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They don't block. I managed to get all the named items.
Tiltren:
Judgement — 2h axe (Vanquish Eligann's Troop - Guard)
Mutiny — 2h axe (Vanquish Eitlingarde's Followers - Inquisition)
Rogue — 2h mace (Vanquish Rojen's Coterie - Brotherhood)
Claret — 2h Tiltren sword (Vanquish Mission Diewer's Gang-Outlaws)
Elderguard — dagger (Vanquish Vesunna's Pack - Trackers)
Arthes:
Joras — axe (Vanquish Bartes' Gang - Brotherhood)
Misery — mace (Vanquish Meliance the Traitor)
Purgatory — mace (Vanquish Abbot Selestius - Inquisition)
Strongblade — sword (Vanquish Claressia - The Legion)
Vertuse:
Avenger - bow (Vanquish Eleora's Cohort - The Legion)
Liberator - bow (Vanquish Finna's Pack - Trackers)
Crocsting - spear (Vanquish Thenevon's Pack - Trackers)
Fervor - sword (Vanquish Sylla's Inquisitors - Inquisition)
Basher - mace (Vanquish Kothelyn's Band - Outlaws)
Ludern:
Traitor's Ax - ax (Vanquish Maudeg's troops - Outlaws)
Fredegund - 2h sword (Vanquish The Old Crone's Crew - Outlaws)
Also, assassination contracts are very useful in the late game, they generate not only guards and bandits, but also inquisitors and other factions. Useful to get the item you need. I collected several inquisition sets this way.
Thank you for the clarification!
Also, other than assassination contracts what else can I do to level up quickly in Crime and Chaos, if I don't want to play hide-and-seek with Guards?
Use the Banner Trade Fair and Sell those. Steal them back. Pay off the Guard.
Those 200 would get me 5 or 6 Wanted and cost a little under 10k to score 15 Crime and Chaos points. I used this from 8 to 12.
Does this mean I am constantly fighting Guards? Ugh...
Again, does this mean I need to constantly fight Guards to have high Crime and Chaos?
I don't know if I want to do that. Can I just avoid maxing out this path and still do well in the end game?
2) Crime and Chaos was always a grind for me (and the rewards aren't worth it to me), but assassination quests help to slowly and steadily level the path without being wanted.
3) The 25% bonus crit chance at 5 wanted were great in the base game, but with the Brooches from Pirates of Belerion, where each gives +15% crit hit and -1 movement, you can reach 100% crit chance without the path bonus.
So no upgrading and thanks to the way found items work in this game they are 1 level below your party level. (So max level 12, when you are level 14)
1) With careful leveling/gearing, I was able to get 5 of my mercs to 100% crit without any boost from Crime path (2 archers, 1 fighter, 1 Vanguard, 1 Cutthroat). I was able to get the 4 of the other 5 mercs in my party above 80% crit, and so by wearing Bandit's Focus on their helmets, they are also at or above 100% crit. The other merc on my team is a Wrongdoer w/ Erkshet's mace and STR 178, so she is getting x2 auto-crit on all enemies with less STR.
In short, it is entirely possible to rock your whole team on 100% crit without using the Crime buff, but it's not easy to gear, and requires careful planning to not put too many points in movement. My fighter and primary archer are literally at 100, and two of my other mercs are at 80 and 81, so *just* squeaking by with Bandit's Focus. And this is all at level 13, with Titles on everyone plus some lucky extra +1 AP events in camp. So, again, doable, but not exactly easy.
2) You can totally skip the Crime path and miss almost nothing. There is 1 legendary light armor helmet that looks kinda cool, and one shield that is okay. Only the helmet can be upgraded, so everything else you get is worthless unless you do the missions at max level, and even then, there's nothing there that I would use. Gameplay wise, you'd be missing out on several puzzle rooms and ton of lockpicking. In the grade scheme of the game, it's really not very much, and IMHO nothing to worry about if you don't feel like grinding out the Crime path.
3) When you're level 13, every fight is a joke, so destroying 20 guards in 2-4 mercs' actions takes a couple minutes. The loot is pretty good, and you'll want/need some of the armor sets to hit 100% crit on everybody, so in my experience, fighting the guard takes the place of running missions during the endgame. But, again, not something you really need to do unless you want to.
People are right when they say that 100% crit chance can be achieved without using the path. But this is not a mix of maxed characters. I spent extra points on strength and running. I have everything calculated to perfection. But I'm weird. My characters' damage is simply excessive. I already kill everyone with one hit on the maximum difficulty level, and it doesn't matter if it's 2000 damage or 1000.
Thanks; I guess I will just luck the Assassination quests and then try to level that way.
That is welcome news then! I didn't know there were safe havens where I could reset the Wanted status. Also, wow - the Pretense banner action sounds awesome!
But isn't movement essential? I thought you need over 20 for the Pirates DLC?
Good to know!
We shall see! I am only taking 8 mercenaries, and some claim it's still difficult with so few in region-locked?