Wartales

Wartales

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kongkim Nov 17, 2024 @ 4:30am
Archers hit allies - Use aim?
So i have 2 archers in my party and often there are a change to hit my team mates as they are in melee combat.

Someone in a reddit post talked about using Aim Support that cost 1 valor to buypass this?
But i have not seen any Aim Supoort skill that do that?

What skill is he refering to and are there other ways to shoot pass teammates in melee?
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mrak20105 Nov 17, 2024 @ 4:52am 
Additional skills, which are singular, were given to companions, when generating a team, can be bought and used ALL, for each companion. Additional skills are sold in the form of books, at the Brotherhood Polygon. To minimize friendly fire, you can use bows with a ballistic trajectory - Fire Arrow, Alazar Bow, Pirate Bow, Iherian Guard Bow.
kongkim Nov 17, 2024 @ 5:10am 
Originally posted by mrak20105:
Additional skills, which are singular, were given to companions, when generating a team, can be bought and used ALL, for each companion. Additional skills are sold in the form of books, at the Brotherhood Polygon. To minimize friendly fire, you can use bows with a ballistic trajectory - Fire Arrow, Alazar Bow, Pirate Bow, Iherian Guard Bow.
Okay thx, but are there any of the skill books that help minimize friendly fire? Or only the bows you mention?
mrak20105 Nov 17, 2024 @ 5:50am 
Originally posted by kongkim:
Originally posted by mrak20105:
Additional skills, which are singular, were given to companions, when generating a team, can be bought and used ALL, for each companion. Additional skills are sold in the form of books, at the Brotherhood Polygon. To minimize friendly fire, you can use bows with a ballistic trajectory - Fire Arrow, Alazar Bow, Pirate Bow, Iherian Guard Bow.
Okay thx, but are there any of the skill books that help minimize friendly fire? Or only the bows you mention?
In Marheim, there is an oil that is applied to the archer's weapon. It allows you to avoid friendly fire. But it can still ruin the relationship. When shooting a bow, your archer, having come close to a comrade, can shoot from behind his back. When in doubt about the shot, hover over the archer's target and you will see the percentage of successful hit.
kongkim Nov 17, 2024 @ 6:14am 
Originally posted by mrak20105:
Originally posted by kongkim:
Okay thx, but are there any of the skill books that help minimize friendly fire? Or only the bows you mention?
In Marheim, there is an oil that is applied to the archer's weapon. It allows you to avoid friendly fire. But it can still ruin the relationship. When shooting a bow, your archer, having come close to a comrade, can shoot from behind his back. When in doubt about the shot, hover over the archer's target and you will see the percentage of successful hit.
Ok thx, will see if i can find that oil and try it out :)
Spawnling Nov 17, 2024 @ 6:25am 
Originally posted by mrak20105:
Originally posted by kongkim:
Okay thx, but are there any of the skill books that help minimize friendly fire? Or only the bows you mention?
In Marheim, there is an oil that is applied to the archer's weapon. It allows you to avoid friendly fire. But it can still ruin the relationship. When shooting a bow, your archer, having come close to a comrade, can shoot from behind his back. When in doubt about the shot, hover over the archer's target and you will see the percentage of successful hit.
Protection Oil negates damage from friendly fire taken. So giving it the archer does nothing. You need to give it the melee fighter. This oil also negates friendly fire from AoE melee weapons.

The mentioned skill books can be bought at any Brotherhood Training Ground
Once you reach Crime and Chaos Path level 4 or so you unlock the black market and skill books can also be bought at any cleared bandit camp.

The easiest way to avoid Friendly Fire is giving your archer movement speed.
If you move your archer to your ally, so that the character squares touch, your friendly fire chance is always 0% and you can shoot straight through him into melee range.
Last edited by Spawnling; Nov 17, 2024 @ 6:26am
Stardustfire Nov 17, 2024 @ 9:21am 
sounds more like a positioning problem, because when you hover over a range target you see all potntial targets that can get hit if the shot goes stray. so the solution is to stand where you only hit an enemy. also like mentationed above you dont can hit allies when you are in base contact with them (exept attacks that hit all in a straight line) .infanterists barrage overwatch skill dont hit allies as well.
Last edited by Stardustfire; Nov 17, 2024 @ 9:22am
Arctuhris Nov 17, 2024 @ 1:47pm 
The best/easiest solution is to just watch your positioning and line of fire.

If you *really*, *really* want to be constantly firing past a teammate, then I would suggest save scumming in combat and hitting your ally once to so he can acquire "Eyes in the Back of His Head" (or whatever it's called). This makes it impossible for him to get hit by friendly archer fire. It's a very low chance to proc, so it can take a *LONG* time to get it if you get unlucky on the RNG. I used to go out of my way to get this, when the level cap was 8, as there was a lot more sustained combat running around at those lower levels, and I found it useful for my archers to be able to fire at bosses and arena champs directly through/past my main tank. I don't really bother with it anymore, but early game, if I find a tavern recruit with the talent on the class I want, I will definitely pick it over anything else, as it does make the early game tactics easier, allowing you to ignore line of fire considerations.

You can come back from the relationship hit of injuring an ally once or twice. Sometimes you get lucky and you'll get a camp event where you can actually choose to have the injured merc forgive the other one. Either way, just get 'em drunk on some Pirate Style Apricots while they're sitting near each other, and you'll repair the relationship in no time.

Using the oil to negate friendly fire dmg., on the other, is a very bad idea. The game code still registers the hits as friendly fire, so your mercs will end up hating each other and becoming enemies. This seems like it's probably a bug, as it makes the oil useless, but that's how it is *shrug*.
Doom_Cookies Nov 17, 2024 @ 2:04pm 
Originally posted by mrak20105:
When shooting a bow, your archer, having come close to a comrade, can shoot from behind his back.

I want to bring more attention to this so that it's not lost in the sea of information here.

If your bow user is adjacent to another unit - I mean literally hugging up against them with no space in between - the archer can shoot directly through that unit without hitting them.

Iirc, this works for all projectiles, but does not work for AoE bows like the legendary one that does damage to all units in a line because those attacks are not considered projectiles.
Last edited by Doom_Cookies; Nov 17, 2024 @ 2:05pm
kongkim Nov 17, 2024 @ 3:58pm 
Thx for all the info guys :)
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Date Posted: Nov 17, 2024 @ 4:30am
Posts: 9