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Lampros Nov 17, 2024 @ 4:15pm
Boss killer builds?
Post them, please. I am so afraid to tackle them, even though I've just hit level 9 and should be able to tackle at least the Tiltren one (I think?). They have soooo much HPs! How can I burn those HPs down quickly - preferable on turn one?
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Showing 1-14 of 14 comments
Spawnling Nov 17, 2024 @ 5:36pm 
Each boss has their own mechanic.
Tiltren Champion it's best to start with an archer an slow him down. The champion can't be engaged in melee, so you can hit and run.

Then the battle goes something like this:
Start: Boss will Mark the closest target
Archer uses slowdown and moves away
--Boss will move to the marked target and perpare an attack
Marked taget can attack the boss and move away
-- Boss attacks and marks a new closest target
your turn
-- Boss pattern repeats

So you hit and run. If you get hit use a shield with protection (-70% damage) and taunt the boss during your turn (-50% damage) to minimize damage.
Last edited by Spawnling; Nov 17, 2024 @ 5:38pm
Lampros Nov 17, 2024 @ 5:47pm 
Originally posted by Spawnling:
Each boss has their own mechanic.
Tiltren Champion it's best to start with an archer an slow him down. The champion can't be engaged in melee, so you can hit and run.

Then the battle goes something like this:
Start: Boss will Mark the closest target
Archer uses slowdown and moves away
--Boss will move to the marked target and perpare an attack
Marked taget can attack the boss and move away
-- Boss attacks and marks a new closest target
your turn
-- Boss pattern repeats

So you hit and run. If you get hit use a shield with protection (-70% damage) and taunt the boss during your turn (-50% damage) to minimize damage.

What about the other bosses?

I am looking for a build that burns down bosses quickly. Pugilist with the ultimate level 12 ability and then what else? Maybe Cutthroat ultimate level 12 ability that gives him effectively 2 turns?
Spawnling Nov 17, 2024 @ 5:56pm 
Originally posted by Lampros:
Originally posted by Spawnling:
Each boss has their own mechanic.
Tiltren Champion it's best to start with an archer an slow him down. The champion can't be engaged in melee, so you can hit and run.

Then the battle goes something like this:
Start: Boss will Mark the closest target
Archer uses slowdown and moves away
--Boss will move to the marked target and perpare an attack
Marked taget can attack the boss and move away
-- Boss attacks and marks a new closest target
your turn
-- Boss pattern repeats

So you hit and run. If you get hit use a shield with protection (-70% damage) and taunt the boss during your turn (-50% damage) to minimize damage.

What about the other bosses?

I am looking for a build that burns down bosses quickly. Pugilist with the ultimate level 12 ability and then what else? Maybe Cutthroat ultimate level 12 ability that gives him effectively 2 turns?
Once you are level 12 pugilist with bleeding oil will delete any boss.
15 hits, each hit 50% chance to remove 10% max HP + attacks from the weapon etc.

But you don't need to overkill them. Most of them can be taken down by a mix of area damage and single target damage, some like Matthias Lund (Tiltren) have their gimmick mechanic to play around with.

The one in Arthes gains damage reduction for each animal you kill and bonus damage for each animal alive. Never bothered me, I just killed everything and then him.

Vertruse has a big AoE and deals damage to everyone hit at the end of their turn, but slowdown + tanks do tank stuff + damage dealer deal damage is enough.

I think the one in Drombach can't be hit as long as his goons are alive and you need to surround him

Grinmeer targets the weakest merc in range.

Ludern summons zombies for each hit, but if you hit hard enough the zombies never get to act. (I think you have 2 turns to kill her)

Belerion is annoying as he'll try to push you off the ship, but enough damage and movement to avoid bad positioning solves the problem.
Last edited by Spawnling; Nov 17, 2024 @ 5:58pm
Lampros Nov 17, 2024 @ 6:02pm 
Originally posted by Spawnling:
Originally posted by Lampros:

What about the other bosses?

I am looking for a build that burns down bosses quickly. Pugilist with the ultimate level 12 ability and then what else? Maybe Cutthroat ultimate level 12 ability that gives him effectively 2 turns?
Once you are level 12 pugilist with bleeding oil will delete any boss.
15 hits, each hit 50% chance to remove 10% max HP + attacks from the weapon etc.

But you don't need to overkill them. Most of them can be taken down by a mix of area damage and single target damage, some like Matthias Lund (Tiltren) have their gimmick mechanic to play around with.

The one in Arthes gains damage reduction for each animal you kill and bonus damage for each animal alive. Never bothered me, I just killed everything and then him.

Vertruse has a big AoE and deals damage to everyone hit at the end of their turn, but slowdown + tanks do tank stuff + damage dealer deal damage is enough.

I think the one in Drombach can't be hit as long as his goons are alive and you need to surround him

Grinmeer targets the weakest merc in range.

Ludern summons zombies for each hit, but if you hit hard enough the zombies never get to act. (I think you have 2 turns to kill her)

Belerion is annoying as he'll try to push you off the ship, but enough damage and movement to avoid bad positioning solves the problem.

So if I want to have a single dude who can burn a boss in a turn, then it's Pugilist and no other option?
Spawnling Nov 17, 2024 @ 6:09pm 
Originally posted by Lampros:
So if I want to have a single dude who can burn a boss in a turn, then it's Pugilist and no other option?
The Fighter (Swordman) reduces guard to 0
Ranger's lvl 5 Instinctive Throw + Brave Oil deals a good amount of damage
Archer's Recoil Shot's Slowdown will let you control enemies
An Executioner helps thinning out groups

A pugilist starts being useful late game, the others are already useful and enough to take down the champions if used correctly.

Save before boss fights, you need to know their moves. (Edit: and right click on them, read ALL their abilities)
Or you wait till level 12 and use a pugilist to delete them before they can act -.- (except the champion in drombach, he'll evade you until you kill all goons and surround him)
Last edited by Spawnling; Nov 17, 2024 @ 6:10pm
Lampros Nov 17, 2024 @ 6:27pm 
Originally posted by Spawnling:
Originally posted by Lampros:
So if I want to have a single dude who can burn a boss in a turn, then it's Pugilist and no other option?
The Fighter (Swordman) reduces guard to 0
Ranger's lvl 5 Instinctive Throw + Brave Oil deals a good amount of damage
Archer's Recoil Shot's Slowdown will let you control enemies
An Executioner helps thinning out groups

A pugilist starts being useful late game, the others are already useful and enough to take down the champions if used correctly.

Save before boss fights, you need to know their moves. (Edit: and right click on them, read ALL their abilities)
Or you wait till level 12 and use a pugilist to delete them before they can act -.- (except the champion in drombach, he'll evade you until you kill all goons and surround him)

So only Pugilists can solo bosses; the rest of the guys have to work together? ;)

How is Cutthroat damage with Decisive Maneuver though? He gets 2 turns.
Spawnling Nov 17, 2024 @ 6:44pm 
Originally posted by Lampros:
Originally posted by Spawnling:
The Fighter (Swordman) reduces guard to 0
Ranger's lvl 5 Instinctive Throw + Brave Oil deals a good amount of damage
Archer's Recoil Shot's Slowdown will let you control enemies
An Executioner helps thinning out groups

A pugilist starts being useful late game, the others are already useful and enough to take down the champions if used correctly.

Save before boss fights, you need to know their moves. (Edit: and right click on them, read ALL their abilities)
Or you wait till level 12 and use a pugilist to delete them before they can act -.- (except the champion in drombach, he'll evade you until you kill all goons and surround him)

So only Pugilists can solo bosses; the rest of the guys have to work together? ;)

How is Cutthroat damage with Decisive Maneuver though? He gets 2 turns.
Dunno, never tried it/needed it. ^^
Lampros Nov 17, 2024 @ 6:48pm 
Originally posted by Spawnling:
Originally posted by Lampros:

So only Pugilists can solo bosses; the rest of the guys have to work together? ;)

How is Cutthroat damage with Decisive Maneuver though? He gets 2 turns.
Dunno, never tried it/needed it. ^^

I am too stupid to pull of a team work boss kills; I need a one-button solution like the Pugilist. But I didn't recruit one yet, and I don't want to level one from way behind. Maybe I will recruit one after I get the training dummy. Ugh ;(
Stardustfire Nov 17, 2024 @ 9:53pm 
exept the speer guy (he forced me to retreat because of his focusing) i say most arena champs are harder than region champs
Lampros Nov 18, 2024 @ 2:23am 
Originally posted by Stardustfire:
exept the speer guy (he forced me to retreat because of his focusing) i say most arena champs are harder than region champs

So I can't do it till I am max level anyways?
Spawnling Nov 18, 2024 @ 4:32am 
Originally posted by Lampros:
Originally posted by Stardustfire:
exept the speer guy (he forced me to retreat because of his focusing) i say most arena champs are harder than region champs

So I can't do it till I am max level anyways?
Just kill them, they look more intimidating than they really are. The game has a save function, so you lose nothing,
Spawnling Nov 18, 2024 @ 1:55pm 
Thought you might be interested. I added a page to the wiki with the oils and their locations:
https://wartales.fandom.com/wiki/Apothecary_Table
Lampros Nov 18, 2024 @ 2:35pm 
Originally posted by Spawnling:
Thought you might be interested. I added a page to the wiki with the oils and their locations:
https://wartales.fandom.com/wiki/Apothecary_Table

Thank you, friend - that will be invaluable!
Tlewnipla Nov 18, 2024 @ 10:30pm 
Originally posted by Lampros:
Originally posted by Stardustfire:
exept the speer guy (he forced me to retreat because of his focusing) i say most arena champs are harder than region champs

So I can't do it till I am max level anyways?
I have just killed Lund in Tiltren with a lvl 3 party (adaptive mode). I got hit once, he did not survive turn one. You overthink the bosses too much, most of them are quite easy.
Last edited by Tlewnipla; Nov 18, 2024 @ 10:33pm
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Date Posted: Nov 17, 2024 @ 4:15pm
Posts: 14