMO.

As for your issue, I would say it gets easier once you get the gameplay loop and are a few generations in. By generation 5th or 6th with many of the town features unlocked and the good tamer skills, I find it is very difficult to lose/die against even bosses and my Digimon dont die as much as I want (I want to use some other Digimon and fill the Field Guide). I have to purposefully try to kill them lol.

So, just hang on till then! Even if your first few generations die too quickly, you will soon reach a point where you want them to die early.
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Date Posted: Feb 22, 2023 @ 2:07pm
Posts: 9